/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingBuildIndirectTests.cpp | 439 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in prepareBuffer() local 504 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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D | vktRayTracingCaptureReplayTests.cpp | 369 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables() 691 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables() 1059 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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D | vktRayTracingBarycentricCoordinatesTests.cpp | 354 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
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D | vktRayTracingDataSpillTests.cpp | 1654 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local 2392 deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, in createSBTWithShaderRecord() 2456 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
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D | vktRayTracingAccelerationStructuresTests.cpp | 571 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables() 750 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables() 1476 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local 2175 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in iterate() local
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D | vktRayTracingNullASTests.cpp | 421 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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D | vktRayTracingBarrierTests.cpp | 1105 …age stage, StageData& stageData, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, in createRayTracingPipelineData() 1229 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
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D | vktRayTracingCallableShadersTests.cpp | 290 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
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D | vktRayTracingTraceRaysTests.cpp | 357 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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D | vktRayTracingTraversalControlTests.cpp | 284 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
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D | vktRayTracingDirectionTests.cpp | 477 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local
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D | vktRayTracingBuildLargeTests.cpp | 361 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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D | vktRayTracingMemGuaranteeTests.cpp | 533 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local
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D | vktRayTracingWatertightnessTests.cpp | 610 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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D | vktRayTracingBuildTests.cpp | 385 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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D | vktRayTracingPipelineLibraryTests.cpp | 486 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local
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D | vktRayTracingShaderBindingTableTests.cpp | 423 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables()
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D | vktRayTracingComplexControlFlowTests.cpp | 384 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineBindPointTests.cpp | 567 const auto shaderGroupBaseAlignment = rtProperties->getShaderGroupBaseAlignment(); in iterate() local
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/external/mesa3d/include/vulkan/ |
D | vulkan_beta.h | 271 uint32_t shaderGroupBaseAlignment; member
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/external/deqp/external/vulkancts/modules/vulkan/ray_query/ |
D | vktRayQueryTraversalControlTests.cpp | 990 deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in initConfiguration() local
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D | vktRayQueryCullRayFlagsTests.cpp | 1009 deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in initConfiguration() local
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/external/vulkan-headers/include/vulkan/ |
D | vulkan_beta.h | 271 uint32_t shaderGroupBaseAlignment; member
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/external/swiftshader/include/vulkan/ |
D | vulkan_beta.h | 271 uint32_t shaderGroupBaseAlignment; member
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/external/deqp/external/vulkancts/modules/vulkan/binding_model/ |
D | vktBindingDescriptorSetRandomTests.cpp | 1251 deUint32 shaderGroupBaseAlignment = 1; in iterate() local
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