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Searched defs:programVk (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DProgramPipelineVk.cpp47 ProgramVk *programVk = getShaderProgram(contextVk->getState(), shaderType); in fillProgramStateMap() local
131 ProgramVk *programVk = getShaderProgram(glState, shaderType); in calcUniformUpdateRequiredSpace() local
175 ProgramVk *programVk = getShaderProgram(glState, shaderType); in updateUniforms() local
228 ProgramVk *programVk = getShaderProgram(glState, shaderType); in updateUniforms() local
261 ProgramVk *programVk = getShaderProgram(glState, shaderType); in setAllDefaultUniformsDirty() local
DProgramExecutableVk.cpp805 ProgramVk *programVk = getShaderProgram(glState, gl::ShaderType::Fragment); in updateEarlyFragmentTestsOptimization() local
838 ProgramVk *programVk = getShaderProgram(glState, shaderType); in getGraphicsPipeline() local
874 ProgramVk *programVk = getShaderProgram(glState, gl::ShaderType::Compute); in getComputePipeline() local
DContextVk.cpp2071 ProgramVk *programVk = vk::GetImpl(resource.second); in syncObjectPerfCounters() local
4215 ProgramVk *programVk = vk::GetImpl(mState.getProgram()); in invalidateCurrentShaderResources() local