1 /* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #ifdef __ANDROID__ // Layoutlib does not support device info 20 #include "DeviceInfo.h" 21 #endif // __ANDROID__ 22 23 #include "Outline.h" 24 #include "Rect.h" 25 #include "RevealClip.h" 26 #include "effects/StretchEffect.h" 27 #include "utils/MathUtils.h" 28 #include "utils/PaintUtils.h" 29 30 #include <SkBlendMode.h> 31 #include <SkImageFilter.h> 32 #include <SkCamera.h> 33 #include <SkColor.h> 34 #include <SkMatrix.h> 35 #include <SkRegion.h> 36 37 #include <androidfw/ResourceTypes.h> 38 #include <cutils/compiler.h> 39 #include <stddef.h> 40 #include <utils/Log.h> 41 #include <algorithm> 42 #include <ostream> 43 #include <vector> 44 45 class SkBitmap; 46 class SkColorFilter; 47 class SkPaint; 48 49 namespace android { 50 namespace uirenderer { 51 52 class Matrix4; 53 class RenderNode; 54 class RenderProperties; 55 56 // The __VA_ARGS__ will be executed if a & b are not equal 57 #define RP_SET(a, b, ...) ((a) != (b) ? ((a) = (b), ##__VA_ARGS__, true) : false) 58 #define RP_SET_AND_DIRTY(a, b) RP_SET(a, b, mPrimitiveFields.mMatrixOrPivotDirty = true) 59 60 // Keep in sync with View.java:LAYER_TYPE_* 61 enum class LayerType { 62 None = 0, 63 // We cannot build the software layer directly (must be done at record time) and all management 64 // of software layers is handled in Java. 65 Software = 1, 66 RenderLayer = 2, 67 }; 68 69 enum ClippingFlags { 70 CLIP_TO_BOUNDS = 0x1 << 0, 71 CLIP_TO_CLIP_BOUNDS = 0x1 << 1, 72 }; 73 74 class LayerProperties { 75 public: setType(LayerType type)76 bool setType(LayerType type) { 77 if (RP_SET(mType, type)) { 78 reset(); 79 return true; 80 } 81 return false; 82 } 83 setOpaque(bool opaque)84 bool setOpaque(bool opaque) { return RP_SET(mOpaque, opaque); } 85 opaque()86 bool opaque() const { return mOpaque; } 87 setAlpha(uint8_t alpha)88 bool setAlpha(uint8_t alpha) { return RP_SET(mAlpha, alpha); } 89 alpha()90 uint8_t alpha() const { return mAlpha; } 91 setXferMode(SkBlendMode mode)92 bool setXferMode(SkBlendMode mode) { return RP_SET(mMode, mode); } 93 xferMode()94 SkBlendMode xferMode() const { return mMode; } 95 getColorFilter()96 SkColorFilter* getColorFilter() const { return mColorFilter.get(); } 97 98 bool setImageFilter(SkImageFilter* imageFilter); 99 getImageFilter()100 SkImageFilter* getImageFilter() const { return mImageFilter.get(); } 101 getStretchEffect()102 const StretchEffect& getStretchEffect() const { return mStretchEffect; } 103 mutableStretchEffect()104 StretchEffect& mutableStretchEffect() { return mStretchEffect; } 105 106 // Sets alpha, xfermode, and colorfilter from an SkPaint 107 // paint may be NULL, in which case defaults will be set 108 bool setFromPaint(const SkPaint* paint); 109 needsBlending()110 bool needsBlending() const { return !opaque() || alpha() < 255; } 111 112 LayerProperties& operator=(const LayerProperties& other); 113 114 // Strongly recommend using effectiveLayerType instead type()115 LayerType type() const { return mType; } 116 117 private: 118 LayerProperties(); 119 ~LayerProperties(); 120 void reset(); 121 bool setColorFilter(SkColorFilter* filter); 122 123 friend class RenderProperties; 