Searched defs:shaderOutputVars (Results 1 – 2 of 2) sorted by relevance
1266 const auto &shaderOutputVars = fragmentShader->getData().getActiveOutputVariables(); in getPixelShaderOutputKey() local
75 size_t GetMaxOutputIndex(const std::vector<PixelShaderOutputVariable> &shaderOutputVars, in GetMaxOutputIndex()90 const std::vector<PixelShaderOutputVariable> &shaderOutputVars, in GetDefaultOutputLayoutFromShader()