Home
last modified time | relevance | path

Searched defs:processingChain (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/media/libeffects/hapticgenerator/
DEffectHapticGenerator.cpp124 std::vector<std::function<void(float *, const float *, size_t)>> &processingChain, in addBiquadFilter()
145 std::vector<std::function<void(float*, const float*, size_t)>>& processingChain, in HapticGenerator_buildProcessingChain()
333 const std::vector<std::function<void(float*, const float*, size_t)>>& processingChain, in HapticGenerator_runProcessingChain()
DEffectHapticGenerator.h93 std::vector<std::function<void(float*, const float*, size_t)>> processingChain; member
/frameworks/av/services/audiopolicy/service/
DAudioPolicyEffects.cpp912 auto loadProcessingChain = [](auto& processingChain, auto& streams) { in loadAudioEffectXmlConfig()
923 auto loadDeviceProcessingChain = [](auto &processingChain, auto& devicesEffects) { in loadAudioEffectXmlConfig()