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Searched defs:shaderType (Results 1 – 25 of 198) sorted by relevance

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/external/angle/src/libANGLE/
DProgramPipeline.cpp36 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipelineState() local
58 const ShaderType shaderType, in useProgramStage()
98 ShaderType shaderType = GetShaderTypeFromBitfield(angle::Bit<size_t>(singleShaderBit)); in useProgramStages() local
123 for (const ShaderType shaderType : mExecutable->getLinkedShaderStages()) in updateExecutableTextures() local
137 for (const ShaderType shaderType : mExecutable->getLinkedShaderStages()) in getSpecConstUsageBits() local
153 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipeline() local
214 for (const ShaderType shaderType : gl::AllShaderTypes()) in updateLinkedShaderStages() local
270 for (const gl::ShaderType shaderType : kAllGraphicsShaderTypes) in updateShaderStorageBlocks() local
306 for (const gl::ShaderType shaderType : kAllGraphicsShaderTypes) in updateImageBindings() local
393 for (const gl::ShaderType shaderType : kAllGraphicsShaderTypes) in updateLinkedVaryings() local
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DProgramExecutable.cpp279 for (ShaderType shaderType : gl::AllShaderTypes()) in load() local
422 for (ShaderType shaderType : mLinkedGraphicsShaderStages) in load() local
436 for (ShaderType shaderType : mLinkedComputeShaderStages) in load() local
510 for (ShaderType shaderType : gl::AllShaderTypes()) in save() local
603 for (ShaderType shaderType : mLinkedGraphicsShaderStages) in save() local
617 for (ShaderType shaderType : mLinkedComputeShaderStages) in save() local
854 for (ShaderType shaderType : getLinkedShaderStages()) in saveLinkedStateInfo() local
905 for (ShaderType shaderType : kAllGraphicsShaderTypes) in linkMergedVaryings() local
DProgramLinkedResources.cpp36 void SetActive(std::vector<VarT> *list, const std::string &name, ShaderType shaderType, bool active) in SetActive()
123 GLuint GetMaximumShaderUniformVectors(ShaderType shaderType, const Caps &caps) in GetMaximumShaderUniformVectors()
173 std::string GetUniformResourceLimitName(ShaderType shaderType, UniformType uniformType) in GetUniformResourceLimitName()
224 void LogUniformsExceedLimit(ShaderType shaderType, in LogUniformsExceedLimit()
243 ShaderType shaderType, in UniformBlockEncodingVisitor()
304 ShaderType shaderType, in ShaderStorageBlockVisitor()
385 FlattenUniformVisitor(ShaderType shaderType, in FlattenUniformVisitor()
846 for (const ShaderType shaderType : kAllGraphicsShaderTypes) in validateGraphicsUniforms() local
1091 ShaderType shaderType = shader->getType(); in flattenUniformsAndCheckCapsForShader() local
1148 for (const ShaderType shaderType : AllShaderTypes()) in flattenUniformsAndCheckCaps() local
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DProgramPipeline.h62 const Program *getShaderProgram(ShaderType shaderType) const { return mPrograms[shaderType]; } in getShaderProgram()
128 Program *getShaderProgram(ShaderType shaderType) const { return mState.mPrograms[shaderType]; } in getShaderProgram()
/external/angle/src/libANGLE/renderer/vulkan/
DProgramVk.h110 bool isShaderUniformDirty(gl::ShaderType shaderType) const in isShaderUniformDirty()
114 void setShaderUniformDirtyBit(gl::ShaderType shaderType) in setShaderUniformDirtyBit()
121 void clearShaderUniformDirtyBit(gl::ShaderType shaderType) in clearShaderUniformDirtyBit()
131 size_t getDefaultUniformAlignedSize(ContextVk *contextVk, const gl::ShaderType shaderType) const in getDefaultUniformAlignedSize()
145 const gl::ShaderType shaderType, in initGraphicsShaderProgram()
193 const gl::ShaderType shaderType, in initProgram()
DProgramPipelineVk.cpp43 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in fillProgramStateMap() local
77 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in link() local
97 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in link() local
129 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in calcUniformUpdateRequiredSpace() local
173 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in updateUniforms() local
226 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in updateUniforms() local
243 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in dirtyUniforms() local
259 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in setAllDefaultUniformsDirty() local
DProgramVk.cpp178 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
190 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
212 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
225 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
245 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in fillProgramStateMap() local
330 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in generateUniformLayoutMapping() local
369 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in initDefaultUniformLayoutMapping() local
383 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in initDefaultUniformLayoutMapping() local
395 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in resizeUniformBlockMemory() local
431 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in setUniformImpl() local
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DProgramExecutableVk.cpp69 for (gl::ShaderType shaderType : linkedShaderStages) in ValidateTransformedSpirV() local
137 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in initShaders() local
164 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
180 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
195 const gl::ShaderType shaderType, in initProgram()
312 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
347 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
527 const gl::ShaderType shaderType, in addInterfaceBlockDescriptorSetDesc()
552 const gl::ShaderType shaderType, in addAtomicCounterBufferDescriptorSetDesc()
604 for (const gl::ShaderType shaderType : executable.getLinkedShaderStages()) in addImageDescriptorSetDesc() local
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Dvk_caps_utils.cpp633 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
650 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
667 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
