Searched defs:samplerBinding (Results 1 – 5 of 5) sorted by relevance
26 uint32_t samplerBinding = 0; member
289 const SamplerBinding &samplerBinding = samplerBindings[samplerIndex]; in updateActiveSamplers() local
4907 SamplerBinding &samplerBinding = mState.mSamplerBindings[samplerIndex]; in updateSamplerUniform() local5257 for (const auto &samplerBinding : mState.getSamplerBindings()) in serialize() local
466 const gl::SamplerBinding &samplerBinding = samplerBindings[textureIndex]; in addTextureDescriptorSetDesc() local1289 const gl::SamplerBinding &samplerBinding = in updateTexturesDescriptorSet() local
721 VkDescriptorSetLayoutBinding samplerBinding = { in allocateImmutableSamplerDescriptorSets() local