| /external/tensorflow/tensorflow/lite/delegates/gpu/gl/ |
| D | gl_program.cc | 32 absl::Status CreateNewProgramId(GLuint* program_id) { in CreateNewProgramId() 40 absl::Status CheckProgramLinked(GLuint program_id) { in CheckProgramLinked() 118 const GLuint program_id; member 126 GLuint program_id; in CreateWithShader() local 144 GLuint program_id; in CreateWithBinaryShader() local
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| D | gl_program.h | 73 explicit GlProgram(GLuint program_id) : id_(program_id) {} in GlProgram()
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| D | runtime.cc | 456 const size_t program_id; member 462 const Object& object, const size_t program_id) { in AddUsageRecord()
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| /external/tensorflow/tensorflow/core/profiler/utils/ |
| D | op_utils.cc | 68 uint64 program_id, absl::string_view name, absl::string_view category, in EnterOp()
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| /external/deqp/external/openglcts/modules/gl/ |
| D | gl4cStencilTexturingTests.cpp | 660 void FunctionalTest::dispatch(GLuint program_id, bool is_stencil, GLuint dst_texture_id, GLuint src… in dispatch() 715 void FunctionalTest::draw(GLuint program_id, GLuint dst_texture_id, GLuint src_texture_id) in draw() 864 GLuint program_id = 0; in prepareProgram() local
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| D | gl4cVertexAttrib64BitTest.cpp | 94 void Base::BuildProgram(const GLchar* fragment_shader_code, GLuint& program_id, const GLchar* verte… in BuildProgram() 123 void Base::BuildProgramVSOnly(GLuint program_id, const GLchar* vertex_shader_code, GLuint& out_vert… in BuildProgramVSOnly() 1656 GLuint program_id, bool use_arrays, bool use_vertex_array) const in configureAttribute() 2313 …mitTest::prepareVertexArray(_iteration iteration, _attributeType attribute_type, GLuint program_id, in prepareVertexArray() 2854 bool LimitTest::testProgram(_iteration iteration, GLuint program_id, bool use_arrays) const in testProgram() 2894 bool LimitTest::testProgramWithConstant(_iteration iteration, GLuint program_id, bool use_arrays) c… in testProgramWithConstant() 2924 bool LimitTest::testProgramWithDivisor(_iteration iteration, GLuint program_id, bool use_arrays) co… in testProgramWithDivisor()
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| D | gl4cShaderSubroutineTests.cpp | 3043 bool FunctionalTest3_4::checkProgramStageiv(glw::GLuint program_id, glw::GLenum pname, glw::GLint e… in checkProgramStageiv() 3077 bool FunctionalTest3_4::checkProgramResourceiv(GLuint program_id, GLenum program_interface, GLenum … in checkProgramResourceiv() 3119 bool FunctionalTest3_4::checkProgramInterfaceiv(GLuint program_id, GLenum program_interface, GLenum… in checkProgramInterfaceiv() 3154 bool FunctionalTest3_4::checkActiveSubroutineUniformiv(GLuint program_id, GLuint index, GLenum pnam… in checkActiveSubroutineUniformiv() 3188 GLuint FunctionalTest3_4::getProgramResourceIndex(GLuint program_id, GLenum program_interface, in getProgramResourceIndex() 3215 GLuint FunctionalTest3_4::getSubroutineIndex(GLuint program_id, const glw::GLchar* subroutine_name, in getSubroutineIndex() 3248 GLint FunctionalTest3_4::getSubroutineUniformLocation(GLuint program_id, const glw::GLchar* uniform… in getSubroutineUniformLocation() 3342 bool FunctionalTest3_4::inspectProgramResourceiv(GLuint program_id, const GLchar** subroutine_names, in inspectProgramResourceiv() 3440 bool FunctionalTest3_4::inspectActiveSubroutineUniformiv(GLuint program_id, const GLchar** uniform_… in inspectActiveSubroutineUniformiv() 3517 bool FunctionalTest3_4::inspectActiveSubroutineUniformName(GLuint program_id, const GLchar** unifor… in inspectActiveSubroutineUniformName() [all …]
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| D | gl3cClipDistance.hpp | 78 glw::GLuint program_id; member
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| D | gl3cTransformFeedbackTests.cpp | 4399 void gl3cts::TransformFeedback::DrawXFB::bindBOForDraw(glw::GLuint program_id, glw::GLenum capture_… in bindBOForDraw() 4434 void gl3cts::TransformFeedback::DrawXFB::useProgram(glw::GLuint program_id) in useProgram() 4443 void gl3cts::TransformFeedback::DrawXFB::useColour(glw::GLuint program_id, glw::GLfloat r, glw::GLf… in useColour() 4456 void gl3cts::TransformFeedback::DrawXFB::useGeometrySet(glw::GLuint program_id, bool invert_sign) in useGeometrySet() 5489 void gl3cts::TransformFeedback::DrawXFBStream::useProgram(glw::GLuint program_id) in useProgram()