769 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
818 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
/external/deqp/framework/opengl/
DgluShaderProgram.cpp40 Shader::Shader (const RenderContext& renderCtx, ShaderType shaderType) in Shader()
50 Shader::Shader (const glw::Functions& gl, ShaderType shaderType) in Shader()
398 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
417 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
442 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
468 ShaderType shaderType = shaderBinary.shaderTypes[shaderTypeNdx]; in init() local
493 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
502 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local
530 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in ~ShaderProgram() local
537 deUint32 getGLShaderType (ShaderType shaderType) in getGLShaderType()
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/external/deqp/modules/gles2/functional/
Des2fShaderApiTests.cpp72 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource()
194 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next()
224 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get()
245 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader()
253 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader()
265 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader()
273 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource()
300 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local
328 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase()
352 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase()
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/external/deqp/modules/gles3/functional/
Des3fShaderApiTests.cpp77 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource()
239 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next()
277 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get()
298 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader()
306 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader()
318 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader()
326 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource()
354 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local
382 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase()
406 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase()
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Des3fShaderCommonFunctionTests.cpp178 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in CommonFunctionCase()
377 …etCommonFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getCommonFuncCaseName()
385 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in AbsCase()
467 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in SignCase()
573 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in RoundEvenCase()
684 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in ModfCase()
750 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsnanCase()
831 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsinfCase()
912 …xt& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool ou… in FloatBitsToUintIntCase()
972 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in FloatBitsToIntCase()
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Des3fShaderPackingFunctionTests.cpp88 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in ShaderPackingFunctionCase()
123 PackSnorm2x16Case (Context& context, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm2x16Case()
227 UnpackSnorm2x16Case (Context& context, glu::ShaderType shaderType) in UnpackSnorm2x16Case()
314 PackUnorm2x16Case (Context& context, glu::ShaderType shaderType, glu::Precision precision) in PackUnorm2x16Case()
418 UnpackUnorm2x16Case (Context& context, glu::ShaderType shaderType) in UnpackUnorm2x16Case()
505 PackHalf2x16Case (Context& context, glu::ShaderType shaderType) in PackHalf2x16Case()
611 UnpackHalf2x16Case (Context& context, glu::ShaderType shaderType) in UnpackHalf2x16Case()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderIntegerFunctionTests.cpp113 inline int getShaderUintBitCount (glu::ShaderType shaderType, glu::Precision precision) in getShaderUintBitCount()
139 static void generateRandomInputData (de::Random& rnd, glu::ShaderType shaderType, glu::DataType dat… in generateRandomInputData()
196 …tIntegerFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getIntegerFuncCaseName()
314 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in IntegerFunctionCase()
335 …IntegerFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec… in IntegerFunctionTestInstance()
433 …UaddCarryCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int n… in UaddCarryCaseInstance()
524 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UaddCarryCase()
543 …UsubBorrowCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int … in UsubBorrowCaseInstance()
632 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UsubBorrowCase()
651 …UmulExtendedCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, in… in UmulExtendedCaseInstance()
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DvktShaderPackingFunctionTests.cpp93 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in ShaderPackingFunctionCase()
113 …ShaderPackingFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec&… in ShaderPackingFunctionTestInstance()
136 …PackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackSnorm2x16CaseInstance()
232 PackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm2x16Case()
254 …UnpackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackSnorm2x16CaseInstance()
337 UnpackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackSnorm2x16Case()
355 …PackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackUnorm2x16CaseInstance()
451 PackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackUnorm2x16Case()
473 …UnpackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackUnorm2x16CaseInstance()
557 UnpackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackUnorm2x16Case()
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/external/deqp/modules/gles31/functional/
Des31fShaderUniformIntegerFunctionTests.cpp68 …ext, const char* description, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in UniformIntegerFunctionCase()
