Searched defs:point2 (Results 1 – 17 of 17) sorted by relevance
8 SkPoint point2 = {3, 4}; in draw() local
27 sk_point_t point2 = {30.0f, 40.0f}; in shader_test() local
28 sk_point_t point2 = {30.0f, 40.0f}; in shader_test() local
225 CFX_PointF point2 = ClipPath.GetPoint(2); in CheckClip() local
83 CFX_PointF point2 = old_path.GetPoint(2); in AppendPath() local
86 Point3F point2(-0.5f, -0.5f, -0.5f); in TEST() local
247 Point point2 = Point.newBuilder().setLatitude(2).setLongitude(2).build(); in recordRoute() local
69 var point2 = { variable
115 BoundingBox(const Point2f& point1, const Point2f& point2) in BoundingBox()
249 const Point2f& point2 = change.frame2_keypoints_[i].pos_; in GetKeypointsPacked() local
18 } point2; variable
723 point2(EC_POINT_new(group())); in TEST_P() local779 bssl::UniquePtr<EC_POINT> point2(EC_POINT_new(group())); in TEST_P() local
560 CFX_PointF point2 = TransformedPath.GetPoint(p + 2); in FindPSFontGlyph() local
148 const CFX_PTemplate<BaseType>& point2) in CFX_VTemplate()
325 CFX_PointF point2 = pPoints[i + 1].m_Point; in BuildPath() local