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Searched defs:rgbaMask (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/Pipeline/
DPixelRoutine.cpp1621 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() local
2409 UInt2 rgbaMask; in writeColor() local
2443 UInt2 rgbaMask; in writeColor() local
2492 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() local
2583 UInt4 rgbaMask; in writeColor() local
2652 UInt4 rgbaMask; in writeColor() local
/external/swiftshader/src/Shader/
DPixelRoutine.cpp1757 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() local
2446 UInt2 rgbaMask; in writeColor() local
2495 UInt2 rgbaMask = As<UInt2>(Int2(tmpMask, tmpMask)); in writeColor() local
2589 UInt4 rgbaMask; in writeColor() local
/external/swiftshader/src/Renderer/
DBlitter.cpp36 …clear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) in clear()
49 …Clear(void *pixel, sw::Format format, Surface *dest, const SliceRect &dRect, unsigned int rgbaMask) in fastClear()
DPixelProcessor.cpp604 void PixelProcessor::setColorWriteMask(int index, int rgbaMask) in setColorWriteMask()
DRenderer.cpp727 …rer::clear(void *value, Format format, Surface *dest, const Rect &clearRect, unsigned int rgbaMask) in clear()
/external/swiftshader/src/OpenGL/libGLES_CM/
DDevice.cpp162 void Device::clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask) in clearColor()
DContext.cpp2693 unsigned int rgbaMask = (mState.colorMaskRed ? 0x1 : 0) | in clear() local
/external/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp188 void Device::clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask) in clearColor()
DContext.cpp3447 unsigned int rgbaMask = getColorMask(); in clear() local
3476 unsigned int rgbaMask = getColorMask(); in clearColorBuffer() local