146 static std::string getCaseName (glu::Precision precision, glu::ShaderType shaderType) in getCaseName()
163 …MSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindMSBEdgeCase()
190 …LSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindLSBEdgeCase()
Des31fNegativeShaderFunctionTests.cpp183 void verifyShader (NegativeTestContext& ctx, glu::ShaderType shaderType, std::string shaderSource) in verifyShader()
303 std::string getShaderInitialization (NegativeTestContext& ctx, glu::ShaderType shaderType) in getShaderInitialization()
349 std::string genShaderSourceBitfieldExtract (NegativeTestContext& ctx, glu::ShaderType shaderType, g… in genShaderSourceBitfieldExtract()
446 std::string genShaderSourceBitfieldInsert (NegativeTestContext& ctx, glu::ShaderType shaderType, gl… in genShaderSourceBitfieldInsert()
596 std::string genShaderSourceReverseCountFind (NegativeTestContext& ctx, glu::ShaderType shaderType, … in genShaderSourceReverseCountFind()
703 std::string genShaderSourceAddCarrySubBorrow (NegativeTestContext& ctx, glu::ShaderType shaderType,… in genShaderSourceAddCarrySubBorrow()
958 std::string genShaderSourceMulExtended (NegativeTestContext& ctx, glu::ShaderType shaderType, Shade… in genShaderSourceMulExtended()
1282 std::string genShaderSourceFrexpLdexp (NegativeTestContext& ctx, glu::ShaderType shaderType, Shader… in genShaderSourceFrexpLdexp()
1426 std::string genShaderSourcePackUnpackNorm4x8 (NegativeTestContext& ctx, glu::ShaderType shaderType,… in genShaderSourcePackUnpackNorm4x8()
1616 … genShaderSourceTextureSize_sampler (NegativeTestContext& ctx, glu::ShaderType shaderType, glu::Da… in genShaderSourceTextureSize_sampler()
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Des31fLayoutBindingTests.cpp88 std::string generateVertexShader (ShaderType shaderType, const std::string& shaderUniformDeclaratio… in generateVertexShader()
130 std::string generateFragmentShader (ShaderType shaderType, const std::string& shaderUniformDeclarat… in generateFragmentShader()
188 std::string generateTessControlShader (ShaderType shaderType, const std::string& shaderUniformDecla… in generateTessControlShader()
232 std::string generateTessEvaluationShader (ShaderType shaderType, const std::string& shaderUniformDe… in generateTessEvaluationShader()
357 ShaderType shaderType, in LayoutBindingRenderCase()
740 ShaderType shaderType, in LayoutBindingNegativeCase()
1044 ShaderType shaderType, in SamplerBindingRenderCase()
1241 ShaderType shaderType, in SamplerBindingNegativeCase()
1367 ShaderType shaderType, in ImageBindingRenderCase()
1565 ShaderType shaderType, in ImageBindingNegativeCase()
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/external/angle/src/compiler/translator/
DBuiltInFunctionEmulatorGLSL.cpp18 sh::GLenum shaderType) in InitBuiltInAbsFunctionEmulatorForGLSLWorkarounds()
114 sh::GLenum shaderType, in InitBuiltInFunctionEmulatorForGLSLMissingFunctions()
DValidateVaryingLocations.cpp118 bool ShouldIgnoreVaryingArraySize(TQualifier qualifier, GLenum shaderType) in ShouldIgnoreVaryingArraySize()
179 GLenum shaderType) in ValidateShaderInterfaceAndAssignLocations()
291 ValidateVaryingLocationsTraverser::ValidateVaryingLocationsTraverser(GLenum shaderType) in ValidateVaryingLocationsTraverser()
346 unsigned int CalculateVaryingLocationCount(const TType &varyingType, GLenum shaderType) in CalculateVaryingLocationCount()
359 bool ValidateVaryingLocations(TIntermBlock *root, TDiagnostics *diagnostics, GLenum shaderType) in ValidateVaryingLocations()
/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.cpp194 for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) in FindFlatInterpolationVarying() local
215 UniformEncodingVisitorD3D(gl::ShaderType shaderType, in UniformEncodingVisitorD3D()
356 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in firstNonNullData() local
806 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in updateSamplerMapping() local
983 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1045 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1091 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1112 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1134 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local
1334 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local
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/external/deqp/external/vulkancts/modules/vulkan/ycbcr/
DvktYCbCrConversionTests.cpp195 glu::ShaderType shaderType; member
472 glu::ShaderType shaderType, in evalShader()
1353 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1397 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(shaderTypes.begin(), shaderTypes.end… in buildTests() local
1461 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1495 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes)… in buildTests() local
1549 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1559 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1571 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
1581 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local
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/external/deqp/external/openglcts/modules/common/
DglcShaderMacroTests.cpp50 …torTestCase::ExecutorTestCase(deqp::Context& context, const char* name, glu::ShaderType shaderType, in ExecutorTestCase()
137 glu::ShaderType shaderType = shaderTypes[typeIndex]; in init() local
/external/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.cpp93 gl::ShaderType shaderType, in AddResourceInfoToAllStages()
109 gl::ShaderType shaderType, in AddResourceInfo()
126 gl::ShaderType shaderType, in AddLocationInfo()
164 gl::ShaderType shaderType, in SetXfbInfo()
210 void AssignTransformFeedbackEmulationBindings(gl::ShaderType shaderType, in AssignTransformFeedbackEmulationBindings()
274 gl::ShaderType shaderType, in AssignAttributeLocations()
351 const gl::ShaderType shaderType, in AssignOutputLocations()
401 const gl::ShaderType shaderType, in AssignVaryingLocations()
514 const gl::ShaderType shaderType, in AssignTransformFeedbackQualifiers()
669 const gl::ShaderType shaderType, in AssignUniformBindings()
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