| /external/angle/src/libANGLE/ |
| D | ProgramPipeline.cpp | 36 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipelineState() local 58 const ShaderType shaderType, in useProgramStage() 98 ShaderType shaderType = GetShaderTypeFromBitfield(angle::Bit<size_t>(singleShaderBit)); in useProgramStages() local 123 for (const ShaderType shaderType : mExecutable->getLinkedShaderStages()) in updateExecutableTextures() local 137 for (const ShaderType shaderType : mExecutable->getLinkedShaderStages()) in getSpecConstUsageBits() local 153 for (const ShaderType shaderType : gl::AllShaderTypes()) in ProgramPipeline() local 214 for (const ShaderType shaderType : gl::AllShaderTypes()) in updateLinkedShaderStages() local 270 for (const gl::ShaderType shaderType : kAllGraphicsShaderTypes) in updateShaderStorageBlocks() local 306 for (const gl::ShaderType shaderType : kAllGraphicsShaderTypes) in updateImageBindings() local 393 for (const gl::ShaderType shaderType : kAllGraphicsShaderTypes) in updateLinkedVaryings() local [all …]
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| D | ProgramExecutable.cpp | 279 for (ShaderType shaderType : gl::AllShaderTypes()) in load() local 422 for (ShaderType shaderType : mLinkedGraphicsShaderStages) in load() local 436 for (ShaderType shaderType : mLinkedComputeShaderStages) in load() local 510 for (ShaderType shaderType : gl::AllShaderTypes()) in save() local 603 for (ShaderType shaderType : mLinkedGraphicsShaderStages) in save() local 617 for (ShaderType shaderType : mLinkedComputeShaderStages) in save() local 854 for (ShaderType shaderType : getLinkedShaderStages()) in saveLinkedStateInfo() local 905 for (ShaderType shaderType : kAllGraphicsShaderTypes) in linkMergedVaryings() local
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| D | ProgramLinkedResources.cpp | 36 void SetActive(std::vector<VarT> *list, const std::string &name, ShaderType shaderType, bool active) in SetActive() 123 GLuint GetMaximumShaderUniformVectors(ShaderType shaderType, const Caps &caps) in GetMaximumShaderUniformVectors() 173 std::string GetUniformResourceLimitName(ShaderType shaderType, UniformType uniformType) in GetUniformResourceLimitName() 224 void LogUniformsExceedLimit(ShaderType shaderType, in LogUniformsExceedLimit() 243 ShaderType shaderType, in UniformBlockEncodingVisitor() 304 ShaderType shaderType, in ShaderStorageBlockVisitor() 385 FlattenUniformVisitor(ShaderType shaderType, in FlattenUniformVisitor() 846 for (const ShaderType shaderType : kAllGraphicsShaderTypes) in validateGraphicsUniforms() local 1091 ShaderType shaderType = shader->getType(); in flattenUniformsAndCheckCapsForShader() local 1148 for (const ShaderType shaderType : AllShaderTypes()) in flattenUniformsAndCheckCaps() local [all …]
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| D | ProgramPipeline.h | 62 const Program *getShaderProgram(ShaderType shaderType) const { return mPrograms[shaderType]; } in getShaderProgram() 128 Program *getShaderProgram(ShaderType shaderType) const { return mState.mPrograms[shaderType]; } in getShaderProgram()
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| /external/angle/src/libANGLE/renderer/vulkan/ |
| D | ProgramVk.h | 110 bool isShaderUniformDirty(gl::ShaderType shaderType) const in isShaderUniformDirty() 114 void setShaderUniformDirtyBit(gl::ShaderType shaderType) in setShaderUniformDirtyBit() 121 void clearShaderUniformDirtyBit(gl::ShaderType shaderType) in clearShaderUniformDirtyBit() 131 size_t getDefaultUniformAlignedSize(ContextVk *contextVk, const gl::ShaderType shaderType) const in getDefaultUniformAlignedSize() 145 const gl::ShaderType shaderType, in initGraphicsShaderProgram() 193 const gl::ShaderType shaderType, in initProgram()
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| D | ProgramPipelineVk.cpp | 43 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in fillProgramStateMap() local 77 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in link() local 97 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in link() local 129 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in calcUniformUpdateRequiredSpace() local 173 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in updateUniforms() local 226 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in updateUniforms() local 243 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in dirtyUniforms() local 259 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in setAllDefaultUniformsDirty() local
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| D | ProgramVk.cpp | 178 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 190 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 212 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local 225 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local 245 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in fillProgramStateMap() local 330 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in generateUniformLayoutMapping() local 369 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in initDefaultUniformLayoutMapping() local 383 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in initDefaultUniformLayoutMapping() local 395 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in resizeUniformBlockMemory() local 431 for (const gl::ShaderType shaderType : glExecutable.getLinkedShaderStages()) in setUniformImpl() local [all …]
