Home
last modified time | relevance | path

Searched defs:sRGBtoLinear (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/renderer/metal/shaders/
Dcommon.h112 static inline float4 sRGBtoLinear(float4 color) in sRGBtoLinear() function
/external/swiftshader/src/System/
DMath.hpp326 inline float sRGBtoLinear(float c) in sRGBtoLinear() function
/external/swiftshader/src/Common/
DMath.hpp358 inline float sRGBtoLinear(float c) in sRGBtoLinear() function
/external/swiftshader/src/Renderer/
DBlitter.cpp1169 Float4 Blitter::sRGBtoLinear(Float4 &c) in sRGBtoLinear() function in sw::Blitter
/external/swiftshader/src/Pipeline/
DSpirvShaderImage.cpp76 sw::SIMD::Float sRGBtoLinear(sw::SIMD::Float c) in sRGBtoLinear() function
DPixelRoutine.cpp2844 Float4 PixelRoutine::sRGBtoLinear(const Float4 &x) // Approximates x^2.2 in sRGBtoLinear() function in sw::PixelRoutine
/external/swiftshader/src/Shader/
DPixelRoutine.cpp2719 Float4 PixelRoutine::sRGBtoLinear(const Float4 &x) // Approximates x^2.2 in sRGBtoLinear() function in sw::PixelRoutine
/external/swiftshader/src/Device/
DBlitter.cpp1415 Float4 Blitter::sRGBtoLinear(const Float4 &c) in sRGBtoLinear() function in sw::Blitter