124 125 LayerType mType = LayerType::None; 126 // Whether or not that Layer's content is opaque, doesn't include alpha 127 bool mOpaque; 128 uint8_t mAlpha; 129 SkBlendMode mMode; 130 sk_sp<SkColorFilter> mColorFilter; 131 sk_sp<SkImageFilter> mImageFilter; 132 StretchEffect mStretchEffect; 133 }; 134 135 /* 136 * Data structure that holds the properties for a RenderNode 137 */ 138 class RenderProperties { 139 public: 140 RenderProperties(); 141 virtual ~RenderProperties(); 142 setFlag(int flag,bool newValue,int * outFlags)143 static bool setFlag(int flag, bool newValue, int* outFlags) { 144 if (newValue) { 145 if (!(flag & *outFlags)) { 146 *outFlags |= flag; 147 return true; 148 } 149 return false; 150 } else { 151 if (flag & *outFlags) { 152 *outFlags &= ~flag; 153 return true; 154 } 155 return false; 156 } 157 } 158 159 /** 160 * Set internal layer state based on whether this layer 161 * 162 * Additionally, returns true if child RenderNodes with functors will need to use a layer 163 * to support clipping. 164 */ prepareForFunctorPresence(bool willHaveFunctor,bool ancestorDictatesFunctorsNeedLayer)165 bool prepareForFunctorPresence(bool willHaveFunctor, bool ancestorDictatesFunctorsNeedLayer) { 166 // parent may have already dictated that a descendant layer is needed 167 bool functorsNeedLayer = 168 ancestorDictatesFunctorsNeedLayer 169 || CC_UNLIKELY(isClipMayBeComplex()) 170 171 // Round rect clipping forces layer for functors 172 || CC_UNLIKELY(getOutline().willRoundRectClip()) || 173 CC_UNLIKELY(getRevealClip().willClip()) 174 175 // Complex matrices forces layer, due to stencil clipping 176 || CC_UNLIKELY(getTransformMatrix() && !getTransformMatrix()->isScaleTranslate()) || 177 CC_UNLIKELY(getAnimationMatrix() && !getAnimationMatrix()->isScaleTranslate()) || 178 CC_UNLIKELY(getStaticMatrix() && !getStaticMatrix()->isScaleTranslate()); 179 180 mComputedFields.mNeedLayerForFunctors = (willHaveFunctor && functorsNeedLayer); 181 182 // If on a layer, will have consumed the need for isolating functors from stencil. 183 // Thus, it's safe to reset the flag until some descendent sets it. 184 return CC_LIKELY(effectiveLayerType() == LayerType::None) && functorsNeedLayer; 185 } 186 187 RenderProperties& operator=(const RenderProperties& other); 188 setClipToBounds(bool clipToBounds)189 bool setClipToBounds(bool clipToBounds) { 190 return setFlag(CLIP_TO_BOUNDS, clipToBounds, &mPrimitiveFields.mClippingFlags); 191 } 192 setClipBounds(const Rect & clipBounds)193 bool setClipBounds(const Rect& clipBounds) { 194 bool ret = setFlag(CLIP_TO_CLIP_BOUNDS, true, &mPrimitiveFields.mClippingFlags); 195 return RP_SET(mPrimitiveFields.mClipBounds, clipBounds) || ret; 196 } 197 setClipBoundsEmpty()198 bool setClipBoundsEmpty() { 199 return setFlag(CLIP_TO_CLIP_BOUNDS, false, &mPrimitiveFields.mClippingFlags); 200 } 201 setProjectBackwards(bool shouldProject)202 bool setProjectBackwards(bool shouldProject) { 203 return RP_SET(mPrimitiveFields.mProjectBackwards, shouldProject); 204 } 205 setProjectionReceiver(bool shouldReceive)206 bool setProjectionReceiver(bool shouldReceive) { 207 return RP_SET(mPrimitiveFields.mProjectionReceiver, shouldReceive); 