| /frameworks/av/services/camera/libcameraservice/device3/ |
| D | Camera3IOStreamBase.cpp | 158 int releaseFence, in handoutBufferLocked() 243 sp<Fence> releaseFence; in returnAnyBufferLocked() local
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| D | Camera3InputStream.cpp | 162 sp<Fence> releaseFence = new Fence(buffer.release_fence); in returnBufferCheckedLocked() local
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| D | Camera3OutputStream.cpp | 299 sp<Fence> releaseFence = new Fence(buffer.release_fence); in returnBufferCheckedLocked() local
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| /frameworks/native/libs/gui/include/gui/ |
| D | BufferQueueConsumer.h | 161 const sp<Fence>& releaseFence) { in releaseBuffer()
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| D | IGraphicBufferConsumer.h | 140 status_t releaseHelper(int buf, uint64_t frameNumber, const sp<Fence>& releaseFence) { in releaseHelper()
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| D | BLASTBufferQueue.h | 156 sp<Fence> releaseFence; member
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| /frameworks/native/libs/nativedisplay/surfacetexture/ |
| D | ImageConsumer.cpp | 87 sp<Fence> releaseFence(new Fence(releaseFenceId)); in dequeueBuffer() local
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| /frameworks/native/libs/gui/ |
| D | BufferItemConsumer.cpp | 89 const sp<Fence>& releaseFence) { in releaseBuffer()
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| D | ITransactionCompletedListener.cpp | 256 void onReleaseBuffer(ReleaseCallbackId callbackId, sp<Fence> releaseFence, in onReleaseBuffer()
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| D | IGraphicBufferConsumer.cpp | 86 const sp<Fence>& releaseFence) override { in releaseBuffer()
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| D | BLASTBufferQueue.cpp | 328 const sp<Fence>& releaseFence, uint32_t transformHint, in releaseBufferCallbackThunk() 340 const sp<Fence>& releaseFence, uint32_t transformHint, in releaseBufferCallback()
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| D | BufferQueueConsumer.cpp | 443 const sp<Fence>& releaseFence, EGLDisplay eglDisplay, in releaseBuffer()
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| /frameworks/native/services/surfaceflinger/ |
| D | BufferStateLayer.cpp | 48 const sp<Fence>& releaseFence, uint32_t transformHint, in callReleaseBufferCallback() 139 void BufferStateLayer::onLayerDisplayed(const sp<Fence>& releaseFence) { in onLayerDisplayed() 231 const sp<Fence>& releaseFence(mPreviousReleaseFence); in releasePendingBuffer() local
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| D | BufferQueueLayer.cpp | 52 void BufferQueueLayer::onLayerDisplayed(const sp<Fence>& releaseFence) { in onLayerDisplayed()
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| /frameworks/base/libs/hwui/ |
| D | DeferredLayerUpdater.cpp | 96 EGLDisplay* display, int* releaseFence, in createReleaseFence()
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| /frameworks/native/services/surfaceflinger/tests/ |
| D | ReleaseBufferCallback_test.cpp | 33 const sp<Fence>& releaseFence, in function()
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| /frameworks/base/media/jni/ |
| D | android_media_ImageReader.cpp | 492 sp<Fence> releaseFence = new Fence(fenceFd); in Image_unlockIfLocked() local 515 sp<Fence> releaseFence = Image_unlockIfLocked(env, image); in ImageReader_imageRelease() local
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| /frameworks/native/libs/ui/ |
| D | Gralloc2.cpp | 324 int releaseFence = -1; in unlock() local
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| D | Gralloc3.cpp | 282 int releaseFence = -1; in unlock() local
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| D | Gralloc4.cpp | 375 int releaseFence = -1; in unlock() local
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| /frameworks/av/media/ndk/ |
| D | NdkImageReader.cpp | 538 sp<Fence> releaseFence = releaseFenceFd > 0 ? new Fence(releaseFenceFd) : Fence::NO_FENCE; in releaseImageLocked() local
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| /frameworks/native/services/surfaceflinger/DisplayHardware/ |
| D | HWC2.cpp | 430 const sp<Fence>& releaseFence) in setOutputBuffer()
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| D | ComposerHal.cpp | 555 int releaseFence) in setOutputBuffer()
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| /frameworks/native/services/surfaceflinger/CompositionEngine/src/ |
| D | Output.cpp | 1281 sp<Fence> releaseFence = Fence::NO_FENCE; in postFramebuffer() local
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| /frameworks/native/services/vr/hardware_composer/impl/ |
| D | vr_hwc.cpp | 507 int32_t releaseFence) { in setOutputBuffer()
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