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| D | ProgramExecutableVk.cpp | 69 for (gl::ShaderType shaderType : linkedShaderStages) in ValidateTransformedSpirV() local 137 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in initShaders() local 164 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 180 for (const gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local 195 const gl::ShaderType shaderType, in initProgram() 312 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 347 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local 527 const gl::ShaderType shaderType, in addInterfaceBlockDescriptorSetDesc() 552 const gl::ShaderType shaderType, in addAtomicCounterBufferDescriptorSetDesc() 604 for (const gl::ShaderType shaderType : executable.getLinkedShaderStages()) in addImageDescriptorSetDesc() local [all …]
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| D | vk_caps_utils.cpp | 633 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local 650 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local 667 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local 769 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local 818 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in ensureCapsInitialized() local
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| /external/deqp/framework/opengl/ |
| D | gluShaderProgram.cpp | 40 Shader::Shader (const RenderContext& renderCtx, ShaderType shaderType) in Shader() 50 Shader::Shader (const glw::Functions& gl, ShaderType shaderType) in Shader() 398 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 417 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 442 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 468 ShaderType shaderType = shaderBinary.shaderTypes[shaderTypeNdx]; in init() local 493 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 502 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in init() local 530 for (int shaderType = 0; shaderType < SHADERTYPE_LAST; shaderType++) in ~ShaderProgram() local 537 deUint32 getGLShaderType (ShaderType shaderType) in getGLShaderType() [all …]
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| /external/deqp/modules/gles2/functional/ |
| D | es2fShaderApiTests.cpp | 72 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource() 194 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next() 224 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get() 245 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader() 253 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader() 265 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader() 273 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource() 300 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local 328 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase() 352 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase() [all …]
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| /external/deqp/modules/gles3/functional/ |
| D | es3fShaderApiTests.cpp | 77 const char* getSimpleShaderSource (const glu::ShaderType shaderType) in getSimpleShaderSource() 239 std::string ConstantShaderGenerator::next (const glu::ShaderType shaderType) in next() 277 …glu::Shader& get (const glu::ShaderType shaderType) { DE_ASSERT(hasShader(shaderType)); return… in get() 298 bool ShaderAllocator::hasShader (const glu::ShaderType shaderType) in hasShader() 306 glu::Shader& ShaderAllocator::createShader (const glu::ShaderType shaderType) in createShader() 318 void ShaderAllocator::deleteShader (const glu::ShaderType shaderType) in deleteShader() 326 void ShaderAllocator::setSource (const glu::ShaderType shaderType) in setSource() 354 const glu::ShaderType shaderType = (glu::ShaderType)shaderTypeInt; in logProgram() local 382 CreateShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CreateShaderCase() 406 …ompileShaderCase (Context& context, const char* name, const char* desc, glu::ShaderType shaderType) in CompileShaderCase() [all …]
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| D | es3fShaderCommonFunctionTests.cpp | 178 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in CommonFunctionCase() 377 …etCommonFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getCommonFuncCaseName() 385 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in AbsCase() 467 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in SignCase() 573 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in RoundEvenCase() 684 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in ModfCase() 750 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsnanCase() 831 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in IsinfCase() 912 …xt& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType, bool ou… in FloatBitsToUintIntCase() 972 …se (Context& context, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in FloatBitsToIntCase() [all …]
