Searched defs:samplerCount (Results 1 – 4 of 4) sorted by relevance
359 unsigned int samplerCount = 0; member
5496 unsigned int samplerCount = stream.readInt<unsigned int>(); in deserialize() local
983 const unsigned int samplerCount = stream->readInt<unsigned int>(); in load() local2772 unsigned int samplerCount, in AssignSamplers()
3227 int samplerCount = (shaderType == gl::ShaderType::Fragment) in applyTextures() local