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Searched defs:radiusX (Results 1 – 6 of 6) sorted by relevance

/frameworks/base/libs/hwui/shader/
DBlurShader.cpp23 BlurShader::BlurShader(float radiusX, float radiusY, Shader* inputShader, SkTileMode edgeTreatment, in BlurShader()
/frameworks/base/graphics/java/android/graphics/
DRenderEffect.java86 float radiusX, in createBlurEffect()
112 float radiusX, in createBlurEffect()
313 float radiusX, float radiusY, long nativeInput, int edgeTreatment); in nativeCreateBlurEffect()
/frameworks/base/libs/hwui/pipeline/skia/
DTransformCanvas.cpp26 float radiusX = rectParams[0]; in onDrawAnnotation() local
/frameworks/base/packages/SystemUI/src/com/android/systemui/qs/
DSlashDrawable.java145 final float radiusX = scale(CORNER_RADIUS, width); in draw() local
/frameworks/base/libs/hwui/jni/
DRenderEffect.cpp38 static jlong createBlurEffect(JNIEnv* env , jobject, jfloat radiusX, in createBlurEffect()
/frameworks/base/libs/hwui/tests/unit/
DCanvasOpTests.cpp400 auto radiusX = sp<CanvasPropertyPrimitive>(new uirenderer::CanvasPropertyPrimitive(5)); in TEST() local