Home
last modified time | relevance | path

Searched defs:shortCircuit (Results 1 – 6 of 6) sorted by relevance

/external/angle/third_party/vulkan-deps/glslang/src/glslang/MachineIndependent/preprocessor/
DPp.cpp417 int TPpContext::eval(int token, int precedence, bool shortCircuit, int& res, bool& err, TPpToken* p… in eval()
536 int TPpContext::evalToToken(int token, bool shortCircuit, int& res, bool& err, TPpToken* ppToken) in evalToToken()
/external/deqp-deps/glslang/glslang/MachineIndependent/preprocessor/
DPp.cpp417 int TPpContext::eval(int token, int precedence, bool shortCircuit, int& res, bool& err, TPpToken* p… in eval()
536 int TPpContext::evalToToken(int token, bool shortCircuit, int& res, bool& err, TPpToken* ppToken) in evalToToken()
/external/swiftshader/third_party/subzero/src/
DIceCfgNode.cpp1449 CfgNode *CfgNode::shortCircuit() { in shortCircuit() function in Ice::CfgNode
/external/skia/src/sksl/codegen/
DSkSLVMCodeGenerator.cpp494 ScopedCondition shortCircuit(this, lVal); in writeBinaryExpression() local
502 ScopedCondition shortCircuit(this, ~lVal); in writeBinaryExpression() local
/external/deqp-deps/glslang/glslang/Include/
Dintermediate.h1692 …bool shortCircuit; // normally all if-then-else and all GLSL ?: short-circuit, but HLSL ?: does not variable
/external/angle/third_party/vulkan-deps/glslang/src/glslang/Include/
Dintermediate.h1715 …bool shortCircuit; // normally all if-then-else and all GLSL ?: short-circuit, but HLSL ?: does not variable