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Searched defs:requiresSync (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/Renderer/
DSampler.cpp409 bool Sampler::requiresSync() const in requiresSync() function in sw::Sampler
DSurface.hpp296 virtual bool requiresSync() const { return false; } in requiresSync() function in sw::Surface
DRenderer.cpp264 bool requiresSync = false; in draw() local
/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.cpp541 bool Texture2D::requiresSync() const in requiresSync() function in es2::Texture2D
1044 bool TextureCubeMap::requiresSync() const in requiresSync() function in es2::TextureCubeMap
1588 bool Texture3D::requiresSync() const in requiresSync() function in es2::Texture3D
/external/swiftshader/src/OpenGL/common/
DImage.cpp1134 bool ClientBuffer::requiresSync() const in requiresSync() function in egl::ClientBuffer
1234 bool requiresSync() const override in requiresSync() function in egl::ClientBufferImage