Searched defs:radiusY (Results 1 – 6 of 6) sorted by relevance
/frameworks/base/libs/hwui/shader/ |
D | BlurShader.cpp | 23 BlurShader::BlurShader(float radiusX, float radiusY, Shader* inputShader, SkTileMode edgeTreatment, in BlurShader()
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/frameworks/base/graphics/java/android/graphics/ |
D | RenderEffect.java | 87 float radiusY, in createBlurEffect() 113 float radiusY, in createBlurEffect() 313 float radiusX, float radiusY, long nativeInput, int edgeTreatment); in nativeCreateBlurEffect()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | TransformCanvas.cpp | 27 float radiusY = rectParams[1]; in onDrawAnnotation() local
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/frameworks/base/packages/SystemUI/src/com/android/systemui/qs/ |
D | SlashDrawable.java | 146 final float radiusY = scale(CORNER_RADIUS, height); in draw() local
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/frameworks/base/libs/hwui/jni/ |
D | RenderEffect.cpp | 39 jfloat radiusY, jlong inputFilterHandle, jint edgeTreatment) { in createBlurEffect()
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/frameworks/base/libs/hwui/tests/unit/ |
D | CanvasOpTests.cpp | 401 auto radiusY = sp<CanvasPropertyPrimitive>(new uirenderer::CanvasPropertyPrimitive(6)); in TEST() local
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