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1 /*
2  * Copyright (C) 2011 Marek Olšák <maraeo@gmail.com>
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice (including the next
12  * paragraph) shall be included in all copies or substantial portions of the
13  * Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
20  * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
21  * DEALINGS IN THE SOFTWARE.
22  */
23 
24 /* Copied from EXT_texture_shared_exponent and edited, getting rid of
25  * expensive float math bits too. */
26 
27 #ifndef RGB9E5_H
28 #define RGB9E5_H
29 
30 #include <assert.h>
31 #include <stdint.h>
32 
33 #include "c99_math.h"
34 
35 #define RGB9E5_EXPONENT_BITS          5
36 #define RGB9E5_MANTISSA_BITS          9
37 #define RGB9E5_EXP_BIAS               15
38 #define RGB9E5_MAX_VALID_BIASED_EXP   31
39 
40 #define MAX_RGB9E5_EXP               (RGB9E5_MAX_VALID_BIASED_EXP - RGB9E5_EXP_BIAS)
41 #define RGB9E5_MANTISSA_VALUES       (1<<RGB9E5_MANTISSA_BITS)
42 #define MAX_RGB9E5_MANTISSA          (RGB9E5_MANTISSA_VALUES-1)
43 #define MAX_RGB9E5                   (((float)MAX_RGB9E5_MANTISSA)/RGB9E5_MANTISSA_VALUES * (1<<MAX_RGB9E5_EXP))
44 
rgb9e5_ClampRange(float x)45 static inline int rgb9e5_ClampRange(float x)
46 {
47    union { float f; uint32_t u; } f, max;
48    f.f = x;
49    max.f = MAX_RGB9E5;
50 
51    if (f.u > 0x7f800000)
52   /* catches neg, NaNs */
53       return 0;
54    else if (f.u >= max.u)
55       return max.u;
56    else
57       return f.u;
58 }
59 
float3_to_rgb9e5(const float rgb[3])60 static inline uint32_t float3_to_rgb9e5(const float rgb[3])
61 {
62    int rm, gm, bm, exp_shared;
63    uint32_t revdenom_biasedexp;
64    union { float f; uint32_t u; } rc, bc, gc, maxrgb, revdenom;
65 
66    rc.u = rgb9e5_ClampRange(rgb[0]);
67    gc.u = rgb9e5_ClampRange(rgb[1]);
68    bc.u = rgb9e5_ClampRange(rgb[2]);
69    maxrgb.u = MAX3(rc.u, gc.u, bc.u);
70 
71    /*
72     * Compared to what the spec suggests, instead of conditionally adjusting
73     * the exponent after the fact do it here by doing the equivalent of +0.5 -
74     * the int add will spill over into the exponent in this case.
75     */
76    maxrgb.u += maxrgb.u & (1 << (23-9));
77    exp_shared = MAX2((maxrgb.u >> 23), -RGB9E5_EXP_BIAS - 1 + 127) +
78                 1 + RGB9E5_EXP_BIAS - 127;
79    revdenom_biasedexp = 127 - (exp_shared - RGB9E5_EXP_BIAS -
80                                RGB9E5_MANTISSA_BITS) + 1;
81    revdenom.u = revdenom_biasedexp << 23;
82    assert(exp_shared <= RGB9E5_MAX_VALID_BIASED_EXP);
83 
84    /*
85     * The spec uses strict round-up behavior (d3d10 disagrees, but in any case
86     * must match what is done above for figuring out exponent).
87     * We avoid the doubles ((int) rc * revdenom + 0.5) by doing the rounding
88     * ourselves (revdenom was adjusted by +1, above).
89     */
90    rm = (int) (rc.f * revdenom.f);
91    gm = (int) (gc.f * revdenom.f);
92    bm = (int) (bc.f * revdenom.f);
93    rm = (rm & 1) + (rm >> 1);
94    gm = (gm & 1) + (gm >> 1);
95    bm = (bm & 1) + (bm >> 1);
96 
97    assert(rm <= MAX_RGB9E5_MANTISSA);
98    assert(gm <= MAX_RGB9E5_MANTISSA);
99    assert(bm <= MAX_RGB9E5_MANTISSA);
100    assert(rm >= 0);
101    assert(gm >= 0);
102    assert(bm >= 0);
103 
104    return (exp_shared << 27) | (bm << 18) | (gm << 9) | rm;
105 }
106 
rgb9e5_to_float3(uint32_t rgb,float retval[3])107 static inline void rgb9e5_to_float3(uint32_t rgb, float retval[3])
108 {
109    int exponent;
110    union { float f; uint32_t u; } scale;
111 
112    exponent = (rgb >> 27) - RGB9E5_EXP_BIAS - RGB9E5_MANTISSA_BITS;
113    scale.u = (exponent + 127) << 23;
114 
115    retval[0] = ( rgb        & 0x1ff) * scale.f;
116    retval[1] = ((rgb >> 9)  & 0x1ff) * scale.f;
117    retval[2] = ((rgb >> 18) & 0x1ff) * scale.f;
118 }
119 
120 #endif
121