Home
last modified time | relevance | path

Searched defs:restartIndex (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fPrimitiveRestartTests.cpp261 deUint32 restartIndex = m_indexType == INDEX_UNSIGNED_BYTE ? RESTART_INDEX_UNSIGNED_BYTE in init() local
552 deUint32 restartIndex = m_indexType == INDEX_UNSIGNED_BYTE ? RESTART_INDEX_UNSIGNED_BYTE in draw() local
603 deUint32 restartIndex = m_indexType == INDEX_UNSIGNED_BYTE ? RESTART_INDEX_UNSIGNED_BYTE in renderWithoutRestart() local
/external/mesa3d/src/mesa/vbo/
Dvbo_minmax_index.c233 unsigned restartIndex, bool restart, in vbo_get_minmax_index_mapped()
330 const GLuint restartIndex = in vbo_get_minmax_index() local
/external/angle/src/libANGLE/renderer/
Drenderer_utils.h288 constexpr In restartIndex = gl::GetPrimitiveRestartIndexFromType<In>(); in LineLoopRestartIndexCountHelper() local
340 constexpr In restartIndex = gl::GetPrimitiveRestartIndexFromType<In>(); in CopyLineLoopIndicesWithRestart() local
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderPrimitiveCounter.cpp998 unsigned int restartIndex; in setUpVertexAttributeArrays() local
/external/deqp/framework/referencerenderer/
DrrRenderState.hpp359 deUint32 restartIndex; member
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp232 GLuint restartIndex = gl::GetPrimitiveRestartIndex(indexType); in CopyTriangleFanIndicesWithRestart() local