/external/deqp/external/openglcts/modules/common/ |
D | glcShaderStructTests.cpp | 1008 void setUniform(const glw::Functions& gl, deUint32 programID, const char* name, float value) in setUniform() function 1015 void setUniform(const glw::Functions& gl, deUint32 programID, const char* name, int value) in setUniform() function 1022 void setUniform(const glw::Functions& gl, deUint32 programID, const char* name, const float* value,… in setUniform() function
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderStructTests.cpp | 1314 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, float value) in setUniform() function 1321 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, int value) in setUniform() function 1328 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const float* value… in setUniform() function
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderStructTests.cpp | 1310 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, float value) in setUniform() function 1317 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, int value) in setUniform() function 1324 void setUniform (const glw::Functions& gl, deUint32 programID, const char* name, const float* value… in setUniform() function
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/external/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/ |
D | RuntimeShaderBuilder.java | 20 public RuntimeShaderBuilder setUniform(String name, float val) { in setUniform() method in RuntimeShaderBuilder
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/external/skqp/src/sksl/ |
D | SkSLCPPUniformCTypes.cpp | 108 String UniformCTypeMapper::setUniform(const String& pdman, const String& uniform, in setUniform() function in SkSL::UniformCTypeMapper
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/external/skia/src/sksl/ |
D | SkSLCPPUniformCTypes.cpp | 77 String UniformCTypeMapper::setUniform(const String& pdman, const String& uniform, in setUniform() function in SkSL::UniformCTypeMapper
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/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DIMath.js | 223 J3DIMatrix4.prototype.setUniform = function(ctx, loc, transpose) method in J3DIMatrix4
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/external/skia/modules/particles/src/ |
D | SkParticleEffect.cpp | 243 bool SkParticleEffect::setUniform(const char* name, const float* val, int count) { in setUniform() function in SkParticleEffect
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/external/deqp/external/openglcts/modules/gl/ |
D | gl3cGPUShader5Tests.cpp | 241 void Utils::programInfo::setUniform(Utils::_variable_type type, const glw::GLchar* name, const glw:… in setUniform() function in gl3cts::Utils::programInfo
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/external/deqp/modules/gles31/functional/ |
D | es31fSeparateShaderTests.cpp | 1166 void SeparateShaderTest::setUniform (ProgramWrapper& program, in setUniform() function in deqp::gles31::Functional::__anon8142914b0111::SeparateShaderTest
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cExplicitUniformLocationTest.cpp | 1412 void setUniform(const Uniform& uniform, const CompiledProgram& program) in setUniform() function in glcts::__anon922be9b20111::ExplicitUniformLocationCaseBase
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