Searched defs:resultAvailable (Results 1 – 5 of 5) sorted by relevance
57 oboe::ResultWithValue<int32_t> resultAvailable = getInputStream()->getAvailableFrames(); in onAudioReady() local74 oboe::ResultWithValue<int32_t> resultAvailable = getInputStream()->getAvailableFrames(); in onAudioReady() local
811 uloc_acceptLanguage(char *result, int32_t resultAvailable, in uloc_acceptLanguage()831 uloc_acceptLanguageFromHTTP(char *result, int32_t resultAvailable, in uloc_acceptLanguageFromHTTP()
368 deUint32 resultAvailable = GL_FALSE; in iterate() local
199 GLuint resultAvailable = 0; in flush() local
854 int32_t uloc_acceptLanguage(char * result, int32_t resultAvailable, UAcceptResult * outResult, cons… in uloc_acceptLanguage()