1 /*
2 * Copyright (C) 2020 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16 #include <cstring>
17
18 #include <math.h>
19
20 #include <vibrator/ExternalVibrationUtils.h>
21
22 namespace android::os {
23
24 namespace {
25 static constexpr float HAPTIC_SCALE_VERY_LOW_RATIO = 2.0f / 3.0f;
26 static constexpr float HAPTIC_SCALE_LOW_RATIO = 3.0f / 4.0f;
27 static constexpr float HAPTIC_MAX_AMPLITUDE_FLOAT = 1.0f;
28
getHapticScaleGamma(HapticScale scale)29 float getHapticScaleGamma(HapticScale scale) {
30 switch (scale) {
31 case HapticScale::VERY_LOW:
32 return 2.0f;
33 case HapticScale::LOW:
34 return 1.5f;
35 case HapticScale::HIGH:
36 return 0.5f;
37 case HapticScale::VERY_HIGH:
38 return 0.25f;
39 default:
40 return 1.0f;
41 }
42 }
43
getHapticMaxAmplitudeRatio(HapticScale scale)44 float getHapticMaxAmplitudeRatio(HapticScale scale) {
45 switch (scale) {
46 case HapticScale::VERY_LOW:
47 return HAPTIC_SCALE_VERY_LOW_RATIO;
48 case HapticScale::LOW:
49 return HAPTIC_SCALE_LOW_RATIO;
50 case HapticScale::NONE:
51 case HapticScale::HIGH:
52 case HapticScale::VERY_HIGH:
53 return 1.0f;
54 default:
55 return 0.0f;
56 }
57 }
58
59 } // namespace
60
isValidHapticScale(HapticScale scale)61 bool isValidHapticScale(HapticScale scale) {
62 switch (scale) {
63 case HapticScale::MUTE:
64 case HapticScale::VERY_LOW:
65 case HapticScale::LOW:
66 case HapticScale::NONE:
67 case HapticScale::HIGH:
68 case HapticScale::VERY_HIGH:
69 return true;
70 }
71 return false;
72 }
73
scaleHapticData(float * buffer,size_t length,HapticScale scale)74 void scaleHapticData(float* buffer, size_t length, HapticScale scale) {
75 if (!isValidHapticScale(scale) || scale == HapticScale::NONE) {
76 return;
77 }
78 if (scale == HapticScale::MUTE) {
79 memset(buffer, 0, length * sizeof(float));
80 return;
81 }
82 float gamma = getHapticScaleGamma(scale);
83 float maxAmplitudeRatio = getHapticMaxAmplitudeRatio(scale);
84 for (size_t i = 0; i < length; i++) {
85 float sign = buffer[i] >= 0 ? 1.0 : -1.0;
86 buffer[i] = powf(fabsf(buffer[i] / HAPTIC_MAX_AMPLITUDE_FLOAT), gamma)
87 * maxAmplitudeRatio * HAPTIC_MAX_AMPLITUDE_FLOAT * sign;
88 }
89 }
90
91 } // namespace android::os
92