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| D | es3fShaderPackingFunctionTests.cpp | 88 …ctionCase (Context& context, const char* name, const char* description, glu::ShaderType shaderType) in ShaderPackingFunctionCase() 123 PackSnorm2x16Case (Context& context, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm2x16Case() 227 UnpackSnorm2x16Case (Context& context, glu::ShaderType shaderType) in UnpackSnorm2x16Case() 314 PackUnorm2x16Case (Context& context, glu::ShaderType shaderType, glu::Precision precision) in PackUnorm2x16Case() 418 UnpackUnorm2x16Case (Context& context, glu::ShaderType shaderType) in UnpackUnorm2x16Case() 505 PackHalf2x16Case (Context& context, glu::ShaderType shaderType) in PackHalf2x16Case() 611 UnpackHalf2x16Case (Context& context, glu::ShaderType shaderType) in UnpackHalf2x16Case()
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| /external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
| D | vktShaderIntegerFunctionTests.cpp | 113 inline int getShaderUintBitCount (glu::ShaderType shaderType, glu::Precision precision) in getShaderUintBitCount() 139 static void generateRandomInputData (de::Random& rnd, glu::ShaderType shaderType, glu::DataType dat… in generateRandomInputData() 196 …tIntegerFuncCaseName (glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in getIntegerFuncCaseName() 314 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in IntegerFunctionCase() 335 …IntegerFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec… in IntegerFunctionTestInstance() 433 …UaddCarryCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int n… in UaddCarryCaseInstance() 524 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UaddCarryCase() 543 …UsubBorrowCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, int … in UsubBorrowCaseInstance() 632 …TestContext& testCtx, glu::DataType baseType, glu::Precision precision, glu::ShaderType shaderType) in UsubBorrowCase() 651 …UmulExtendedCaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, in… in UmulExtendedCaseInstance() [all …]
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| D | vktShaderPackingFunctionTests.cpp | 93 … (tcu::TestContext& testCtx, const char* name, const char* description, glu::ShaderType shaderType) in ShaderPackingFunctionCase() 113 …ShaderPackingFunctionTestInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec&… in ShaderPackingFunctionTestInstance() 136 …PackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackSnorm2x16CaseInstance() 232 PackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackSnorm2x16Case() 254 …UnpackSnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackSnorm2x16CaseInstance() 337 UnpackSnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackSnorm2x16Case() 355 …PackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec, g… in PackUnorm2x16CaseInstance() 451 PackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType, glu::Precision precision) in PackUnorm2x16Case() 473 …UnpackUnorm2x16CaseInstance (Context& context, glu::ShaderType shaderType, const ShaderSpec& spec,… in UnpackUnorm2x16CaseInstance() 557 UnpackUnorm2x16Case (tcu::TestContext& testCtx, glu::ShaderType shaderType) in UnpackUnorm2x16Case() [all …]
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| /external/deqp/modules/gles31/functional/ |
| D | es31fShaderUniformIntegerFunctionTests.cpp | 68 …ext, const char* description, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in UniformIntegerFunctionCase() 146 static std::string getCaseName (glu::Precision precision, glu::ShaderType shaderType) in getCaseName() 163 …MSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindMSBEdgeCase() 190 …LSBEdgeCase(Context& context, int inputValue, glu::Precision precision, glu::ShaderType shaderType) in FindLSBEdgeCase()
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| D | es31fNegativeShaderFunctionTests.cpp | 183 void verifyShader (NegativeTestContext& ctx, glu::ShaderType shaderType, std::string shaderSource) in verifyShader() 303 std::string getShaderInitialization (NegativeTestContext& ctx, glu::ShaderType shaderType) in getShaderInitialization() 349 std::string genShaderSourceBitfieldExtract (NegativeTestContext& ctx, glu::ShaderType shaderType, g… in genShaderSourceBitfieldExtract() 446 std::string genShaderSourceBitfieldInsert (NegativeTestContext& ctx, glu::ShaderType shaderType, gl… in genShaderSourceBitfieldInsert() 596 std::string genShaderSourceReverseCountFind (NegativeTestContext& ctx, glu::ShaderType shaderType, … in genShaderSourceReverseCountFind() 703 std::string genShaderSourceAddCarrySubBorrow (NegativeTestContext& ctx, glu::ShaderType shaderType,… in genShaderSourceAddCarrySubBorrow() 958 std::string genShaderSourceMulExtended (NegativeTestContext& ctx, glu::ShaderType shaderType, Shade… in genShaderSourceMulExtended() 1282 std::string genShaderSourceFrexpLdexp (NegativeTestContext& ctx, glu::ShaderType shaderType, Shader… in genShaderSourceFrexpLdexp() 1426 std::string genShaderSourcePackUnpackNorm4x8 (NegativeTestContext& ctx, glu::ShaderType shaderType,… in genShaderSourcePackUnpackNorm4x8() 1616 … genShaderSourceTextureSize_sampler (NegativeTestContext& ctx, glu::ShaderType shaderType, glu::Da… in genShaderSourceTextureSize_sampler() [all …]
