1 //
2 // Copyright 2015 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6
7 // DisplayWGL.h: WGL implementation of egl::Display
8
9 #include "libANGLE/renderer/gl/wgl/DisplayWGL.h"
10
11 #include "common/debug.h"
12 #include "libANGLE/Config.h"
13 #include "libANGLE/Context.h"
14 #include "libANGLE/Display.h"
15 #include "libANGLE/Surface.h"
16 #include "libANGLE/renderer/gl/ContextGL.h"
17 #include "libANGLE/renderer/gl/RendererGL.h"
18 #include "libANGLE/renderer/gl/renderergl_utils.h"
19 #include "libANGLE/renderer/gl/wgl/ContextWGL.h"
20 #include "libANGLE/renderer/gl/wgl/D3DTextureSurfaceWGL.h"
21 #include "libANGLE/renderer/gl/wgl/DXGISwapChainWindowSurfaceWGL.h"
22 #include "libANGLE/renderer/gl/wgl/FunctionsWGL.h"
23 #include "libANGLE/renderer/gl/wgl/PbufferSurfaceWGL.h"
24 #include "libANGLE/renderer/gl/wgl/RendererWGL.h"
25 #include "libANGLE/renderer/gl/wgl/WindowSurfaceWGL.h"
26 #include "libANGLE/renderer/gl/wgl/wgl_utils.h"
27 #include "platform/PlatformMethods.h"
28
29 #include <EGL/eglext.h>
30 #include <sstream>
31 #include <string>
32
33 namespace rx
34 {
35
36 namespace
37 {
38
GetErrorMessage()39 std::string GetErrorMessage()
40 {
41 DWORD errorCode = GetLastError();
42 LPSTR messageBuffer = nullptr;
43 size_t size = FormatMessageA(
44 FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
45 NULL, errorCode, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPSTR)&messageBuffer, 0, NULL);
46 std::string message(messageBuffer, size);
47 if (size == 0)
48 {
49 std::ostringstream stream;
50 stream << "Failed to get the error message for '" << errorCode << "' due to the error '"
51 << GetLastError() << "'";
52 message = stream.str();
53 }
54 if (messageBuffer != nullptr)
55 {
56 LocalFree(messageBuffer);
57 }
58 return message;
59 }
60
61 } // anonymous namespace
62
63 class FunctionsGLWindows : public FunctionsGL
64 {
65 public:
FunctionsGLWindows(HMODULE openGLModule,PFNWGLGETPROCADDRESSPROC getProcAddressWGL)66 FunctionsGLWindows(HMODULE openGLModule, PFNWGLGETPROCADDRESSPROC getProcAddressWGL)
67 : mOpenGLModule(openGLModule), mGetProcAddressWGL(getProcAddressWGL)
68 {
69 ASSERT(mOpenGLModule);
70 ASSERT(mGetProcAddressWGL);
71 }
72
~FunctionsGLWindows()73 ~FunctionsGLWindows() override {}
74
75 private:
loadProcAddress(const std::string & function) const76 void *loadProcAddress(const std::string &function) const override
77 {
78 void *proc = reinterpret_cast<void *>(mGetProcAddressWGL(function.c_str()));
79 if (!proc)
80 {
81 proc = reinterpret_cast<void *>(GetProcAddress(mOpenGLModule, function.c_str()));
82 }
83 return proc;
84 }
85
86 HMODULE mOpenGLModule;
87 PFNWGLGETPROCADDRESSPROC mGetProcAddressWGL;
88 };
89
DisplayWGL(const egl::DisplayState & state)90 DisplayWGL::DisplayWGL(const egl::DisplayState &state)
91 : DisplayGL(state),
92 mRenderer(nullptr),
93 mCurrentNativeContexts(),
94 mOpenGLModule(nullptr),
95 mFunctionsWGL(nullptr),
96 mHasWGLCreateContextRobustness(false),
97 mHasRobustness(false),
98 mWindowClass(0),
99 mWindow(nullptr),
100 mDeviceContext(nullptr),
101 mPixelFormat(0),
102 mUseDXGISwapChains(false),
103 mHasDXInterop(false),
104 mDxgiModule(nullptr),
105 mD3d11Module(nullptr),
106 mD3D11DeviceHandle(nullptr),
107 mD3D11Device(nullptr),
108 mUseARBShare(true)
109 {}
110
~DisplayWGL()111 DisplayWGL::~DisplayWGL() {}
112
initialize(egl::Display * display)113 egl::Error DisplayWGL::initialize(egl::Display *display)
114 {
115 egl::Error error = initializeImpl(display);
116 if (error.isError())
117 {
118 destroy();
119 return error;
120 }
121
122 return DisplayGL::initialize(display);
123 }
124
initializeImpl(egl::Display * display)125 egl::Error DisplayWGL::initializeImpl(egl::Display *display)
126 {
127 mDisplayAttributes = display->getAttributeMap();
128
129 mOpenGLModule = LoadLibraryExA("opengl32.dll", NULL, LOAD_LIBRARY_SEARCH_SYSTEM32);
130 if (!mOpenGLModule)
131 {
132 return egl::EglNotInitialized() << "Failed to load OpenGL library.";
133 }
134
135 mFunctionsWGL = new FunctionsWGL();
136 mFunctionsWGL->initialize(mOpenGLModule, nullptr);
137
138 // WGL can't grab extensions until it creates a context because it needs to load the driver's
139 // DLLs first. Create a stub context to load the driver and determine which GL versions are
140 // available.