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| D | gl4cShaderImageLoadStoreTests.cpp | 7009 …void BindTextureToImage(GLuint program_id, GLuint texture_id, GLuint image_unit, const char* unifo… in BindTextureToImage() 7509 void BindTextureToImage(GLuint program_id, GLuint texture_id, GLuint image_unit, GLuint layer, in BindTextureToImage() 8175 …void BindTextureToImage(GLuint program_id, GLuint texture_id, GLint level, GLuint image_unit, cons… in BindTextureToImage() 9557 GLuint program_id = 0; in testShaderStage() local 10321 …GLuint program_id = BuildProgram(vertex_shader_code, 0 /* src_tcs */, 0 /* src_tes */, geometry_sh… in prepareProgramDetails() local 11651 GLuint program_id = 0; in doesProgramLink() local
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| D | gl4cGPUShaderFP64Tests.cpp | 3589 void GPUShaderFP64Test2::inspectProgram(glw::GLuint program_id, glw::GLint n_uniforms, in inspectProgram() 4144 const glw::GLuint program_id = program_info.m_program_object_id; in prepareUniforms() local 4329 void GPUShaderFP64Test2::testBegin(glw::GLuint program_id, shaderStage shader_stage) const in testBegin() 15347 void BuiltinFunctionTest::testBegin(const functionObject& function_object, glw::GLuint program_id, … in testBegin()
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| D | gl4cBufferStorageTests.cpp | 1046 void Program::Attach(const glw::Functions& gl, glw::GLuint program_id, glw::GLuint shader_id) in Attach()
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| D | gl4cMultiBindTests.cpp | 742 void Program::Attach(const glw::Functions& gl, glw::GLuint program_id, glw::GLuint shader_id) in Attach()
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| /external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
| D | esextcGeometryShaderLayeredRendering.cpp | 440 glw::GLuint program_id = 0; in iterate() local
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| /external/mesa3d/src/mesa/drivers/dri/i965/ |
| D | intel_screen.h | 94 unsigned program_id; member
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| /external/mesa3d/src/broadcom/compiler/ |
| D | vir.c | 514 int program_id, int variant_id, in vir_compile_init() 1226 int program_id, int variant_id, in v3d_compile()
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| D | v3d_compiler.h | 704 uint32_t program_id; member
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| /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
| D | esextcTextureCubeMapArraySampling.cpp | 1769 glw::GLuint TextureCubeMapArraySamplingTest::checkUniformAndResourceApi(glw::GLuint program_id, in checkUniformAndResourceApi() 1867 void TextureCubeMapArraySamplingTest::dispatch(glw::GLuint program_id, glw::GLuint width, glw::GLui… in dispatch() 1884 void TextureCubeMapArraySamplingTest::draw(glw::GLuint program_id, glw::GLenum primitive_type, glw:… in draw() 3527 const bufferCollection& buffers, glw::GLuint program_id) in setupSharedStorageBuffer() 3575 const bufferCollection& buffers, glw::GLuint program_id) in setupSharedStorageBuffers() 4999 glw::GLuint program_id, bool is_shadow) 5067 glw::GLuint program_id) 5107 glw::GLuint program_id)
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| /external/mesa3d/src/gallium/drivers/iris/ |
| D | iris_screen.h | 169 unsigned program_id; member
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| D | iris_context.h | 371 unsigned program_id; member
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| /external/mesa3d/src/gallium/drivers/vc4/ |
| D | vc4_context.h | 118 uint32_t program_id; member 136 uint64_t program_id; member
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| D | vc4_qir.h | 501 uint32_t program_id; member
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| /external/mesa3d/src/gallium/drivers/v3d/ |
| D | v3d_program.c | 386 int program_id = shader_state->program_id; in v3d_get_compiled_shader() local
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| D | v3d_context.h | 198 uint32_t program_id; member
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| /external/deqp/external/openglcts/modules/common/ |
| D | glcRobustBufferAccessBehaviorTests.cpp | 385 void Program::Attach(const glw::Functions& gl, glw::GLuint program_id, glw::GLuint shader_id) in Attach()
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