Searched defs:readyFence (Results 1 – 3 of 3) sorted by relevance
54 std::shared_ptr<FenceTime>&& readyFence) { in setFrameReadyFence()65 void FrameTracker::setActualPresentFence(const std::shared_ptr<FenceTime>& readyFence) { in setActualPresentFence()
200 void RenderSurface::queueBuffer(base::unique_fd readyFence) { in queueBuffer()
960 base::unique_fd readyFence; in devOptRepaintFlash() local1043 base::unique_fd readyFence; in composeSurfaces() local