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Searched defs:setUniform (Results 1 – 11 of 11) sorted by relevance

/external/deqp/external/openglcts/modules/common/
DglcShaderStructTests.cpp1008 void setUniform(const glw::Functions& gl, deUint32 programID, const char* name, float value) in setUniform() function
1015 void setUniform(const glw::Functions& gl, deUint32 programID, const char* name, int value) in setUniform() function
1022 void setUniform(const glw::Functions& gl, deUint32 programID, const char* name, const float* value,… in setUniform() function
/external/deqp/modules/gles3/functional/
Des3fShaderStructTests.cpp1314 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, float value) in setUniform() function
1321 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, int value) in setUniform() function
1328 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const float* value… in setUniform() function
/external/deqp/modules/gles2/functional/
Des2fShaderStructTests.cpp1310 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, float value) in setUniform() function
1317 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, int value) in setUniform() function
1324 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const float* value… in setUniform() function
/external/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/
DRuntimeShaderBuilder.java20 public RuntimeShaderBuilder setUniform(String name, float val) { in setUniform() method in RuntimeShaderBuilder
/external/skqp/src/sksl/
DSkSLCPPUniformCTypes.cpp108 String UniformCTypeMapper::setUniform(const String& pdman, const String& uniform, in setUniform() function in SkSL::UniformCTypeMapper
/external/skia/src/sksl/
DSkSLCPPUniformCTypes.cpp77 String UniformCTypeMapper::setUniform(const String& pdman, const String& uniform, in setUniform() function in SkSL::UniformCTypeMapper
/external/autotest/client/deps/webgl_mpd/src/resources/
DJ3DIMath.js223 J3DIMatrix4.prototype.setUniform = function(ctx, loc, transpose) method in J3DIMatrix4
/external/skia/modules/particles/src/
DSkParticleEffect.cpp243 bool SkParticleEffect::setUniform(const char* name, const float* val, int count) { in setUniform() function in SkParticleEffect
/external/deqp/external/openglcts/modules/gl/
Dgl3cGPUShader5Tests.cpp241 void Utils::programInfo::setUniform(Utils::_variable_type type, const glw::GLchar* name, const glw:… in setUniform() function in gl3cts::Utils::programInfo
/external/deqp/modules/gles31/functional/
Des31fSeparateShaderTests.cpp1166 void SeparateShaderTest::setUniform (ProgramWrapper& program, in setUniform() function in deqp::gles31::Functional::__anon8142914b0111::SeparateShaderTest
/external/deqp/external/openglcts/modules/gles31/
Des31cExplicitUniformLocationTest.cpp1412 void setUniform(const Uniform& uniform, const CompiledProgram& program) in setUniform() function in glcts::__anon922be9b20111::ExplicitUniformLocationCaseBase