Searched defs:sRB (Results 1 – 1 of 1) sorted by relevance
100 sRB = (SkPoint::Make(r, b) - inset) * strikeToSource + pos; in fill_transformed_vertices_2D() local130 sRB = (SkPoint::Make(r, b) - inset) * strikeToSource + pos; in fill_transformed_vertices_3D() local