208 } 209 isProjectionReceiver()210 bool isProjectionReceiver() const { return mPrimitiveFields.mProjectionReceiver; } 211 setClipMayBeComplex(bool isClipMayBeComplex)212 bool setClipMayBeComplex(bool isClipMayBeComplex) { 213 return RP_SET(mPrimitiveFields.mClipMayBeComplex, isClipMayBeComplex); 214 } 215 isClipMayBeComplex()216 bool isClipMayBeComplex() const { return mPrimitiveFields.mClipMayBeComplex; } 217 setStaticMatrix(const SkMatrix * matrix)218 bool setStaticMatrix(const SkMatrix* matrix) { 219 delete mStaticMatrix; 220 if (matrix) { 221 mStaticMatrix = new SkMatrix(*matrix); 222 } else { 223 mStaticMatrix = nullptr; 224 } 225 return true; 226 } 227 228 // Can return NULL getStaticMatrix()229 const SkMatrix* getStaticMatrix() const { return mStaticMatrix; } 230 setAnimationMatrix(const SkMatrix * matrix)231 bool setAnimationMatrix(const SkMatrix* matrix) { 232 delete mAnimationMatrix; 233 if (matrix) { 234 mAnimationMatrix = new SkMatrix(*matrix); 235 } else { 236 mAnimationMatrix = nullptr; 237 } 238 return true; 239 } 240 setAlpha(float alpha)241 bool setAlpha(float alpha) { 242 alpha = MathUtils::clampAlpha(alpha); 243 return RP_SET(mPrimitiveFields.mAlpha, alpha); 244 } 245 getAlpha()246 float getAlpha() const { return mPrimitiveFields.mAlpha; } 247 setHasOverlappingRendering(bool hasOverlappingRendering)248 bool setHasOverlappingRendering(bool hasOverlappingRendering) { 249 return RP_SET(mPrimitiveFields.mHasOverlappingRendering, hasOverlappingRendering); 250 } 251 hasOverlappingRendering()252 bool hasOverlappingRendering() const { return mPrimitiveFields.mHasOverlappingRendering; } 253 setElevation(float elevation)254 bool setElevation(float elevation) { 255 return RP_SET(mPrimitiveFields.mElevation, elevation); 256 // Don't dirty matrix/pivot, since they don't respect Z 257 } 258 getElevation()259 float getElevation() const { return mPrimitiveFields.mElevation; } 260 setTranslationX(float translationX)261 bool setTranslationX(float translationX) { 262 return RP_SET_AND_DIRTY(mPrimitiveFields.mTranslationX, translationX); 263 } 264 getTranslationX()265 float getTranslationX() const { return mPrimitiveFields.mTranslationX; } 266 setTranslationY(float translationY)267 bool setTranslationY(float translationY) { 268 return RP_SET_AND_DIRTY(mPrimitiveFields.mTranslationY, translationY); 269 } 270 getTranslationY()271 float getTranslationY() const { return mPrimitiveFields.mTranslationY; } 272 setTranslationZ(float translationZ)273 bool setTranslationZ(float translationZ) { 274 return RP_SET(mPrimitiveFields.mTranslationZ, translationZ); 275 // mMatrixOrPivotDirty not set, since matrix doesn't respect Z 276 } 277 getTranslationZ()278 float getTranslationZ() const { return mPrimitiveFields.mTranslationZ; } 279 280 // Animation helper setX(float value)281 bool setX(float value) { return setTranslationX(value - getLeft()); } 282 283 // Animation helper getX()284 float getX() const { return getLeft() + getTranslationX(); } 285 286 // Animation helper setY(float value)287 bool setY(float value) { return setTranslationY(value - getTop()); } 288 289 // Animation helper getY()290 float getY() const { return