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| D | es31fLayoutBindingTests.cpp | 88 std::string generateVertexShader (ShaderType shaderType, const std::string& shaderUniformDeclaratio… in generateVertexShader() 130 std::string generateFragmentShader (ShaderType shaderType, const std::string& shaderUniformDeclarat… in generateFragmentShader() 188 std::string generateTessControlShader (ShaderType shaderType, const std::string& shaderUniformDecla… in generateTessControlShader() 232 std::string generateTessEvaluationShader (ShaderType shaderType, const std::string& shaderUniformDe… in generateTessEvaluationShader() 357 ShaderType shaderType, in LayoutBindingRenderCase() 740 ShaderType shaderType, in LayoutBindingNegativeCase() 1044 ShaderType shaderType, in SamplerBindingRenderCase() 1241 ShaderType shaderType, in SamplerBindingNegativeCase() 1367 ShaderType shaderType, in ImageBindingRenderCase() 1565 ShaderType shaderType, in ImageBindingNegativeCase() [all …]
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| /external/angle/src/compiler/translator/ |
| D | BuiltInFunctionEmulatorGLSL.cpp | 18 sh::GLenum shaderType) in InitBuiltInAbsFunctionEmulatorForGLSLWorkarounds() 114 sh::GLenum shaderType, in InitBuiltInFunctionEmulatorForGLSLMissingFunctions()
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| D | ValidateVaryingLocations.cpp | 118 bool ShouldIgnoreVaryingArraySize(TQualifier qualifier, GLenum shaderType) in ShouldIgnoreVaryingArraySize() 179 GLenum shaderType) in ValidateShaderInterfaceAndAssignLocations() 291 ValidateVaryingLocationsTraverser::ValidateVaryingLocationsTraverser(GLenum shaderType) in ValidateVaryingLocationsTraverser() 346 unsigned int CalculateVaryingLocationCount(const TType &varyingType, GLenum shaderType) in CalculateVaryingLocationCount() 359 bool ValidateVaryingLocations(TIntermBlock *root, TDiagnostics *diagnostics, GLenum shaderType) in ValidateVaryingLocations()
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| /external/angle/src/libANGLE/renderer/d3d/ |
| D | ProgramD3D.cpp | 194 for (gl::ShaderType shaderType : gl::kAllGraphicsShaderTypes) in FindFlatInterpolationVarying() local 215 UniformEncodingVisitorD3D(gl::ShaderType shaderType, in UniformEncodingVisitorD3D() 356 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in firstNonNullData() local 806 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in updateSamplerMapping() local 983 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1045 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1091 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1112 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1134 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in load() local 1334 for (gl::ShaderType shaderType : gl::AllShaderTypes()) in save() local [all …]
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| /external/deqp/external/vulkancts/modules/vulkan/ycbcr/ |
| D | vktYCbCrConversionTests.cpp | 195 glu::ShaderType shaderType; member 472 glu::ShaderType shaderType, in evalShader() 1353 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1397 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(shaderTypes.begin(), shaderTypes.end… in buildTests() local 1461 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1495 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes)… in buildTests() local 1549 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1559 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1571 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local 1581 …const glu::ShaderType shaderType(rng.choose<glu::ShaderType>(begin(shaderTypes), end(shaderTypes… in buildTests() local [all …]
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| /external/deqp/external/openglcts/modules/common/ |
| D | glcShaderMacroTests.cpp | 50 …torTestCase::ExecutorTestCase(deqp::Context& context, const char* name, glu::ShaderType shaderType, in ExecutorTestCase() 137 glu::ShaderType shaderType = shaderTypes[typeIndex]; in init() local
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| /external/angle/src/libANGLE/renderer/ |
| D | glslang_wrapper_utils.cpp | 93 gl::ShaderType shaderType, in AddResourceInfoToAllStages() 109 gl::ShaderType shaderType, in AddResourceInfo() 126 gl::ShaderType shaderType, in AddLocationInfo() 164 gl::ShaderType shaderType, in SetXfbInfo() 210 void AssignTransformFeedbackEmulationBindings(gl::ShaderType shaderType, in AssignTransformFeedbackEmulationBindings() 274 gl::ShaderType shaderType, in AssignAttributeLocations() 351 const gl::ShaderType shaderType, in AssignOutputLocations() 401 const gl::ShaderType shaderType, in AssignVaryingLocations() 514 const gl::ShaderType shaderType, in AssignTransformFeedbackQualifiers() 669 const gl::ShaderType shaderType, in AssignUniformBindings() [all …]
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