141
142 // Work around compile error from not defining "UNICODE" while Chromium does
143 const LPSTR idcArrow = MAKEINTRESOURCEA(32512);
144
145 std::ostringstream stream;
146 stream << "ANGLE DisplayWGL " << gl::FmtHex(display) << " Intermediate Window Class";
147 std::string className = stream.str();
148
149 WNDCLASSA intermediateClassDesc = {};
150 intermediateClassDesc.style = CS_OWNDC;
151 intermediateClassDesc.lpfnWndProc = DefWindowProcA;
152 intermediateClassDesc.cbClsExtra = 0;
153 intermediateClassDesc.cbWndExtra = 0;
154 intermediateClassDesc.hInstance = GetModuleHandle(nullptr);
155 intermediateClassDesc.hIcon = nullptr;
156 intermediateClassDesc.hCursor = LoadCursorA(nullptr, idcArrow);
157 intermediateClassDesc.hbrBackground = 0;
158 intermediateClassDesc.lpszMenuName = nullptr;
159 intermediateClassDesc.lpszClassName = className.c_str();
160 mWindowClass = RegisterClassA(&intermediateClassDesc);
161 if (!mWindowClass)
162 {
163 return egl::EglNotInitialized()
164 << "Failed to register intermediate OpenGL window class \"" << className.c_str()
165 << "\":" << gl::FmtErr(HRESULT_CODE(GetLastError()));
166 }
167
168 HWND placeholderWindow =
169 CreateWindowExA(0, reinterpret_cast<const char *>(mWindowClass), "ANGLE Placeholder Window",
170 WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT,
171 CW_USEDEFAULT, nullptr, nullptr, nullptr, nullptr);
172 if (!placeholderWindow)
173 {
174 return egl::EglNotInitialized() << "Failed to create placeholder OpenGL window.";
175 }
176
177 HDC placeholderDeviceContext = GetDC(placeholderWindow);
178 if (!placeholderDeviceContext)
179 {
180 return egl::EglNotInitialized()
181 << "Failed to get the device context of the placeholder OpenGL window.";
182 }
183
184 const PIXELFORMATDESCRIPTOR pixelFormatDescriptor = wgl::GetDefaultPixelFormatDescriptor();
185
186 int placeholderPixelFormat =
187 ChoosePixelFormat(placeholderDeviceContext, &pixelFormatDescriptor);
188 if (placeholderPixelFormat == 0)
189 {
190 return egl::EglNotInitialized()
191 << "Could not find a compatible pixel format for the placeholder OpenGL window.";
192 }
193
194 if (!SetPixelFormat(placeholderDeviceContext, placeholderPixelFormat, &pixelFormatDescriptor))
195 {
196 return egl::EglNotInitialized()
197 << "Failed to set the pixel format on the intermediate OpenGL window.";
198 }
199
200 HGLRC placeholderWGLContext = mFunctionsWGL->createContext(placeholderDeviceContext);
201 if (!placeholderDeviceContext)
202 {
203 return egl::EglNotInitialized()
204 << "Failed to create a WGL context for the placeholder OpenGL window.";
205 }
206
207 if (!mFunctionsWGL->makeCurrent(placeholderDeviceContext, placeholderWGLContext))
208 {
209 return egl::EglNotInitialized() << "Failed to make the placeholder WGL context current.";
210 }
211
212 // Reinitialize the wgl functions to grab the extensions
213 mFunctionsWGL->initialize(mOpenGLModule, placeholderDeviceContext);
214
215 mHasWGLCreateContextRobustness =
216 mFunctionsWGL->hasExtension("WGL_ARB_create_context_robustness");
217
218 // Destroy the placeholder window and context
219 mFunctionsWGL->makeCurrent(placeholderDeviceContext, nullptr);
220 mFunctionsWGL->deleteContext(placeholderWGLContext);
221 ReleaseDC(placeholderWindow, placeholderDeviceContext);
222 DestroyWindow(placeholderWindow);
223
224 const egl::AttributeMap &displayAttributes = display->getAttributeMap();
225 EGLint requestedDisplayType = static_cast<EGLint>(displayAttributes.get(
226 EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE));
227 if (requestedDisplayType == EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE &&
228 !mFunctionsWGL->hasExtension("WGL_EXT_create_context_es2_profile") &&
229 !mFunctionsWGL->hasExtension("WGL_EXT_create_context_es_profile"))
230 {
231 return egl::EglNotInitialized() << "Cannot create an OpenGL ES platform on Windows without "
232 "the WGL_EXT_create_context_es(2)_profile extension.";
233 }
234
235 // Create the real intermediate context and windows
236 mWindow = CreateWindowExA(0, reinterpret_cast<const char *>(mWindowClass),
237 "ANGLE Intermediate Window", WS_OVERLAPPEDWINDOW, CW_USEDEFAULT,
238 CW_USEDEFAULT, CW_USEDEFAULT, CW_USEDEFAULT, nullptr, nullptr,
239 nullptr, nullptr);
240 if (!mWindow)
241 {
242 return egl::EglNotInitialized() << "Failed to create intermediate OpenGL window.";
243 }
244
245 mDeviceContext = GetDC(mWindow);
246 if (!mDeviceContext)
247 {
248 return egl::EglNotInitialized()
249 << "Failed to get the device context of the intermediate OpenGL window.";
250 }
251
252 if (mFunctionsWGL->choosePixelFormatARB)
253 {
254 std::vector<int> attribs = wgl::GetDefaultPixelFormatAttributes(false);
255
256 UINT matchingFormats = 0;
257 mFunctionsWGL->choosePixelFormatARB(mDeviceContext, &attribs[0], nullptr, 1u, &mPixelFormat,
258 &matchingFormats);
259 }
260
261 if (mPixelFormat == 0)
262 {
263 mPixelFormat = ChoosePixelFormat(mDeviceContext, &pixelFormatDescriptor);
264 }
265
266 if (mPixelFormat == 0)
267 {
268 return egl::EglNotInitialized()
269 << "Could not find a compatible pixel format for the intermediate OpenGL window.";
270 }
271
272 if (!SetPixelFormat(mDeviceContext, mPixelFormat, &pixelFormatDescriptor))
273 {
274 return egl::EglNotInitialized()
275 << "Failed to set the pixel format on the intermediate OpenGL window.";
276 }
277
278 ANGLE_TRY(createRenderer(&mRenderer));
279 const FunctionsGL *functionsGL = mRenderer->getFunctions();
280
281 mHasRobustness = functionsGL->getGraphicsResetStatus != nullptr;
282 if (mHasWGLCreateContextRobustness != mHasRobustness)
283 {
284 WARN() << "WGL_ARB_create_context_robustness exists but unable to create a context with "
285 "robustness.";
286 }
287
288 // Intel OpenGL ES drivers are not currently supported due to bugs in the driver and ANGLE
289 VendorID vendor = GetVendorID(functionsGL);
290 if (requestedDisplayType == EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE && IsIntel(vendor))
291 {
292 return egl::EglNotInitialized() << "Intel OpenGL ES drivers are not supported.";
293 }
294
295 // Create DXGI swap chains for windows that come from other processes. Windows is unable to
296 // SetPixelFormat on windows from other processes when a sandbox is enabled.
