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Searched defs:programPacked (Results 1 – 16 of 16) sorted by relevance

/external/angle/src/libGLESv2/
Dentry_points_gles_3_1_autogen.cpp34 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ActiveShaderProgram() local
434 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramInterfaceiv() local
521 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramResourceIndex() local
559 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramResourceLocation() local
602 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramResourceName() local
639 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramResourceiv() local
802 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramUniform1f() local
831 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramUniform1fv() local
858 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramUniform1i() local
887 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramUniform1iv() local
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Dentry_points_gles_ext_autogen.cpp1193 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramivRobustANGLE() local
1355 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformfvRobustANGLE() local
1388 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformivRobustANGLE() local
2192 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformuivRobustANGLE() local
2228 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformBlockivRobustANGLE() local
2522 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramInterfaceivRobustANGLE() local
2765 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetnUniformfvRobustANGLE() local
2798 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetnUniformivRobustANGLE() local
2831 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetnUniformuivRobustANGLE() local
3429 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_BindUniformLocationCHROMIUM() local
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Dentry_points_gles_2_0_autogen.cpp55 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_AttachShader() local
81 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_BindAttribLocation() local
828 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_DeleteProgram() local
988 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_DetachShader() local
1414 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveAttrib() local
1449 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniform() local
1480 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetAttachedShaders() local
1508 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetAttribLocation() local
1695 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramInfoLog() local
1722 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramiv() local
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Dentry_points_gles_3_0_autogen.cpp1007 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformBlockName() local
1042 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformBlockiv() local
1076 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformsiv() local
1156 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetFragDataLocation() local
1297 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramBinary() local
1487 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetTransformFeedbackVarying() local
1516 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformBlockIndex() local
1553 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformIndices() local
1580 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformuiv() local
1929 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramBinary() local
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Dentry_points_gles_3_2_autogen.cpp760 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetnUniformfv() local
788 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetnUniformiv() local
816 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetnUniformuiv() local
/external/angle/src/libANGLE/capture/
Dcapture_gles_3_1_autogen.cpp26 ShaderProgramID programPacked) in CaptureActiveShaderProgram()
373 ShaderProgramID programPacked, in CaptureGetProgramInterfaceiv()
483 ShaderProgramID programPacked, in CaptureGetProgramResourceIndex()
519 ShaderProgramID programPacked, in CaptureGetProgramResourceLocation()
555 ShaderProgramID programPacked, in CaptureGetProgramResourceName()
606 ShaderProgramID programPacked, in CaptureGetProgramResourceiv()
781 ShaderProgramID programPacked, in CaptureProgramUniform1f()
796 ShaderProgramID programPacked, in CaptureProgramUniform1fv()
828 ShaderProgramID programPacked, in CaptureProgramUniform1i()
843 ShaderProgramID programPacked, in CaptureProgramUniform1iv()
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Dcapture_gles_ext_autogen.cpp1283 ShaderProgramID programPacked, in CaptureGetProgramivRobustANGLE()
1525 ShaderProgramID programPacked, in CaptureGetUniformfvRobustANGLE()
1574 ShaderProgramID programPacked, in CaptureGetUniformivRobustANGLE()
2640 ShaderProgramID programPacked, in CaptureGetUniformuivRobustANGLE()
2689 ShaderProgramID programPacked, in CaptureGetActiveUniformBlockivRobustANGLE()
3101 ShaderProgramID programPacked, in CaptureGetProgramInterfaceivRobustANGLE()
3500 ShaderProgramID programPacked, in CaptureGetnUniformfvRobustANGLE()
3549 ShaderProgramID programPacked, in CaptureGetnUniformivRobustANGLE()
3597 ShaderProgramID programPacked, in CaptureGetnUniformuivRobustANGLE()
4280 ShaderProgramID programPacked, in CaptureBindUniformLocationCHROMIUM()
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Dcapture_gles_2_0_autogen.cpp34 ShaderProgramID programPacked, in CaptureAttachShader()
47 ShaderProgramID programPacked, in CaptureBindAttribLocation()
584 ShaderProgramID programPacked) in CaptureDeleteProgram()
695 ShaderProgramID programPacked, in CaptureDetachShader()
980 ShaderProgramID programPacked, in CaptureGetActiveAttrib()
1060 ShaderProgramID programPacked, in CaptureGetActiveUniform()
1140 ShaderProgramID programPacked, in CaptureGetAttachedShaders()
1188 ShaderProgramID programPacked, in CaptureGetAttribLocation()
