Searched defs:radius1 (Results 1 – 12 of 12) sorted by relevance
44 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalOutside() local65 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalOutsideFlip() local163 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalZeroRadOutside() local176 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalZeroRadFlipOutside() local187 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalEdgeX() local199 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalEdgeY() local212 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalZeroRadEdgeX() local224 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalZeroRadEdgeY() local236 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalTouchX() local248 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalTouchY() local
62 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2Conical() local
137 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2Conical() local149 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2Conical4f() local
57 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalOutside() local78 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalOutsideFlip() local176 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalZeroRadOutside() local189 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalZeroRadFlipOutside() local200 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalEdgeX() local212 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalEdgeY() local225 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalZeroRadEdgeX() local237 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalZeroRadEdgeY() local249 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalTouchX() local261 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2ConicalTouchY() local
77 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2Conical() local
156 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2Conical() local168 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in Make2Conical4f() local
59 float radius1 = (float)interestingValues[i]; in DEF_TEST() local
50 float radius1 = (float)interestingValues[i]; in DEF_TEST() local
104 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in MakeConicalOutside() local118 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in MakeConicalOutsideZeroRad() local
106 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in MakeConicalOutside() local120 SkScalar radius1 = (pts[1].fX - pts[0].fX) / 3; in MakeConicalOutsideZeroRad() local
231 SkScalar radius1 = d->fRandom->nextRangeScalar(0.0f, scale); in TestCreate() local
160 SkScalar radius1 = d->fRandom->nextRangeScalar(0.0f, scale); in TestCreate() local