getTop() + getTranslationY(); } 291 292 // Animation helper setZ(float value)293 bool setZ(float value) { return setTranslationZ(value - getElevation()); } 294 getZ()295 float getZ() const { return getElevation() + getTranslationZ(); } 296 setRotation(float rotation)297 bool setRotation(float rotation) { 298 return RP_SET_AND_DIRTY(mPrimitiveFields.mRotation, rotation); 299 } 300 getRotation()301 float getRotation() const { return mPrimitiveFields.mRotation; } 302 setRotationX(float rotationX)303 bool setRotationX(float rotationX) { 304 return RP_SET_AND_DIRTY(mPrimitiveFields.mRotationX, rotationX); 305 } 306 getRotationX()307 float getRotationX() const { return mPrimitiveFields.mRotationX; } 308 setRotationY(float rotationY)309 bool setRotationY(float rotationY) { 310 return RP_SET_AND_DIRTY(mPrimitiveFields.mRotationY, rotationY); 311 } 312 getRotationY()313 float getRotationY() const { return mPrimitiveFields.mRotationY; } 314 setScaleX(float scaleX)315 bool setScaleX(float scaleX) { return RP_SET_AND_DIRTY(mPrimitiveFields.mScaleX, scaleX); } 316 getScaleX()317 float getScaleX() const { return mPrimitiveFields.mScaleX; } 318 setScaleY(float scaleY)319 bool setScaleY(float scaleY) { return RP_SET_AND_DIRTY(mPrimitiveFields.mScaleY, scaleY); } 320 getScaleY()321 float getScaleY() const { return mPrimitiveFields.mScaleY; } 322 setPivotX(float pivotX)323 bool setPivotX(float pivotX) { 324 if (RP_SET(mPrimitiveFields.mPivotX, pivotX) || !mPrimitiveFields.mPivotExplicitlySet) { 325 mPrimitiveFields.mMatrixOrPivotDirty = true; 326 mPrimitiveFields.mPivotExplicitlySet = true; 327 return true; 328 } 329 return false; 330 } 331 332 /* Note that getPivotX and getPivotY are adjusted by updateMatrix(), 333 * so the value returned may be stale if the RenderProperties has been 334 * modified since the last call to updateMatrix() 335 */ getPivotX()336 float getPivotX() const { return mPrimitiveFields.mPivotX; } 337 setPivotY(float pivotY)338 bool setPivotY(float pivotY) { 339 if (RP_SET(mPrimitiveFields.mPivotY, pivotY) || !mPrimitiveFields.mPivotExplicitlySet) { 340 mPrimitiveFields.mMatrixOrPivotDirty = true; 341 mPrimitiveFields.mPivotExplicitlySet = true; 342 return true; 343 } 344 return false; 345 } 346 getPivotY()347 float getPivotY() const { return mPrimitiveFields.mPivotY; } 348 isPivotExplicitlySet()349 bool isPivotExplicitlySet() const { return mPrimitiveFields.mPivotExplicitlySet; } 350 resetPivot()351 bool resetPivot() { return RP_SET_AND_DIRTY(mPrimitiveFields.mPivotExplicitlySet, false); } 352 setCameraDistance(float distance)353 bool setCameraDistance(float distance) { 354 if (distance != getCameraDistance()) { 355 mPrimitiveFields.mMatrixOrPivotDirty = true; 356 mComputedFields.mTransformCamera.setCameraLocation(0, 0, distance); 357 return true; 358 } 359 return false; 360 } 361 getCameraDistance()362 float getCameraDistance() const { 363 // TODO: update getCameraLocationZ() to be const 364 return const_cast<Sk3DView*>(&mComputedFields.mTransformCamera)->getCameraLocationZ(); 365 } 366 setLeft(int left)367 bool setLeft(int left) { 368 if (RP_SET(mPrimitiveFields.mLeft, left)) { 369 mPrimitiveFields.mWidth = mPrimitiveFields.mRight - mPrimitiveFields.mLeft; 370 if (!mPrimitiveFields.mPivotExplicitlySet) { 371 mPrimitiveFields.mMatrixOrPivotDirty = true; 372 } 373 return true; 374 } 375 return false; 376 } 377 getLeft()378 int getLeft() const { return mPrimitiveFields.mLeft; } 379 setTop(int top)380 bool setTop(int top) { 381 if (RP_SET(mPrimitiveFields.mTop, top)) { 382 mPrimitiveFields.mHeight = mPrimitiveFields.mBottom - mPrimitiveFields.mTop; 383 if (!mPrimitiveFields.mPivotExplicitlySet) { 384 mPrimitiveFields.mMatrixOrPivotDirty = true; 385 } 386 return true; 387 } 388 return false; 389 } 390 getTop()391 int getTop() const { return mPrimitiveFields.mTop; } 392 setRight(int right)393 bool setRight(int right) { 394 if (RP_SET(mPrimitiveFields.mRight, right)) { 395 mPrimitiveFields.mWidth = mPrimitiveFields.mRight - mPrimitiveFields.mLeft; 396 if (!mPrimitiveFields.mPivotExplicitlySet) { 397 mPrimitiveFields.mMatrixOrPivotDirty = true; 398 } 399 return true; 400 } 401 return false; 402 } 403 getRight()404 int getRight() const { return mPrimitiveFields.mRight; } 405 setBottom(int bottom)406 bool setBottom(int bottom) { 407 if (RP_SET(mPrimitiveFields.mBottom, bottom)) { 408 mPrimitiveFields.mHeight = mPrimitiveFields.mBottom - mPrimitiveFields.mTop; 409 if (!mPrimitiveFields.mPivotExplicitlySet) { 410 mPrimitiveFields.mMatrixOrPivotDirty = true; 411 } 412 return true; 413 } 414 return false; 415 } 416 getBottom()417 int getBottom() const { return mPrimitiveFields.mBottom; } 418 setLeftTop(int left,int top)419 bool setLeftTop(int left, int top) { 420 bool leftResult = setLeft(left); 421 bool topResult = setTop(top); 422 return leftResult || topResult; 423 } 424 setLeftTopRightBottom(int left,int top,int right,int bottom)425 bool setLeftTopRightBottom(int left, int top, int right, int bottom) { 426 if (left != mPrimitiveFields.mLeft || top != mPrimitiveFields.mTop || 427 right != mPrimitiveFields.mRight || bottom != mPrimitiveFields.mBottom) { 428 mPrimitiveFields.mLeft = left; 429 mPrimitiveFields.mTop = top; 430 mPrimitiveFields.mRight = right; 431 mPrimitiveFields.mBottom = bottom; 432 mPrimitiveFields.mWidth = mPrimitiveFields.mRight - mPrimitiveFields.mLeft; 433 mPrimitiveFields.mHeight = mPrimitiveFields.mBottom - mPrimitiveFields.mTop; 434 if (!mPrimitiveFields.mPivotExplicitlySet) { 435 mPrimitiveFields.mMatrixOrPivotDirty = true; 436 } 437 return true; 438 } 439 return false; 440 } 441 offsetLeftRight(int offset)442 bool offsetLeftRight(int offset) { 443 if (offset != 0) { 444 mPrimitiveFields.mLeft += offset; 445 mPrimitiveFields.mRight += offset; 446 return true; 447 } 448 return false; 449 } 450 offsetTopBottom(int offset)451 bool offsetTopBottom(int offset) { 452 if (offset != 0) { 453 mPrimitiveFields.mTop += offset; 454 mPrimitiveFields.mBottom += offset; 455 return true; 456 } 457 return false; 458 } 459 getWidth()460 int getWidth() const { return mPrimitiveFields.mWidth; } 461 getHeight()462 int getHeight() const { return mPrimitiveFields.mHeight; } 463 getAnimationMatrix()464 const SkMatrix* getAnimationMatrix() const { return mAnimationMatrix; } 465 hasTransformMatrix()466 bool hasTransformMatrix() const { 467 