297 HDC nativeDisplay = display->getNativeDisplayId();
298 HWND nativeWindow = WindowFromDC(nativeDisplay);
299 if (nativeWindow != nullptr)
300 {
301 DWORD currentProcessId = GetCurrentProcessId();
302 DWORD windowProcessId;
303 GetWindowThreadProcessId(nativeWindow, &windowProcessId);
304
305 // AMD drivers advertise the WGL_NV_DX_interop and WGL_NV_DX_interop2 extensions but fail
306 mUseDXGISwapChains = !IsAMD(vendor) && (currentProcessId != windowProcessId);
307 }
308 else
309 {
310 mUseDXGISwapChains = false;
311 }
312
313 mHasDXInterop = mFunctionsWGL->hasExtension("WGL_NV_DX_interop2");
314
315 if (mUseDXGISwapChains)
316 {
317 if (mHasDXInterop)
318 {
319 ANGLE_TRY(initializeD3DDevice());
320 }
321 else
322 {
323 // Want to use DXGI swap chains but WGL_NV_DX_interop2 is not present, fail
324 // initialization
325 return egl::EglNotInitialized() << "WGL_NV_DX_interop2 is required but not present.";
326 }
327 }
328
329 const gl::Version &maxVersion = mRenderer->getMaxSupportedESVersion();
330 if (maxVersion < gl::Version(2, 0))
331 {
332 return egl::EglNotInitialized() << "OpenGL ES 2.0 is not supportable.";
333 }
334
335 return egl::NoError();
336 }
337
terminate()338 void DisplayWGL::terminate()
339 {
340 DisplayGL::terminate();
341 destroy();
342 }
343
destroy()344 void DisplayWGL::destroy()
345 {
346 releaseD3DDevice(mD3D11DeviceHandle);
347
348 mRenderer.reset();
349
350 if (mFunctionsWGL)
351 {
352 if (mDeviceContext)
353 {
354 mFunctionsWGL->makeCurrent(mDeviceContext, nullptr);
355 }
356 }
357 mCurrentNativeContexts.clear();
358
359 SafeDelete(mFunctionsWGL);
360
361 if (mDeviceContext)
362 {
363 ReleaseDC(mWindow, mDeviceContext);
364 mDeviceContext = nullptr;
365 }
366
367 if (mWindow)
368 {
369 DestroyWindow(mWindow);
370 mWindow = nullptr;
371 }
372
373 if (mWindowClass)
374 {
375 if (!UnregisterClassA(reinterpret_cast<const char *>(mWindowClass),
376 GetModuleHandle(nullptr)))
377 {
378 WARN() << "Failed to unregister OpenGL window class: " << gl::FmtHex(mWindowClass);
379 }
380 mWindowClass = NULL;
381 }
382
383 if (mOpenGLModule)
384 {
385 FreeLibrary(mOpenGLModule);
386 mOpenGLModule = nullptr;
387 }
388
389 SafeRelease(mD3D11Device);
390
391 if (mDxgiModule)
392 {
393 FreeLibrary(mDxgiModule);
394 mDxgiModule = nullptr;
395 }
396
397 if (mD3d11Module)
398 {
399 FreeLibrary(mD3d11Module);
400 mD3d11Module = nullptr;
401 }
402
403 ASSERT(mRegisteredD3DDevices.empty());
404 }
405
createWindowSurface(const egl::SurfaceState & state,EGLNativeWindowType window,const egl::AttributeMap & attribs)406 SurfaceImpl *DisplayWGL::createWindowSurface(const egl::SurfaceState &state,
407 EGLNativeWindowType window,
408 const egl::AttributeMap &attribs)
409 {
410 EGLint orientation = static_cast<EGLint>(attribs.get(EGL_SURFACE_ORIENTATION_ANGLE, 0));
411 if (mUseDXGISwapChains)
412 {
413 egl::Error error = initializeD3DDevice();
414 if (error.isError())
415 {
416 return nullptr;
417 }
418
419 return new DXGISwapChainWindowSurfaceWGL(
420 state, mRenderer->getStateManager(), window, mD3D11Device, mD3D11DeviceHandle,
421 mDeviceContext, mRenderer->getFunctions(), mFunctionsWGL, orientation);
422 }
423 else
424 {
425 return new WindowSurfaceWGL(state, window, mPixelFormat, mFunctionsWGL, orientation);
426 }
427 }
428
createPbufferSurface(const egl::SurfaceState & state,const egl::AttributeMap & attribs)429 SurfaceImpl *DisplayWGL::createPbufferSurface(const egl::SurfaceState &state,
430 const egl::AttributeMap &attribs)
431 {
432 EGLint width = static_cast<EGLint>(attribs.get(EGL_WIDTH, 0));
433 EGLint height = static_cast<EGLint>(attribs.get(EGL_HEIGHT, 0));
434 bool largest = (attribs.get(EGL_LARGEST_PBUFFER, EGL_FALSE) == EGL_TRUE);
435 EGLenum textureFormat = static_cast<EGLenum>(attribs.get(EGL_TEXTURE_FORMAT, EGL_NO_TEXTURE));
