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1 /*
2  * Copyright 2015 Advanced Micro Devices, Inc.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19  * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24 
25 #include "ac_debug.h"
26 #include "ac_rtld.h"
27 #include "driver_ddebug/dd_util.h"
28 #include "si_compute.h"
29 #include "si_pipe.h"
30 #include "sid.h"
31 #include "sid_tables.h"
32 #include "tgsi/tgsi_from_mesa.h"
33 #include "util/u_dump.h"
34 #include "util/u_log.h"
35 #include "util/u_memory.h"
36 #include "util/u_string.h"
37 
38 static void si_dump_bo_list(struct si_context *sctx, const struct radeon_saved_cs *saved, FILE *f);
39 
40 DEBUG_GET_ONCE_OPTION(replace_shaders, "RADEON_REPLACE_SHADERS", NULL)
41 
42 /**
43  * Store a linearized copy of all chunks of \p cs together with the buffer
44  * list in \p saved.
45  */
si_save_cs(struct radeon_winsys * ws,struct radeon_cmdbuf * cs,struct radeon_saved_cs * saved,bool get_buffer_list)46 void si_save_cs(struct radeon_winsys *ws, struct radeon_cmdbuf *cs, struct radeon_saved_cs *saved,
47                 bool get_buffer_list)
48 {
49    uint32_t *buf;
50    unsigned i;
51 
52    /* Save the IB chunks. */
53    saved->num_dw = cs->prev_dw + cs->current.cdw;
54    saved->ib = MALLOC(4 * saved->num_dw);
55    if (!saved->ib)
56       goto oom;
57 
58    buf = saved->ib;
59    for (i = 0; i < cs->num_prev; ++i) {
60       memcpy(buf, cs->prev[i].buf, cs->prev[i].cdw * 4);
61       buf += cs->prev[i].cdw;
62    }
63    memcpy(buf, cs->current.buf, cs->current.cdw * 4);
64 
65    if (!get_buffer_list)
66       return;
67 
68    /* Save the buffer list. */
69    saved->bo_count = ws->cs_get_buffer_list(cs, NULL);
70    saved->bo_list = CALLOC(saved->bo_count, sizeof(saved->bo_list[0]));
71    if (!saved->bo_list) {
72       FREE(saved->ib);
73       goto oom;
74    }
75    ws->cs_get_buffer_list(cs, saved->bo_list);
76 
77    return;
78 
79 oom:
80    fprintf(stderr, "%s: out of memory\n", __func__);
81    memset(saved, 0, sizeof(*saved));
82 }
83 
si_clear_saved_cs(struct radeon_saved_cs * saved)84 void si_clear_saved_cs(struct radeon_saved_cs *saved)
85 {
86    FREE(saved->ib);
87    FREE(saved->bo_list);
88 
89    memset(saved, 0, sizeof(*saved));
90 }
91 
si_destroy_saved_cs(struct si_saved_cs * scs)92 void si_destroy_saved_cs(struct si_saved_cs *scs)
93 {
94    si_clear_saved_cs(&scs->gfx);
95    si_resource_reference(&scs->trace_buf, NULL);
96    free(scs);
97 }
98 
si_dump_shader(struct si_screen * sscreen,struct si_shader * shader,FILE * f)99 static void si_dump_shader(struct si_screen *sscreen, struct si_shader *shader, FILE *f)
100 {
101    if (shader->shader_log)
102       fwrite(shader->shader_log, shader->shader_log_size, 1, f);
103    else
104       si_shader_dump(sscreen, shader, NULL, f, false);
105 
106    if (shader->bo && sscreen->options.dump_shader_binary) {
107       unsigned size = shader->bo->b.b.width0;
108       fprintf(f, "BO: VA=%" PRIx64 " Size=%u\n", shader->bo->gpu_address, size);
109 
110       const char *mapped = sscreen->ws->buffer_map(
111          shader->bo->buf, NULL,
112          PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_READ | RADEON_MAP_TEMPORARY);
113 
114       for (unsigned i = 0; i < size; i += 4) {
115          fprintf(f, " %4x: %08x\n", i, *(uint32_t *)(mapped + i));
116       }
117 
118       sscreen->ws->buffer_unmap(shader->bo->buf);
119 
120       fprintf(f, "\n");
121    }
122 }
123 
124 struct si_log_chunk_shader {
125    /* The shader destroy code assumes a current context for unlinking of
126     * PM4 packets etc.
