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Searched defs:should_round (Results 1 – 4 of 4) sorted by relevance

/external/libgav1/libgav1/src/dsp/
Dinverse_transform.cc396 void DctDcOnly_C(void* dest, int8_t range, bool should_round, int row_shift, in DctDcOnly_C()
486 void Adst4DcOnly_C(void* dest, int8_t range, bool should_round, int row_shift, in Adst4DcOnly_C()
599 void Adst8DcOnly_C(void* dest, int8_t range, bool should_round, int row_shift, in Adst8DcOnly_C()
698 void Adst16DcOnly_C(void* dest, int8_t range, bool should_round, int row_shift, in Adst16DcOnly_C()
875 void Identity4DcOnly_C(void* dest, int8_t /*range*/, bool should_round, in Identity4DcOnly_C()
924 void Identity8DcOnly_C(void* dest, int8_t /*range*/, bool should_round, in Identity8DcOnly_C()
986 void Identity16DcOnly_C(void* dest, int8_t /*range*/, bool should_round, in Identity16DcOnly_C()
1035 void Identity32DcOnly_C(void* dest, int8_t /*range*/, bool should_round, in Identity32DcOnly_C()
1136 const bool should_round = std::abs(tx_width_log2 - tx_height_log2) == 1; in TransformLoop_C() local
/external/libgav1/libgav1/src/dsp/arm/
Dinverse_transform_10bit_neon.cc193 bool should_round, int row_shift) { in DctDcOnly()
992 bool should_round, int row_shift) { in Adst4DcOnly()
1136 bool should_round, int row_shift) { in Adst8DcOnly()
1430 bool should_round, int row_shift) { in Adst16DcOnly()
1498 bool should_round, int tx_height) { in Identity4DcOnly()
1694 bool should_round, int row_shift) { in Identity8DcOnly()
1733 bool should_round, int shift) { in Identity16DcOnly()
1889 const bool should_round = (tx_height == 8); in Dct4TransformLoopRow_NEON() local
1942 const bool should_round = kShouldRound[tx_size]; in Dct8TransformLoopRow_NEON() local
1994 const bool should_round = kShouldRound[tx_size]; in Dct16TransformLoopRow_NEON() local
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Dinverse_transform_neon.cc447 bool should_round, int row_shift) { in DctDcOnly()
1230 bool should_round, int row_shift) { in Adst4DcOnly()
1381 bool should_round, int row_shift) { in Adst8DcOnly()
1700 bool should_round, int row_shift) { in Adst16DcOnly()
1786 bool should_round, int tx_height) { in Identity4DcOnly()
1968 bool should_round, int row_shift) { in Identity8DcOnly()
2005 bool should_round, int shift) { in Identity16DcOnly()
2340 const bool should_round = (tx_height == 8); in Dct4TransformLoopRow_NEON() local
2406 const bool should_round = kShouldRound[tx_size]; in Dct8TransformLoopRow_NEON() local
2472 const bool should_round = kShouldRound[tx_size]; in Dct16TransformLoopRow_NEON() local
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/external/libgav1/libgav1/src/dsp/x86/
Dinverse_transform_sse4.cc223 bool should_round, int row_shift) { in DctDcOnly()
1035 bool should_round, int row_shift) { in Adst4DcOnly()
1190 bool should_round, int row_shift) { in Adst8DcOnly()
1515 bool should_round, int row_shift) { in Adst16DcOnly()
1615 bool should_round, int tx_height) { in Identity4DcOnly()
1768 bool should_round, int row_shift) { in Identity8DcOnly()
1861 bool should_round, int shift) { in Identity16DcOnly()
2234 const bool should_round = (tx_height == 8); in Dct4TransformLoopRow_SSE4_1() local
2298 const bool should_round = kShouldRound[tx_size]; in Dct8TransformLoopRow_SSE4_1() local
2360 const bool should_round = kShouldRound[tx_size]; in Dct16TransformLoopRow_SSE4_1() local
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