Searched defs:saved_active (Results 1 – 1 of 1) sorted by relevance
151 int saved_active; in client_state_i() local210 GLuint saved_active = ctx->Array.ActiveTexture; in _mesa_EnableVertexArrayEXT() local263 GLuint saved_active = ctx->Array.ActiveTexture; in _mesa_DisableVertexArrayEXT() local