Searched defs:sampler_textures (Results 1 – 3 of 3) sorted by relevance
101 const bool sampler_textures; member167 bool sampler_textures, std::string* result, bool* requires_sizes) { in GenerateReadAccessor()405 std::string ToImageType(const Object& object, bool sampler_textures) { in ToImageType()480 bool sampler_textures) { in GenerateObjectDeclaration()
61 ObjectAccessor(bool is_mali, bool sampler_textures, in ObjectAccessor()
64 bool sampler_textures = false; member