/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
D | GLColor.java | 21 public final int red; field in GLColor 26 public GLColor(int red, int green, int blue, int alpha) { in GLColor() 33 public GLColor(int red, int green, int blue) { in GLColor()
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D | Kube.java | 35 GLColor red = new GLColor(one, 0, 0); in makeGLWorld() local
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/development/samples/devbytes/animation/LayoutTransChanging/src/com/example/android/layouttranschanging/ |
D | LayoutTransChanging.java | 101 int red = (int)(Math.random() * 128 + 127); in ColoredView() local
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/development/samples/ApiDemos/src/com/example/android/apis/animation/ |
D | ActivityTransitionDetails.java | 70 int red = (int)(Math.random() * 128); in randomColor() local
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D | ActivityTransition.java | 127 int red = (int)(Math.random() * 128); in randomColor() local
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D | ReversingAnimation.java | 109 int red = (int)(Math.random() * 255); in createBall() local
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D | AnimationCloning.java | 113 int red = (int)(100 + Math.random() * 155); in addBall() local
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D | BouncingBalls.java | 159 int red = (int)(Math.random() * 255); in addBall() local
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D | AnimationSeeking.java | 133 int red = (int)(100 + Math.random() * 155); in addBall() local
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D | MultiPropertyAnimation.java | 150 int red = (int)(100 + Math.random() * 155); in addBall() local
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D | AnimationLoading.java | 170 int red = (int)(100 + Math.random() * 155); in addBall() local
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D | AnimatorEvents.java | 177 int red = (int)(Math.random() * 255); in createBall() local
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D | CustomEvaluator.java | 148 int red = (int)(Math.random() * 255); in createBall() local
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/development/samples/browseable/DrawableTinting/src/com.example.android.drawabletinting/ |
D | DrawableTintingFragment.java | 232 final int red = mRedBar.getProgress(); in getColor() local
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | WindowSurface.java | 245 int red = (int)mColor.x + 128; in run() local
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/development/samples/devbytes/graphics/ImagePixelization/src/com/example/android/imagepixelization/ |
D | ImagePixelization.java | 169 int pixel = 0, red = 0, green = 0, blue = 0, numPixels = 0; in customImagePixelization() local
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/ |
D | MatrixTrackingGL.java | 105 public void glClearColor(float red, float green, float blue, float alpha) { in glClearColor() 109 public void glClearColorx(int red, int green, int blue, int alpha) { in glClearColorx() 129 public void glColor4f(float red, float green, float blue, float alpha) { in glColor4f() 133 public void glColor4x(int red, int green, int blue, int alpha) { in glColor4x() 137 public void glColorMask(boolean red, boolean green, boolean blue, in glColorMask() 765 public void glColor4ub(byte red, byte green, byte blue, byte alpha) { in glColor4ub()
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