436 EGLenum textureTarget = static_cast<EGLenum>(attribs.get(EGL_TEXTURE_TARGET, EGL_NO_TEXTURE));
437
438 return new PbufferSurfaceWGL(state, width, height, textureFormat, textureTarget, largest,
439 mPixelFormat, mDeviceContext, mFunctionsWGL);
440 }
441
createPbufferFromClientBuffer(const egl::SurfaceState & state,EGLenum buftype,EGLClientBuffer clientBuffer,const egl::AttributeMap & attribs)442 SurfaceImpl *DisplayWGL::createPbufferFromClientBuffer(const egl::SurfaceState &state,
443 EGLenum buftype,
444 EGLClientBuffer clientBuffer,
445 const egl::AttributeMap &attribs)
446 {
447 egl::Error error = initializeD3DDevice();
448 if (error.isError())
449 {
450 return nullptr;
451 }
452
453 return new D3DTextureSurfaceWGL(state, mRenderer->getStateManager(), buftype, clientBuffer,
454 this, mDeviceContext, mD3D11Device, mRenderer->getFunctions(),
455 mFunctionsWGL);
456 }
457
createPixmapSurface(const egl::SurfaceState & state,NativePixmapType nativePixmap,const egl::AttributeMap & attribs)458 SurfaceImpl *DisplayWGL::createPixmapSurface(const egl::SurfaceState &state,
459 NativePixmapType nativePixmap,
460 const egl::AttributeMap &attribs)
461 {
462 UNIMPLEMENTED();
463 return nullptr;
464 }
465
createContext(const gl::State & state,gl::ErrorSet * errorSet,const egl::Config * configuration,const gl::Context * shareContext,const egl::AttributeMap & attribs)466 rx::ContextImpl *DisplayWGL::createContext(const gl::State &state,
467 gl::ErrorSet *errorSet,
468 const egl::Config *configuration,
469 const gl::Context *shareContext,
470 const egl::AttributeMap &attribs)
471 {
472 return new ContextWGL(state, errorSet, mRenderer);
473 }
474
generateConfigs()475 egl::ConfigSet DisplayWGL::generateConfigs()
476 {
477 egl::ConfigSet configs;
478
479 int minSwapInterval = 1;
480 int maxSwapInterval = 1;
481 if (mFunctionsWGL->swapIntervalEXT)
482 {
483 // No defined maximum swap interval in WGL_EXT_swap_control, use a reasonable number
484 minSwapInterval = 0;
485 maxSwapInterval = 8;
486 }
487
488 const gl::Version &maxVersion = getMaxSupportedESVersion();
489 ASSERT(maxVersion >= gl::Version(2, 0));
490 bool supportsES3 = maxVersion >= gl::Version(3, 0);
491
492 PIXELFORMATDESCRIPTOR pixelFormatDescriptor;
493 DescribePixelFormat(mDeviceContext, mPixelFormat, sizeof(pixelFormatDescriptor),
494 &pixelFormatDescriptor);
495
496 auto getAttrib = [this](int attrib) {
497 return wgl::QueryWGLFormatAttrib(mDeviceContext, mPixelFormat, attrib, mFunctionsWGL);
498 };
499
500 const EGLint optimalSurfaceOrientation =
501 mUseDXGISwapChains ? EGL_SURFACE_ORIENTATION_INVERT_Y_ANGLE : 0;
502
503 egl::Config config;
504 config.renderTargetFormat = GL_RGBA8; // TODO: use the bit counts to determine the format
505 config.depthStencilFormat =
506 GL_DEPTH24_STENCIL8; // TODO: use the bit counts to determine the format
507 config.bufferSize = pixelFormatDescriptor.cColorBits;
508 config.redSize = pixelFormatDescriptor.cRedBits;
509 config.greenSize = pixelFormatDescriptor.cGreenBits;
510 config.blueSize = pixelFormatDescriptor.cBlueBits;
511 config.luminanceSize = 0;
512 config.alphaSize = pixelFormatDescriptor.cAlphaBits;
513 config.alphaMaskSize = 0;
514 config.bindToTextureRGB = (getAttrib(WGL_BIND_TO_TEXTURE_RGB_ARB) == TRUE);
515 config.bindToTextureRGBA = (getAttrib(WGL_BIND_TO_TEXTURE_RGBA_ARB) == TRUE);
516 config.colorBufferType = EGL_RGB_BUFFER;
517 config.configCaveat = EGL_NONE;
518 config.conformant = EGL_OPENGL_ES2_BIT | (supportsES3 ? EGL_OPENGL_ES3_BIT_KHR : 0);
519 config.depthSize = pixelFormatDescriptor.cDepthBits;
520 config.level = 0;
521 config.matchNativePixmap = EGL_NONE;
522 config.maxPBufferWidth = getAttrib(WGL_MAX_PBUFFER_WIDTH_ARB);
523 config.maxPBufferHeight = getAttrib(WGL_MAX_PBUFFER_HEIGHT_ARB);
