| /external/angle/src/libGLESv2/ |
| D | entry_points_gles_3_1_autogen.cpp | 34 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ActiveShaderProgram() local 434 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramInterfaceiv() local 521 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramResourceIndex() local 559 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramResourceLocation() local 602 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramResourceName() local 639 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramResourceiv() local 802 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramUniform1f() local 831 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramUniform1fv() local 858 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramUniform1i() local 887 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramUniform1iv() local [all …]
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| D | entry_points_gles_ext_autogen.cpp | 1193 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramivRobustANGLE() local 1355 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformfvRobustANGLE() local 1388 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformivRobustANGLE() local 2192 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformuivRobustANGLE() local 2228 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformBlockivRobustANGLE() local 2522 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramInterfaceivRobustANGLE() local 2765 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetnUniformfvRobustANGLE() local 2798 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetnUniformivRobustANGLE() local 2831 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetnUniformuivRobustANGLE() local 3429 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_BindUniformLocationCHROMIUM() local [all …]
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| D | entry_points_gles_2_0_autogen.cpp | 55 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_AttachShader() local 81 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_BindAttribLocation() local 828 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_DeleteProgram() local 988 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_DetachShader() local 1414 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveAttrib() local 1449 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniform() local 1480 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetAttachedShaders() local 1508 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetAttribLocation() local 1695 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramInfoLog() local 1722 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramiv() local [all …]
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| D | entry_points_gles_3_0_autogen.cpp | 1007 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformBlockName() local 1042 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformBlockiv() local 1076 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformsiv() local 1156 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetFragDataLocation() local 1297 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramBinary() local 1487 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetTransformFeedbackVarying() local 1516 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformBlockIndex() local 1553 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformIndices() local 1580 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformuiv() local 1929 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramBinary() local [all …]
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| D | entry_points_gles_3_2_autogen.cpp | 760 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetnUniformfv() local 788 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetnUniformiv() local 816 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetnUniformuiv() local
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| /external/angle/src/libANGLE/capture/ |
| D | capture_gles_3_1_autogen.cpp | 26 ShaderProgramID programPacked) in CaptureActiveShaderProgram() 373 ShaderProgramID programPacked, in CaptureGetProgramInterfaceiv() 483 ShaderProgramID programPacked, in CaptureGetProgramResourceIndex() 519 ShaderProgramID programPacked, in CaptureGetProgramResourceLocation() 555 ShaderProgramID programPacked, in CaptureGetProgramResourceName() 606 ShaderProgramID programPacked, in CaptureGetProgramResourceiv() 781 ShaderProgramID programPacked, in CaptureProgramUniform1f() 796 ShaderProgramID programPacked, in CaptureProgramUniform1fv() 828 ShaderProgramID programPacked, in CaptureProgramUniform1i() 843 ShaderProgramID programPacked, in CaptureProgramUniform1iv() [all …]
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| D | capture_gles_ext_autogen.cpp | 1283 ShaderProgramID programPacked, in CaptureGetProgramivRobustANGLE() 1525 ShaderProgramID programPacked, in CaptureGetUniformfvRobustANGLE() 1574 ShaderProgramID programPacked, in CaptureGetUniformivRobustANGLE() 2640 ShaderProgramID programPacked, in CaptureGetUniformuivRobustANGLE() 2689 ShaderProgramID programPacked, in CaptureGetActiveUniformBlockivRobustANGLE() 3101 ShaderProgramID programPacked, in CaptureGetProgramInterfaceivRobustANGLE() 3500 ShaderProgramID programPacked, in CaptureGetnUniformfvRobustANGLE() 3549 ShaderProgramID programPacked, in CaptureGetnUniformivRobustANGLE() 3597 ShaderProgramID programPacked, in CaptureGetnUniformuivRobustANGLE() 4280 ShaderProgramID programPacked, in CaptureBindUniformLocationCHROMIUM() [all …]
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| D | capture_gles_2_0_autogen.cpp | 34 ShaderProgramID programPacked, in CaptureAttachShader() 47 ShaderProgramID programPacked, in CaptureBindAttribLocation() 584 ShaderProgramID programPacked) in CaptureDeleteProgram() 695 ShaderProgramID programPacked, in CaptureDetachShader() 980 ShaderProgramID programPacked, in CaptureGetActiveAttrib() 1060 ShaderProgramID programPacked, in CaptureGetActiveUniform() 1140 ShaderProgramID programPacked, in CaptureGetAttachedShaders() 1188 ShaderProgramID programPacked, in CaptureGetAttribLocation() 1368 ShaderProgramID programPacked, in CaptureGetProgramInfoLog() 1415 ShaderProgramID programPacked, in CaptureGetProgramiv() [all …]