1368 ShaderProgramID programPacked, in CaptureGetProgramInfoLog()
1415 ShaderProgramID programPacked, in CaptureGetProgramiv()
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Dcapture_gles_3_0_autogen.cpp827 ShaderProgramID programPacked, in CaptureGetActiveUniformBlockName()
879 ShaderProgramID programPacked, in CaptureGetActiveUniformBlockiv()
911 ShaderProgramID programPacked, in CaptureGetActiveUniformsiv()
1021 ShaderProgramID programPacked, in CaptureGetFragDataLocation()
1171 ShaderProgramID programPacked, in CaptureGetProgramBinary()
1418 ShaderProgramID programPacked, in CaptureGetTransformFeedbackVarying()
1499 ShaderProgramID programPacked, in CaptureGetUniformBlockIndex()
1533 ShaderProgramID programPacked, in CaptureGetUniformIndices()
1581 ShaderProgramID programPacked, in CaptureGetUniformuiv()
1848 ShaderProgramID programPacked, in CaptureProgramBinary()
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Dcapture_gles_ext_params.cpp3616 ShaderProgramID programPacked, in CaptureProgramUniform1fvEXT_value()
3627 ShaderProgramID programPacked, in CaptureProgramUniform1ivEXT_value()
3638 ShaderProgramID programPacked, in CaptureProgramUniform1uivEXT_value()
3649 ShaderProgramID programPacked, in CaptureProgramUniform2fvEXT_value()
3660 ShaderProgramID programPacked, in CaptureProgramUniform2ivEXT_value()
3671 ShaderProgramID programPacked, in CaptureProgramUniform2uivEXT_value()
3682 ShaderProgramID programPacked, in CaptureProgramUniform3fvEXT_value()
3693 ShaderProgramID programPacked, in CaptureProgramUniform3ivEXT_value()
3704 ShaderProgramID programPacked, in CaptureProgramUniform3uivEXT_value()
3715 ShaderProgramID programPacked, in CaptureProgramUniform4fvEXT_value()
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Dcapture_gles_3_2_autogen.cpp793 ShaderProgramID programPacked, in CaptureGetnUniformfv()
825 ShaderProgramID programPacked, in CaptureGetnUniformiv()
856 ShaderProgramID programPacked, in CaptureGetnUniformuiv()
/external/angle/src/libANGLE/
DvalidationESEXT.cpp1524 ShaderProgramID programPacked) in ValidateActiveShaderProgramEXT()
1627 ShaderProgramID programPacked, in ValidateProgramParameteriEXT()
1641 ShaderProgramID programPacked, in ValidateProgramUniform1fEXT()
1655 ShaderProgramID programPacked, in ValidateProgramUniform1fvEXT()
1670 ShaderProgramID programPacked, in ValidateProgramUniform1iEXT()
1684 ShaderProgramID programPacked, in ValidateProgramUniform1ivEXT()
1699 ShaderProgramID programPacked, in ValidateProgramUniform1uiEXT()
1713 ShaderProgramID programPacked, in ValidateProgramUniform1uivEXT()
1728 ShaderProgramID programPacked, in ValidateProgramUniform2fEXT()
1743 ShaderProgramID programPacked, in ValidateProgramUniform2fvEXT()
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DvalidationES31.cpp1960 ShaderProgramID programPacked) in ValidateActiveShaderProgram()
2063 ShaderProgramID programPacked, in ValidateProgramUniform1f()
2077 ShaderProgramID programPacked, in ValidateProgramUniform1fv()
2092 ShaderProgramID programPacked, in ValidateProgramUniform1i()
2106 ShaderProgramID programPacked, in ValidateProgramUniform1iv()
2121 ShaderProgramID programPacked, in ValidateProgramUniform1ui()
2135 ShaderProgramID programPacked, in ValidateProgramUniform1uiv()
2150 ShaderProgramID programPacked, in ValidateProgramUniform2f()
2165 ShaderProgramID programPacked, in ValidateProgramUniform2fv()
2180 ShaderProgramID programPacked, in ValidateProgramUniform2i()
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/external/angle/src/libGL/
Dentry_points_gl_4_autogen.cpp369 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveSubroutineName() local
404 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveSubroutineUniformName() local
438 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveSubroutineUniformiv() local
469 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramStageiv() local
522 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetSubroutineIndex() local
557 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetSubroutineUniformLocation() local
616 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformdv() local
1272 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ActiveShaderProgram() local
1544 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramBinary() local
1718 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramBinary() local
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Dentry_points_gl_2_autogen.cpp41 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_AttachShader() local
67 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_BindAttribLocation() local
195 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_DeleteProgram() local
242 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_DetachShader() local
342 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveAttrib() local
377 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniform() local
408 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetAttachedShaders() local
436 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetAttribLocation() local
471 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramInfoLog() local
498 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramiv() local
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Dentry_points_gl_3_autogen.cpp144 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_BindFragDataLocation() local
933 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetFragDataLocation() local
1134 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetTransformFeedbackVarying() local
1162 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformuiv() local
1511 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_TransformFeedbackVaryings() local
2331 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformBlockName() local
2366 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformBlockiv() local
2399 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformName() local
2433 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformsiv() local
2462 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformBlockIndex() local
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