524 config.maxPBufferPixels = getAttrib(WGL_MAX_PBUFFER_PIXELS_ARB);
525 config.maxSwapInterval = maxSwapInterval;
526 config.minSwapInterval = minSwapInterval;
527 config.nativeRenderable = EGL_TRUE; // Direct rendering
528 config.nativeVisualID = 0;
529 config.nativeVisualType = EGL_NONE;
530 config.renderableType = EGL_OPENGL_ES2_BIT | (supportsES3 ? EGL_OPENGL_ES3_BIT_KHR : 0);
531 config.sampleBuffers = 0; // FIXME: enumerate multi-sampling
532 config.samples = 0;
533 config.stencilSize = pixelFormatDescriptor.cStencilBits;
534 config.surfaceType =
535 ((pixelFormatDescriptor.dwFlags & PFD_DRAW_TO_WINDOW) ? EGL_WINDOW_BIT : 0) |
536 ((getAttrib(WGL_DRAW_TO_PBUFFER_ARB) == TRUE) ? EGL_PBUFFER_BIT : 0) |
537 ((getAttrib(WGL_SWAP_METHOD_ARB) == WGL_SWAP_COPY_ARB) ? EGL_SWAP_BEHAVIOR_PRESERVED_BIT
538 : 0);
539 config.optimalOrientation = optimalSurfaceOrientation;
540 config.colorComponentType = EGL_COLOR_COMPONENT_TYPE_FIXED_EXT;
541
542 config.transparentType = EGL_NONE;
543 config.transparentRedValue = 0;
544 config.transparentGreenValue = 0;
545 config.transparentBlueValue = 0;
546
547 configs.add(config);
548
549 return configs;
550 }
551
testDeviceLost()552 bool DisplayWGL::testDeviceLost()
553 {
554 return false;
555 }
556
restoreLostDevice(const egl::Display * display)557 egl::Error DisplayWGL::restoreLostDevice(const egl::Display *display)
558 {
559 return egl::EglBadDisplay();
560 }
561
isValidNativeWindow(EGLNativeWindowType window) const562 bool DisplayWGL::isValidNativeWindow(EGLNativeWindowType window) const
563 {
564 return (IsWindow(window) == TRUE);
565 }
566
validateClientBuffer(const egl::Config * configuration,EGLenum buftype,EGLClientBuffer clientBuffer,const egl::AttributeMap & attribs) const567 egl::Error DisplayWGL::validateClientBuffer(const egl::Config *configuration,
568 EGLenum buftype,
569 EGLClientBuffer clientBuffer,
570 const egl::AttributeMap &attribs) const
571 {
572 switch (buftype)
573 {
574 case EGL_D3D_TEXTURE_ANGLE:
575 case EGL_D3D_TEXTURE_2D_SHARE_HANDLE_ANGLE:
576 ANGLE_TRY(const_cast<DisplayWGL *>(this)->initializeD3DDevice());
577 return D3DTextureSurfaceWGL::ValidateD3DTextureClientBuffer(buftype, clientBuffer,
578 mD3D11Device);
579
580 default:
581 return DisplayGL::validateClientBuffer(configuration, buftype, clientBuffer, attribs);
582 }
583 }
584
initializeD3DDevice()585 egl::Error DisplayWGL::initializeD3DDevice()
586 {
587 if (mD3D11Device != nullptr)
588 {
589 return egl::NoError();
590 }
591
592 mDxgiModule = LoadLibrary(TEXT("dxgi.dll"));
593 if (!mDxgiModule)
594 {
595 return egl::EglNotInitialized() << "Failed to load DXGI library.";
596 }
597
598 mD3d11Module = LoadLibrary(TEXT("d3d11.dll"));
599 if (!mD3d11Module)
600 {
601 return egl::EglNotInitialized() << "Failed to load d3d11 library.";
602 }
603
604 PFN_D3D11_CREATE_DEVICE d3d11CreateDevice = nullptr;
605 d3d11CreateDevice = reinterpret_cast<PFN_D3D11_CREATE_DEVICE>(
606 GetProcAddress(mD3d11Module, "D3D11CreateDevice"));
607 if (d3d11CreateDevice == nullptr)
608 {
609 return egl::EglNotInitialized() << "Could not retrieve D3D11CreateDevice address.";
610 }
611
612 HRESULT result = d3d11CreateDevice(nullptr, D3D_DRIVER_TYPE_HARDWARE, nullptr, 0, nullptr, 0,
613 D3D11_SDK_VERSION, &mD3D11Device, nullptr, nullptr);
614 if (FAILED(result))
615 {
616 return egl::EglNotInitialized() << "Could not create D3D11 device, " << gl::FmtHR(result);
617 }
618
619 return registerD3DDevice(mD3D11Device, &mD3D11DeviceHandle);
620 }
621
generateExtensions(egl::DisplayExtensions * outExtensions) const622 void DisplayWGL::generateExtensions(egl::DisplayExtensions *outExtensions) const
623 {
624 // Only enable the surface orientation and post sub buffer for DXGI swap chain surfaces, they
625 // prefer to swap with inverted Y.
