Searched defs:rgbaMask (Results 1 – 9 of 9) sorted by relevance
| /external/swiftshader/src/Pipeline/ |
| D | PixelRoutine.cpp | 1621 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() local 2409 UInt2 rgbaMask; in writeColor() local 2443 UInt2 rgbaMask; in writeColor() local 2492 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() local 2583 UInt4 rgbaMask; in writeColor() local 2652 UInt4 rgbaMask; in writeColor() local
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| /external/swiftshader/src/Shader/ |
| D | PixelRoutine.cpp | 1757 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() local 2446 UInt2 rgbaMask; in writeColor() local 2495 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() local 2589 UInt4 rgbaMask; in writeColor() local
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| /external/swiftshader/src/Renderer/ |
| D | Blitter.cpp | 36 …clear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) in clear() 49 …Clear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) in fastClear()
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| D | PixelProcessor.cpp | 604 void PixelProcessor::setColorWriteMask(int index, int rgbaMask) in setColorWriteMask()
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| D | Renderer.cpp | 727 …rer::clear(void *value, Format format, Surface *dest, const Rect &clearRect, unsigned int rgbaMask) in clear()
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| /external/swiftshader/src/OpenGL/libGLES_CM/ |
| D | Device.cpp | 162 void Device::clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask) in clearColor()
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| D | Context.cpp | 2693 unsigned int rgbaMask = (mState.colorMaskRed ? 0x1 : 0) | in clear() local
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| /external/swiftshader/src/OpenGL/libGLESv2/ |
| D | Device.cpp | 188 void Device::clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask) in clearColor()
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| D | Context.cpp | 3447 unsigned int rgbaMask = getColorMask(); in clear() local 3476 unsigned int rgbaMask = getColorMask(); in clearColorBuffer() local
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