Searched defs:privileged (Results 1 – 5 of 5) sorted by relevance
73 public boolean privileged = true; field in ScreenInternalAudioRecorder.Config
638 const char* inFunctionName, bool privileged) { in ValidateFrameRate()
78 ParsedPackage setPrivileged(boolean privileged); in setPrivileged()
394 bool privileged = IPCThreadState::self()->getCallingUid() == 0; in dump() local564 const bool privileged = IPCThreadState::self()->getCallingUid() == 0; in dumpProtoLocked() local
3905 const bool privileged = permissions & Permission::ACCESS_SURFACE_FLINGER; in setClientStateLocked() local