return getTransformMatrix() && !getTransformMatrix()->isIdentity(); 468 } 469 470 // May only call this if hasTransformMatrix() is true isTransformTranslateOnly()471 bool isTransformTranslateOnly() const { 472 return getTransformMatrix()->getType() == SkMatrix::kTranslate_Mask; 473 } 474 getTransformMatrix()475 const SkMatrix* getTransformMatrix() const { 476 LOG_ALWAYS_FATAL_IF(mPrimitiveFields.mMatrixOrPivotDirty, "Cannot get a dirty matrix!"); 477 return mComputedFields.mTransformMatrix; 478 } 479 getClippingFlags()480 int getClippingFlags() const { return mPrimitiveFields.mClippingFlags; } 481 getClipToBounds()482 bool getClipToBounds() const { return mPrimitiveFields.mClippingFlags & CLIP_TO_BOUNDS; } 483 getClipBounds()484 const Rect& getClipBounds() const { return mPrimitiveFields.mClipBounds; } 485 getClippingRectForFlags(uint32_t flags,Rect * outRect)486 void getClippingRectForFlags(uint32_t flags, Rect* outRect) const { 487 if (flags & CLIP_TO_BOUNDS) { 488 outRect->set(0, 0, getWidth(), getHeight()); 489 if (flags & CLIP_TO_CLIP_BOUNDS) { 490 outRect->doIntersect(mPrimitiveFields.mClipBounds); 491 } 492 } else { 493 outRect->set(mPrimitiveFields.mClipBounds); 494 } 495 } 496 getHasOverlappingRendering()497 bool getHasOverlappingRendering() const { return mPrimitiveFields.mHasOverlappingRendering; } 498 getOutline()499 const Outline& getOutline() const { return mPrimitiveFields.mOutline; } 500 getRevealClip()501 const RevealClip& getRevealClip() const { return mPrimitiveFields.mRevealClip; } 502 getProjectBackwards()503 bool getProjectBackwards() const { return mPrimitiveFields.mProjectBackwards; } 504 505 void debugOutputProperties(std::ostream& output, const int level) const; 506 507 void updateMatrix(); 508 mutableOutline()509 Outline& mutableOutline() { return mPrimitiveFields.mOutline; } 510 mutableRevealClip()511 RevealClip& mutableRevealClip() { return mPrimitiveFields.mRevealClip; } 512 layerProperties()513 const LayerProperties& layerProperties() const { return mLayerProperties; } 514 mutateLayerProperties()515 LayerProperties& mutateLayerProperties() { return mLayerProperties; } 516 517 // Returns true if damage calculations should be clipped to bounds 518 // TODO: Figure out something better for getZ(), as children should still be 519 // clipped to this RP's bounds. But as we will damage -INT_MAX to INT_MAX 520 // for this RP's getZ() anyway, this can be optimized when we have a 521 // Z damage estimate instead of INT_MAX getClipDamageToBounds()522 bool getClipDamageToBounds() const { 523 return getClipToBounds() && (getZ() <= 0 || getOutline().isEmpty()); 524 } 525 hasShadow()526 bool hasShadow() const { 527 return getZ() > 0.0f && getOutline().getPath() != nullptr && 528 getOutline().getAlpha() != 0.0f; 529 } 530 getSpotShadowColor()531 SkColor getSpotShadowColor() const { return mPrimitiveFields.mSpotShadowColor; } 532 setSpotShadowColor(SkColor shadowColor)533 bool setSpotShadowColor(SkColor shadowColor) { 534 return RP_SET(mPrimitiveFields.mSpotShadowColor, shadowColor); 535 } 536 getAmbientShadowColor()537 SkColor getAmbientShadowColor() const { return mPrimitiveFields.mAmbientShadowColor; } 538 