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| D | capture_gles_3_0_autogen.cpp | 827 ShaderProgramID programPacked, in CaptureGetActiveUniformBlockName() 879 ShaderProgramID programPacked, in CaptureGetActiveUniformBlockiv() 911 ShaderProgramID programPacked, in CaptureGetActiveUniformsiv() 1021 ShaderProgramID programPacked, in CaptureGetFragDataLocation() 1171 ShaderProgramID programPacked, in CaptureGetProgramBinary() 1418 ShaderProgramID programPacked, in CaptureGetTransformFeedbackVarying() 1499 ShaderProgramID programPacked, in CaptureGetUniformBlockIndex() 1533 ShaderProgramID programPacked, in CaptureGetUniformIndices() 1581 ShaderProgramID programPacked, in CaptureGetUniformuiv() 1848 ShaderProgramID programPacked, in CaptureProgramBinary() [all …]
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| D | capture_gles_ext_params.cpp | 3616 ShaderProgramID programPacked, in CaptureProgramUniform1fvEXT_value() 3627 ShaderProgramID programPacked, in CaptureProgramUniform1ivEXT_value() 3638 ShaderProgramID programPacked, in CaptureProgramUniform1uivEXT_value() 3649 ShaderProgramID programPacked, in CaptureProgramUniform2fvEXT_value() 3660 ShaderProgramID programPacked, in CaptureProgramUniform2ivEXT_value() 3671 ShaderProgramID programPacked, in CaptureProgramUniform2uivEXT_value() 3682 ShaderProgramID programPacked, in CaptureProgramUniform3fvEXT_value() 3693 ShaderProgramID programPacked, in CaptureProgramUniform3ivEXT_value() 3704 ShaderProgramID programPacked, in CaptureProgramUniform3uivEXT_value() 3715 ShaderProgramID programPacked, in CaptureProgramUniform4fvEXT_value() [all …]
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| D | capture_gles_3_2_autogen.cpp | 793 ShaderProgramID programPacked, in CaptureGetnUniformfv() 825 ShaderProgramID programPacked, in CaptureGetnUniformiv() 856 ShaderProgramID programPacked, in CaptureGetnUniformuiv()
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| /external/angle/src/libANGLE/ |
| D | validationESEXT.cpp | 1524 ShaderProgramID programPacked) in ValidateActiveShaderProgramEXT() 1627 ShaderProgramID programPacked, in ValidateProgramParameteriEXT() 1641 ShaderProgramID programPacked, in ValidateProgramUniform1fEXT() 1655 ShaderProgramID programPacked, in ValidateProgramUniform1fvEXT() 1670 ShaderProgramID programPacked, in ValidateProgramUniform1iEXT() 1684 ShaderProgramID programPacked, in ValidateProgramUniform1ivEXT() 1699 ShaderProgramID programPacked, in ValidateProgramUniform1uiEXT() 1713 ShaderProgramID programPacked, in ValidateProgramUniform1uivEXT() 1728 ShaderProgramID programPacked, in ValidateProgramUniform2fEXT() 1743 ShaderProgramID programPacked, in ValidateProgramUniform2fvEXT() [all …]
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| D | validationES31.cpp | 1960 ShaderProgramID programPacked) in ValidateActiveShaderProgram() 2063 ShaderProgramID programPacked, in ValidateProgramUniform1f() 2077 ShaderProgramID programPacked, in ValidateProgramUniform1fv() 2092 ShaderProgramID programPacked, in ValidateProgramUniform1i() 2106 ShaderProgramID programPacked, in ValidateProgramUniform1iv() 2121 ShaderProgramID programPacked, in ValidateProgramUniform1ui() 2135 ShaderProgramID programPacked, in ValidateProgramUniform1uiv() 2150 ShaderProgramID programPacked, in ValidateProgramUniform2f() 2165 ShaderProgramID programPacked, in ValidateProgramUniform2fv() 2180 ShaderProgramID programPacked, in ValidateProgramUniform2i() [all …]
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| /external/angle/src/libGL/ |
| D | entry_points_gl_4_autogen.cpp | 369 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveSubroutineName() local 404 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveSubroutineUniformName() local 438 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveSubroutineUniformiv() local 469 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramStageiv() local 522 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetSubroutineIndex() local 557 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetSubroutineUniformLocation() local 616 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformdv() local 1272 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ActiveShaderProgram() local 1544 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramBinary() local 1718 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_ProgramBinary() local [all …]
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| D | entry_points_gl_2_autogen.cpp | 41 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_AttachShader() local 67 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_BindAttribLocation() local 195 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_DeleteProgram() local 242 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_DetachShader() local 342 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveAttrib() local 377 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniform() local 408 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetAttachedShaders() local 436 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetAttribLocation() local 471 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramInfoLog() local 498 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetProgramiv() local [all …]
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| D | entry_points_gl_3_autogen.cpp | 144 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_BindFragDataLocation() local 933 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetFragDataLocation() local 1134 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetTransformFeedbackVarying() local 1162 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformuiv() local 1511 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_TransformFeedbackVaryings() local 2331 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformBlockName() local 2366 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformBlockiv() local 2399 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformName() local 2433 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetActiveUniformsiv() local 2462 ShaderProgramID programPacked = PackParam<ShaderProgramID>(program); in GL_GetUniformBlockIndex() local [all …]
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