626 outExtensions->postSubBuffer = mUseDXGISwapChains;
627 outExtensions->surfaceOrientation = mUseDXGISwapChains;
628
629 outExtensions->createContextRobustness = mHasRobustness;
630
631 outExtensions->d3dTextureClientBuffer = mHasDXInterop;
632 outExtensions->d3dShareHandleClientBuffer = mHasDXInterop;
633 outExtensions->surfaceD3DTexture2DShareHandle = true;
634 outExtensions->querySurfacePointer = true;
635 outExtensions->keyedMutex = true;
636
637 // Contexts are virtualized so textures and semaphores can be shared globally
638 outExtensions->displayTextureShareGroup = true;
639 outExtensions->displaySemaphoreShareGroup = true;
640
641 outExtensions->surfacelessContext = true;
642
643 DisplayGL::generateExtensions(outExtensions);
644 }
645
generateCaps(egl::Caps * outCaps) const646 void DisplayWGL::generateCaps(egl::Caps *outCaps) const
647 {
648 outCaps->textureNPOT = true;
649 }
650
makeCurrentSurfaceless(gl::Context * context)651 egl::Error DisplayWGL::makeCurrentSurfaceless(gl::Context *context)
652 {
653 // Nothing to do because WGL always uses the same context and the previous surface can be left
654 // current.
655 return egl::NoError();
656 }
657
waitClient(const gl::Context * context)658 egl::Error DisplayWGL::waitClient(const gl::Context *context)
659 {
660 // Unimplemented as this is not needed for WGL
661 return egl::NoError();
662 }
663
waitNative(const gl::Context * context,EGLint engine)664 egl::Error DisplayWGL::waitNative(const gl::Context *context, EGLint engine)
665 {
666 // Unimplemented as this is not needed for WGL
667 return egl::NoError();
668 }
669
makeCurrent(egl::Display * display,egl::Surface * drawSurface,egl::Surface * readSurface,gl::Context * context)670 egl::Error DisplayWGL::makeCurrent(egl::Display *display,
671 egl::Surface *drawSurface,
672 egl::Surface *readSurface,
673 gl::Context *context)
674 {
675 CurrentNativeContext ¤tContext = mCurrentNativeContexts[std::this_thread::get_id()];
676
677 HDC newDC = mDeviceContext;
678 if (drawSurface)
679 {
680 SurfaceWGL *drawSurfaceWGL = GetImplAs<SurfaceWGL>(drawSurface);
681 newDC = drawSurfaceWGL->getDC();
682 }
683
684 HGLRC newContext = currentContext.glrc;
685 if (context)
686 {
687 ContextWGL *contextWGL = GetImplAs<ContextWGL>(context);
688 newContext = contextWGL->getContext();
689 }
690 else if (!mUseDXGISwapChains)
691 {
692 newContext = 0;
693 }
694
695 if (newDC != currentContext.dc || newContext != currentContext.glrc)
696 {
697 ASSERT(newDC != 0);
698
699 if (!mFunctionsWGL->makeCurrent(newDC, newContext))
700 {
701 // TODO(geofflang): What error type here?
702 return egl::EglContextLost() << "Failed to make the WGL context current.";
703 }
704 currentContext.dc = newDC;
705 currentContext.glrc = newContext;
706 }
707
708 return DisplayGL::makeCurrent(display, drawSurface, readSurface, context);
709 }
710
registerD3DDevice(IUnknown * device,HANDLE * outHandle)711 egl::Error DisplayWGL::registerD3DDevice(IUnknown *device, HANDLE *outHandle)
712 {
713 ASSERT(device != nullptr);
714 ASSERT(outHandle != nullptr);
715
716 auto iter = mRegisteredD3DDevices.find(device);
717 if (iter != mRegisteredD3DDevices.end())
718 {
719 iter->second.refCount++;
720 *outHandle = iter->second.handle;
721 return egl::NoError();
722 }
723
724 HANDLE handle = mFunctionsWGL->dxOpenDeviceNV(device);
725 if (!handle)
726 {
727 return egl::EglBadParameter() << "Failed to open D3D device.";
728 }
729
730 device->AddRef();
731
732 D3DObjectHandle newDeviceInfo;
733 newDeviceInfo.handle = handle;
734 newDeviceInfo.refCount = 1;
735 mRegisteredD3DDevices[device] = newDeviceInfo;
736
737 *outHandle = handle;
738 return egl::NoError();
739 }
740
releaseD3DDevice(HANDLE deviceHandle)741 void DisplayWGL::releaseD3DDevice(HANDLE deviceHandle)
742 {
743 for (auto iter = mRegisteredD3DDevices.begin(); iter != mRegisteredD3DDevices.end(); iter++)
744 {
745 if (iter->second.handle == deviceHandle)
746 {
747 iter->second.refCount--;
748 if (iter->second.refCount == 0)
749 {
750 mFunctionsWGL->dxCloseDeviceNV(iter->second.handle);
751 iter->first->Release();
752 mRegisteredD3DDevices.erase(iter);
753 break;
754 }
755 }
756 }
757 }
758
getMaxSupportedESVersion() const759 gl::Version DisplayWGL::getMaxSupportedESVersion() const
760 {
761 return mRenderer->getMaxSupportedESVersion();
762 }
763
destroyNativeContext(HGLRC context)764 void DisplayWGL::destroyNativeContext(HGLRC context)
765 {
766 mFunctionsWGL->deleteContext(context);
767 }
768
initializeContextAttribs(const egl::AttributeMap & eglAttributes,HGLRC & sharedContext,bool & useARBShare,std::vector<int> & workerContextAttribs) const769 HGLRC DisplayWGL::initializeContextAttribs(const egl::AttributeMap &eglAttributes,
770 HGLRC &sharedContext,
771 bool &useARBShare,
772 std::vector<int> &workerContextAttribs) const
773 {
774 EGLint requestedDisplayType = static_cast<EGLint>(
775 eglAttributes.get(EGL_PLATFORM_ANGLE_TYPE_ANGLE, EGL_PLATFORM_ANGLE_TYPE_DEFAULT_ANGLE));
776
777 // Create a context of the requested version, if any.
