1 /************************************************************************** 2 * 3 * Copyright 2011 Lauri Kasanen 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28 #ifndef PP_EXTERNAL_FILTERS_H 29 #define PP_EXTERNAL_FILTERS_H 30 31 #include "postprocess/postprocess.h" 32 33 #define PP_FILTERS 6 /* Increment this if you add filters */ 34 #define PP_MAX_PASSES 6 35 36 37 typedef bool (*pp_init_func) (struct pp_queue_t *, unsigned int, 38 unsigned int); 39 typedef void (*pp_free_func) (struct pp_queue_t *, unsigned int); 40 41 struct pp_filter_t 42 { 43 const char *name; /* Config name */ 44 unsigned int inner_tmps; /* Request how many inner temps */ 45 unsigned int shaders; /* Request how many shaders */ 46 unsigned int verts; /* How many are vertex shaders */ 47 pp_init_func init; /* Init function */ 48 pp_func main; /* Run function */ 49 pp_free_func free; /* Free function */ 50 }; 51 52 /* Order matters. Put new filters in a suitable place. */ 53 54 static const struct pp_filter_t pp_filters[PP_FILTERS] = { 55 /* name inner shaders verts init run free */ 56 { "pp_noblue", 0, 2, 1, pp_noblue_init, pp_nocolor, pp_nocolor_free }, 57 { "pp_nogreen", 0, 2, 1, pp_nogreen_init, pp_nocolor, pp_nocolor_free }, 58 { "pp_nored", 0, 2, 1, pp_nored_init, pp_nocolor, pp_nocolor_free }, 59 { "pp_celshade", 0, 2, 1, pp_celshade_init, pp_nocolor, pp_celshade_free }, 60 { "pp_jimenezmlaa", 2, 5, 2, pp_jimenezmlaa_init, pp_jimenezmlaa, pp_jimenezmlaa_free }, 61 { "pp_jimenezmlaa_color", 2, 5, 2, pp_jimenezmlaa_init_color, pp_jimenezmlaa_color, pp_jimenezmlaa_free }, 62 }; 63 64 #endif 65