Searched defs:processingChain (Results 1 – 3 of 3) sorted by relevance
/frameworks/av/media/libeffects/hapticgenerator/ |
D | EffectHapticGenerator.cpp | 124 std::vector<std::function<void(float *, const float *, size_t)>> &processingChain, in addBiquadFilter() 145 std::vector<std::function<void(float*, const float*, size_t)>>& processingChain, in HapticGenerator_buildProcessingChain() 333 const std::vector<std::function<void(float*, const float*, size_t)>>& processingChain, in HapticGenerator_runProcessingChain()
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D | EffectHapticGenerator.h | 93 std::vector<std::function<void(float*, const float*, size_t)>> processingChain; member
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/frameworks/av/services/audiopolicy/service/ |
D | AudioPolicyEffects.cpp | 912 auto loadProcessingChain = [](auto& processingChain, auto& streams) { in loadAudioEffectXmlConfig() 923 auto loadDeviceProcessingChain = [](auto &processingChain, auto& devicesEffects) { in loadAudioEffectXmlConfig()
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