778 gl::Version requestedVersion(static_cast<EGLint>(eglAttributes.get(
779 EGL_PLATFORM_ANGLE_MAX_VERSION_MAJOR_ANGLE, EGL_DONT_CARE)),
780 static_cast<EGLint>(eglAttributes.get(
781 EGL_PLATFORM_ANGLE_MAX_VERSION_MINOR_ANGLE, EGL_DONT_CARE)));
782 if (static_cast<EGLint>(requestedVersion.major) != EGL_DONT_CARE &&
783 static_cast<EGLint>(requestedVersion.minor) != EGL_DONT_CARE)
784 {
785 int profileMask = 0;
786 if (requestedDisplayType != EGL_PLATFORM_ANGLE_TYPE_OPENGLES_ANGLE &&
787 requestedVersion >= gl::Version(3, 2))
788 {
789 profileMask |= WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
790 }
791 return createContextAttribs(requestedVersion, profileMask, sharedContext, useARBShare,
792 workerContextAttribs);
793 }
794
795 // Try all the GL version in order as a workaround for Mesa context creation where the driver
796 // doesn't automatically return the highest version available.
797 for (const auto &info : GenerateContextCreationToTry(requestedDisplayType, false))
798 {
799 int profileFlag = 0;
800 if (info.type == ContextCreationTry::Type::DESKTOP_CORE)
801 {
802 profileFlag |= WGL_CONTEXT_CORE_PROFILE_BIT_ARB;
803 }
804 else if (info.type == ContextCreationTry::Type::ES)
805 {
806 profileFlag |= WGL_CONTEXT_ES_PROFILE_BIT_EXT;
807 }
808
809 HGLRC context = createContextAttribs(info.version, profileFlag, sharedContext, useARBShare,
810 workerContextAttribs);
811 if (context != nullptr)
812 {
813 return context;
814 }
815 }
816
817 return nullptr;
818 }
819
createContextAttribs(const gl::Version & version,int profileMask,HGLRC & sharedContext,bool & useARBShare,std::vector<int> & workerContextAttribs) const820 HGLRC DisplayWGL::createContextAttribs(const gl::Version &version,
821 int profileMask,
822 HGLRC &sharedContext,
823 bool &useARBShare,
824 std::vector<int> &workerContextAttribs) const
825 {
826 std::vector<int> attribs;
827
828 if (mHasWGLCreateContextRobustness)
829 {
830 attribs.push_back(WGL_CONTEXT_FLAGS_ARB);
831 attribs.push_back(WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB);
832 attribs.push_back(WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB);
833 attribs.push_back(WGL_LOSE_CONTEXT_ON_RESET_ARB);
834 }
835
836 attribs.push_back(WGL_CONTEXT_MAJOR_VERSION_ARB);
837 attribs.push_back(version.major);
838
839 attribs.push_back(WGL_CONTEXT_MINOR_VERSION_ARB);
840 attribs.push_back(version.minor);
841
842 if (profileMask != 0)
843 {
844 attribs.push_back(WGL_CONTEXT_PROFILE_MASK_ARB);
845 attribs.push_back(profileMask);
846 }
847
848 attribs.push_back(0);
849 attribs.push_back(0);
850 HGLRC context = mFunctionsWGL->createContextAttribsARB(mDeviceContext, nullptr, &attribs[0]);
851
852 // This shared context is never made current. It is safer than the main context to be used as
853 // a seed to create worker contexts from.
854 // It seems a WGL restriction not mentioned in MSDN, but some posts revealed it.
855 // https://www.opengl.org/discussion_boards/showthread.php/152648-wglShareLists-failing
856 // https://github.com/glfw/glfw/issues/402
857 sharedContext = mFunctionsWGL->createContextAttribsARB(mDeviceContext, context, &attribs[0]);
858 workerContextAttribs = attribs;
859 useARBShare = true;
860 return context;
861 }
862
createRenderer(std::shared_ptr<RendererWGL> * outRenderer)863 egl::Error DisplayWGL::createRenderer(std::shared_ptr<RendererWGL> *outRenderer)
864 {
865 HGLRC context = nullptr;
866 HGLRC sharedContext = nullptr;
867 std::vector<int> workerContextAttribs;
868
869 if (mFunctionsWGL->createContextAttribsARB)
870 {
871 context = initializeContextAttribs(mDisplayAttributes, sharedContext, mUseARBShare,
872 workerContextAttribs);
873 }
874
875 // If wglCreateContextAttribsARB is unavailable or failed, try the standard wglCreateContext
876 if (!context)
877 {
878 // Don't have control over GL versions
879 context = mFunctionsWGL->createContext(mDeviceContext);
880 }
881
882 if (!context)
883 {
884 return egl::EglNotInitialized()
885 << "Failed to create a WGL context for the intermediate OpenGL window."