setAmbientShadowColor(SkColor shadowColor)539 bool setAmbientShadowColor(SkColor shadowColor) { 540 return RP_SET(mPrimitiveFields.mAmbientShadowColor, shadowColor); 541 } 542 fitsOnLayer()543 bool fitsOnLayer() const { 544 #ifdef __ANDROID__ // Layoutlib does not support device info 545 const DeviceInfo* deviceInfo = DeviceInfo::get(); 546 return mPrimitiveFields.mWidth <= deviceInfo->maxTextureSize() && 547 mPrimitiveFields.mHeight <= deviceInfo->maxTextureSize(); 548 #else 549 return mPrimitiveFields.mWidth <= 4096 && mPrimitiveFields.mHeight <= 4096; 550 #endif 551 } 552 promotedToLayer()553 bool promotedToLayer() const { 554 return mLayerProperties.mType == LayerType::None && fitsOnLayer() && 555 (mComputedFields.mNeedLayerForFunctors || mLayerProperties.mImageFilter != nullptr || 556 mLayerProperties.getStretchEffect().requiresLayer() || 557 (!MathUtils::isZero(mPrimitiveFields.mAlpha) && mPrimitiveFields.mAlpha < 1 && 558 mPrimitiveFields.mHasOverlappingRendering)); 559 } 560 effectiveLayerType()561 LayerType effectiveLayerType() const { 562 return CC_UNLIKELY(promotedToLayer()) ? LayerType::RenderLayer : mLayerProperties.mType; 563 } 564 setAllowForceDark(bool allow)565 bool setAllowForceDark(bool allow) { 566 return RP_SET(mPrimitiveFields.mAllowForceDark, allow); 567 } 568 getAllowForceDark()569 bool getAllowForceDark() const { 570 return mPrimitiveFields.mAllowForceDark; 571 } 572 573 private: 574 // Rendering properties 575 struct PrimitiveFields { 576 int mLeft = 0, mTop = 0, mRight = 0, mBottom = 0; 577 int mWidth = 0, mHeight = 0; 578 int mClippingFlags = CLIP_TO_BOUNDS; 579 SkColor mSpotShadowColor = SK_ColorBLACK; 580 SkColor mAmbientShadowColor = SK_ColorBLACK; 581 float mAlpha = 1; 582 float mTranslationX = 0, mTranslationY = 0, mTranslationZ = 0; 583 float mElevation = 0; 584 float mRotation = 0, mRotationX = 0, mRotationY = 0; 585 float mScaleX = 1, mScaleY = 1; 586 float mPivotX = 0, mPivotY = 0; 587 bool mHasOverlappingRendering = false; 588 bool mPivotExplicitlySet = false; 589 bool mMatrixOrPivotDirty = false; 590 bool mProjectBackwards = false; 591 bool mProjectionReceiver = false; 592 bool mAllowForceDark = true; 593 bool mClipMayBeComplex = false; 594 Rect mClipBounds; 595 Outline mOutline; 596 RevealClip mRevealClip; 597 } mPrimitiveFields; 598 599 SkMatrix* mStaticMatrix; 600 SkMatrix* mAnimationMatrix; 601 LayerProperties mLayerProperties; 602 603 /** 604 * These fields are all generated from other properties and are not set directly. 605 */ 606 struct ComputedFields { 607 ComputedFields(); 608 ~ComputedFields(); 609 610 /** 611 * Stores the total transformation of the DisplayList based upon its scalar 612 * translate/rotate/scale properties. 613 * 614 * In the common translation-only case, the matrix isn't necessarily allocated, 615 * and the mTranslation properties are used directly. 616 */ 617 SkMatrix* mTransformMatrix; 618 619 Sk3DView mTransformCamera; 620 621 // Force layer on for functors to enable render features they don't yet support (clipping) 622 bool mNeedLayerForFunctors = false; 623 } mComputedFields; 624 }; 625 626 } /* namespace uirenderer */ 627 } /* namespace android */ 628