Searched defs:planeEquation (Results 1 – 6 of 6) sorted by relevance
/external/swiftshader/src/Device/ |
D | QuadRasterizer.cpp | 234 Float4 QuadRasterizer::interpolate(Float4 &x, Float4 &D, Float4 &rhw, Pointer<Byte> planeEquation, … in interpolate()
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/external/swiftshader/src/Renderer/ |
D | QuadRasterizer.cpp | 319 …Float4 QuadRasterizer::interpolate(Float4 &x, Float4 &D, Float4 &rhw, Pointer<Byte> planeEquation,… in interpolate()
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/external/swiftshader/src/Pipeline/ |
D | SpirvShaderGLSLstd450.cpp | 1077 Pointer<Byte> planeEquation = interpolationData.primitive + OFFSET(Primitive, V[interpolant]); in Interpolate() local 1100 … SIMD::Float &x, const SIMD::Float &y, const SIMD::Float &rhw, Pointer<Byte> planeEquation, bool f… in interpolateAtXY()
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D | SetupRoutine.cpp | 524 …ter<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2, int attribute, int planeEquation, bool flat, … in setupGradient()
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/external/swiftshader/src/Shader/ |
D | SetupRoutine.cpp | 485 …ter<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2, int attribute, int planeEquation, bool flat, … in setupGradient()
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D | PixelRoutine.cpp | 281 …outine::interpolateCentroid(Float4 &x, Float4 &y, Float4 &rhw, Pointer<Byte> planeEquation, bool f… in interpolateCentroid()
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