886 << GetErrorMessage();
887 }
888
889 if (!sharedContext)
890 {
891 sharedContext = mFunctionsWGL->createContext(mDeviceContext);
892 if (!mFunctionsWGL->shareLists(context, sharedContext))
893 {
894 mFunctionsWGL->deleteContext(sharedContext);
895 sharedContext = nullptr;
896 }
897 mUseARBShare = false;
898 }
899
900 if (!mFunctionsWGL->makeCurrent(mDeviceContext, context))
901 {
902 return egl::EglNotInitialized() << "Failed to make the intermediate WGL context current.";
903 }
904 CurrentNativeContext ¤tContext = mCurrentNativeContexts[std::this_thread::get_id()];
905 currentContext.dc = mDeviceContext;
906 currentContext.glrc = context;
907
908 std::unique_ptr<FunctionsGL> functionsGL(
909 new FunctionsGLWindows(mOpenGLModule, mFunctionsWGL->getProcAddress));
910 functionsGL->initialize(mDisplayAttributes);
911
912 outRenderer->reset(new RendererWGL(std::move(functionsGL), mDisplayAttributes, this, context,
913 sharedContext, workerContextAttribs));
914
915 return egl::NoError();
916 }
917
918 class WorkerContextWGL final : public WorkerContext
919 {
920 public:
921 WorkerContextWGL(FunctionsWGL *functions,
922 HPBUFFERARB pbuffer,
923 HDC deviceContext,
924 HGLRC context);
925 ~WorkerContextWGL() override;
926
927 bool makeCurrent() override;
928 void unmakeCurrent() override;
929
930 private:
931 FunctionsWGL *mFunctionsWGL;
932 HPBUFFERARB mPbuffer;
933 HDC mDeviceContext;
934 HGLRC mContext;
935 };
936
WorkerContextWGL(FunctionsWGL * functions,HPBUFFERARB pbuffer,HDC deviceContext,HGLRC context)937 WorkerContextWGL::WorkerContextWGL(FunctionsWGL *functions,
938 HPBUFFERARB pbuffer,
939 HDC deviceContext,
940 HGLRC context)
941 : mFunctionsWGL(functions), mPbuffer(pbuffer), mDeviceContext(deviceContext), mContext(context)
942 {}
943
~WorkerContextWGL()944 WorkerContextWGL::~WorkerContextWGL()
945 {
946 mFunctionsWGL->makeCurrent(mDeviceContext, nullptr);
947 mFunctionsWGL->deleteContext(mContext);
948 mFunctionsWGL->releasePbufferDCARB(mPbuffer, mDeviceContext);
949 mFunctionsWGL->destroyPbufferARB(mPbuffer);
950 }
951
makeCurrent()952 bool WorkerContextWGL::makeCurrent()
953 {
954 bool result = mFunctionsWGL->makeCurrent(mDeviceContext, mContext);
955 if (!result)
956 {
957 ERR() << GetErrorMessage();
958 }
959 return result;
960 }
961
unmakeCurrent()962 void WorkerContextWGL::unmakeCurrent()
963 {
964 mFunctionsWGL->makeCurrent(mDeviceContext, nullptr);
965 }
966
createWorkerContext(std::string * infoLog,HGLRC sharedContext,const std::vector<int> & workerContextAttribs)967 WorkerContext *DisplayWGL::createWorkerContext(std::string *infoLog,
968 HGLRC sharedContext,
969 const std::vector<int> &workerContextAttribs)
970 {
971 if (!sharedContext)
972 {
973 *infoLog += "Unable to create the shared context.";
974 return nullptr;
975 }
976
977 HPBUFFERARB workerPbuffer = nullptr;
978 HDC workerDeviceContext = nullptr;
979 HGLRC workerContext = nullptr;
980
981 #define CLEANUP_ON_ERROR() \
982 do \
983 { \
984 if (workerContext) \
985 { \
986 mFunctionsWGL->deleteContext(workerContext); \
987 } \
988 if (workerDeviceContext) \
989 { \
990 mFunctionsWGL->releasePbufferDCARB(workerPbuffer, workerDeviceContext); \
991 } \
992 if (workerPbuffer) \
993 { \
994 mFunctionsWGL->destroyPbufferARB(workerPbuffer); \
995 } \
996 } while (0)
997
998 const int attribs[] = {0, 0};
999 workerPbuffer = mFunctionsWGL->createPbufferARB(mDeviceContext, mPixelFormat, 1, 1, attribs);
1000 if (!workerPbuffer)
1001 {
1002 *infoLog += GetErrorMessage();
1003 return nullptr;
1004 }
1005
1006 workerDeviceContext = mFunctionsWGL->getPbufferDCARB(workerPbuffer);
1007 if (!workerDeviceContext)
1008 {
1009 *infoLog += GetErrorMessage();
1010 CLEANUP_ON_ERROR();
1011 return nullptr;
1012 }
1013
1014 if (mUseARBShare)
1015 {
1016 workerContext = mFunctionsWGL->createContextAttribsARB(mDeviceContext, sharedContext,
1017 &workerContextAttribs[0]);
1018 }
1019 else
1020 {
1021 workerContext = mFunctionsWGL->createContext(workerDeviceContext);
1022 }
1023 if (!workerContext)
1024 {
1025 GetErrorMessage();
1026 CLEANUP_ON_ERROR();
1027 return nullptr;
1028 }
1029
1030 if (!mUseARBShare && !mFunctionsWGL->shareLists(sharedContext, workerContext))
1031 {
1032 GetErrorMessage();
1033 CLEANUP_ON_ERROR();
1034 return nullptr;
1035 }
1036
1037 #undef CLEANUP_ON_ERROR
1038
1039 return new WorkerContextWGL(mFunctionsWGL, workerPbuffer, workerDeviceContext, workerContext);
1040 }
1041
initializeFrontendFeatures(angle::FrontendFeatures * features) const1042 void DisplayWGL::initializeFrontendFeatures(angle::FrontendFeatures *features) const
1043 {
1044 mRenderer->initializeFrontendFeatures(features);
1045 }
1046
populateFeatureList(angle::FeatureList * features)1047 void DisplayWGL::populateFeatureList(angle::FeatureList *features)
1048 {
1049 mRenderer->getFeatures().populateFeatureList(features);
1050 }
1051
getRenderer() const1052 RendererGL *DisplayWGL::getRenderer() const
1053 {
1054 return reinterpret_cast<RendererGL *>(mRenderer.get());
1055 }
1056
1057 } // namespace rx
1058