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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "SkCanvas.h"
9 #include "SkTLazy.h"
10 #include "SkSVGRenderContext.h"
11 #include "SkSVGPoly.h"
12 #include "SkSVGValue.h"
13 
SkSVGPoly(SkSVGTag t)14 SkSVGPoly::SkSVGPoly(SkSVGTag t) : INHERITED(t) {}
15 
setPoints(const SkSVGPointsType & pts)16 void SkSVGPoly::setPoints(const SkSVGPointsType& pts) {
17     fPath.reset();
18     fPath.addPoly(pts.value().begin(),
19                   pts.value().count(),
20                   this->tag() == SkSVGTag::kPolygon); // only polygons are auto-closed
21 }
22 
onSetAttribute(SkSVGAttribute attr,const SkSVGValue & v)23 void SkSVGPoly::onSetAttribute(SkSVGAttribute attr, const SkSVGValue& v) {
24     switch (attr) {
25     case SkSVGAttribute::kPoints:
26         if (const auto* pts = v.as<SkSVGPointsValue>()) {
27             this->setPoints(*pts);
28         }
29         break;
30     default:
31         this->INHERITED::onSetAttribute(attr, v);
32     }
33 }
34 
onDraw(SkCanvas * canvas,const SkSVGLengthContext &,const SkPaint & paint,SkPath::FillType fillType) const35 void SkSVGPoly::onDraw(SkCanvas* canvas, const SkSVGLengthContext&, const SkPaint& paint,
36                        SkPath::FillType fillType) const {
37     // the passed fillType follows inheritance rules and needs to be applied at draw time.
38     fPath.setFillType(fillType);
39     canvas->drawPath(fPath, paint);
40 }
41 
onAsPath(const SkSVGRenderContext & ctx) const42 SkPath SkSVGPoly::onAsPath(const SkSVGRenderContext& ctx) const {
43     SkPath path = fPath;
44 
45     // clip-rule can be inherited and needs to be applied at clip time.
46     path.setFillType(ctx.presentationContext().fInherited.fClipRule.get()->asFillType());
47 
48     this->mapToParent(&path);
49     return path;
50 }
51