Searched defs:preloaded (Results 1 – 4 of 4) sorted by relevance
160 bool preloaded; member
41 unsigned preloaded; member
170 bool preloaded = sh->target == TARGET_PS && !(ps_interp && in.spi_sid); in parse_decls() local
197 void shader::add_input(unsigned gpr, bool preloaded, unsigned comp_mask) { in add_input()