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Searched defs:sampler_name (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/main/
Dff_fragment_shader.cpp813 char *sampler_name = ralloc_asprintf(p->mem_ctx, "sampler_%d", unit); in load_texture() local
/external/deqp/external/openglcts/modules/gl/
Dgl3cTextureSizePromotion.cpp639 std::string sampler_name = ""; in prepareProgram() local
Dgl4cShadingLanguage420PackTests.cpp2106 const GLchar* sampler_name = prepareSourceTexture(source_tex); in testCompute() local
2218 const GLchar* sampler_name = prepareSourceTexture(source_tex); in testDrawArray() local
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp731 static const glw::GLchar* const sampler_name; member in glcts::TextureCubeMapArraySamplingTest
DesextcTextureCubeMapArraySampling.cpp166 const glw::GLchar* const TextureCubeMapArraySamplingTest::sampler_name = "sampler"; member in glcts::TextureCubeMapArraySamplingTest