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Searched defs:samplerState (Results 1 – 25 of 63) sorted by relevance

123

/external/skia/src/gpu/vk/
DGrVkSampler.cpp39 GrVkSampler* GrVkSampler::Create(GrVkGpu* gpu, GrSamplerState samplerState, in Create()
134 GrVkSampler::Key GrVkSampler::GenerateKey(GrSamplerState samplerState, in GenerateKey()
DGrVkPipelineState.cpp138 GrSamplerState samplerState = te.samplerState(); in setAndBindTextures() local
155 const auto& samplerState = samplerBindings[0].fState; in setAndBindTextures() local
/external/skia/src/gpu/
DGrGeometryProcessor.cpp59 GrGeometryProcessor::TextureSampler::TextureSampler(GrSamplerState samplerState, in TextureSampler()
65 void GrGeometryProcessor::TextureSampler::reset(GrSamplerState samplerState, in reset()
/external/skqp/src/gpu/vk/
DGrVkSampler.cpp29 GrVkSampler* GrVkSampler::Create(GrVkGpu* gpu, const GrSamplerState& samplerState, in Create()
129 GrVkSampler::Key GrVkSampler::GenerateKey(const GrSamplerState& samplerState, in GenerateKey()
/external/skqp/src/gpu/
DGrPrimitiveProcessor.cpp58 const GrSamplerState& samplerState, in TextureSampler()
72 const GrSamplerState& samplerState, in reset()
DGrTextureProducer.cpp73 GrSamplerState samplerState(GrSamplerState::WrapMode::kClamp, copyParams.fFilter); in CopyOnGpu() local
211 GrSamplerState samplerState(GrSamplerState::WrapMode::kClamp, *filterOrNullForBicubic); in CreateFragmentProcessorForDomainAndFilter() local
DGrPaint.cpp43 const GrSamplerState& samplerState) { in addColorTextureProcessor()
DGrTextureMaker.cpp124 GrSamplerState samplerState; in createFragmentProcessor() local
DGrTextureAdjuster.cpp122 GrSamplerState samplerState; in createFragmentProcessor() local
/external/swiftshader/src/Vulkan/
DVkDevice.cpp75 uint32_t Device::SamplerIndexer::index(const SamplerState &samplerState) in index()
94 void Device::SamplerIndexer::remove(const SamplerState &samplerState) in remove()
388 uint32_t Device::indexSampler(const SamplerState &samplerState) in indexSampler()
393 void Device::removeSampler(const SamplerState &samplerState) in removeSampler()
DVkSampler.cpp46 …:Sampler(const VkSamplerCreateInfo *pCreateInfo, void *mem, const SamplerState &samplerState, uint… in Sampler()
/external/swiftshader/src/Pipeline/
DSpirvShaderSampling.cpp47 Sampler samplerState = {}; in getImageSampler() local
96 …Routine> SpirvShader::emitSamplerRoutine(ImageInstruction instruction, const Sampler &samplerState) in emitSamplerRoutine()
/external/skia/src/gpu/gl/
DGrGLTypesPriv.cpp48 void GrGLTextureParameters::set(const SamplerOverriddenState* samplerState, in set()
DGrGLProgram.cpp139 GrSamplerState samplerState = te.samplerState(); in bindTextures() local
/external/deqp/modules/glshared/
DglsSamplerObjectTest.hpp60 SamplingState samplerState; member
119 SamplingState samplerState; member
/external/skia/src/gpu/effects/
DGrTextureEffect.h100 GrSamplerState samplerState() const { return fSamplerState; } in samplerState() function
DGrDistanceFieldGeoProc.cpp296 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
569 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
896 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
/external/skqp/src/gpu/effects/
DGrDistanceFieldGeoProc.cpp295 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
590 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
910 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
DGrBitmapTextGeoProc.cpp210 GrSamplerState samplerState(wrapModes, d->fRandom->nextBool() in TestCreate() local
/external/skia/gm/
Dyuvtorgbsubset.cpp138 GrSamplerState samplerState; in onDraw() local
/external/angle/src/libANGLE/
DTexture.h126 const SamplerState &samplerState) const in compatibleWithSamplerFormatForWebGL()
670 SamplerState samplerState; member
/external/skqp/src/gpu/ops/
DGrAtlasTextOp.cpp317 GrSamplerState samplerState = fNeedsGlyphTransform ? GrSamplerState::ClampBilerp() in onPrepareDraws() local
420 GrSamplerState samplerState = fNeedsGlyphTransform ? GrSamplerState::ClampBilerp() in flush() local
/external/skia/src/gpu/ops/
DGrQuadPerEdgeAA.cpp554 GrSamplerState samplerState, in Make()
773 GrSamplerState samplerState, in QuadPerEdgeAAGeometryProcessor()
862 GrSamplerState samplerState, in MakeTexturedProcessor()
/external/skia/src/gpu/d3d/
DGrD3DPipelineState.cpp113 GrSamplerState samplerState = te.samplerState(); in setAndBindTextures() local
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderStateCache.cpp265 const gl::SamplerState &samplerState, in getSamplerState()

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