127     *
128     * While we should be able to destroy shaders without a context, doing
129     * so would happen only very rarely and be therefore likely to fail
130     * just when you're trying to debug something. Let's just remember the
131     * current context in the chunk.
132     */
133    struct si_context *ctx;
134    struct si_shader *shader;
135 
136    /* For keep-alive reference counts */
137    struct si_shader_selector *sel;
138    struct si_compute *program;
139 };
140 
si_log_chunk_shader_destroy(void * data)141 static void si_log_chunk_shader_destroy(void *data)
142 {
143    struct si_log_chunk_shader *chunk = data;
144    si_shader_selector_reference(chunk->ctx, &chunk->sel, NULL);
145    si_compute_reference(&chunk->program, NULL);
146    FREE(chunk);
147 }
148 
si_log_chunk_shader_print(void * data,FILE * f)149 static void si_log_chunk_shader_print(void *data, FILE *f)
150 {
151    struct si_log_chunk_shader *chunk = data;
152    struct si_screen *sscreen = chunk->ctx->screen;
153    si_dump_shader(sscreen, chunk->shader, f);
154 }
155 
156 static struct u_log_chunk_type si_log_chunk_type_shader = {
157    .destroy = si_log_chunk_shader_destroy,
158    .print = si_log_chunk_shader_print,
159 };
160 
si_dump_gfx_shader(struct si_context * ctx,const struct si_shader_ctx_state * state,struct u_log_context * log)161 static void si_dump_gfx_shader(struct si_context *ctx, const struct si_shader_ctx_state *state,
162                                struct u_log_context *log)
163 {
164    struct si_shader *current = state->current;
165 
166    if (!state->cso || !current)
167       return;
168 
169    struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
170    chunk->ctx = ctx;
171    chunk->shader = current;
172    si_shader_selector_reference(ctx, &chunk->sel, current->selector);
173    u_log_chunk(log, &si_log_chunk_type_shader, chunk);
174 }
175 
si_dump_compute_shader(struct si_context * ctx,struct u_log_context * log)176 static void si_dump_compute_shader(struct si_context *ctx, struct u_log_context *log)
177 {
178    const struct si_cs_shader_state *state = &ctx->cs_shader_state;
179 
180    if (!state->program)
181       return;
182 
183    struct si_log_chunk_shader *chunk = CALLOC_STRUCT(si_log_chunk_shader);
184    chunk->ctx = ctx;
185    chunk->shader = &state->program->shader;
186    si_compute_reference(&chunk->program, state->program);
187    u_log_chunk(log, &si_log_chunk_type_shader, chunk);
188 }
189 
190 /**
191  * Shader compiles can be overridden with arbitrary ELF objects by setting
192  * the environment variable RADEON_REPLACE_SHADERS=num1:filename1[;num2:filename2]
193  *
194  * TODO: key this off some hash
195  */
si_replace_shader(unsigned num,struct si_shader_binary * binary)196 bool si_replace_shader(unsigned num, struct si_shader_binary *binary)
197 {
198    const char *p = debug_get_option_replace_shaders();
199    const char *semicolon;
200    char *copy = NULL;
201    FILE *f;
202    long filesize, nread;
203    bool replaced = false;
204 
205    if (!p)
206       return false;
207 
208    while (*p) {
209       unsigned long i;
210       char *endp;
211       i = strtoul(p, &endp, 0);
212 
213       p = endp;
214       if (*p != ':') {
215          fprintf(stderr, "RADEON_REPLACE_SHADERS formatted badly.\n");
216          exit(1);
217       }
218       ++p;
219 
220       if (i == num)
221          break;
222 
223       p = strchr(p, ';');
224       if (!p)
225          return false;
226       ++p;
227    }
228    if (!*p)
229       return false;
230 
231    semicolon = strchr(p, ';');
232    if (semicolon) {
233       p = copy = strndup(p, semicolon - p);
234       if (!copy) {
235          fprintf(stderr, "out of memory\n");
236          return false;
237       }
238    }
239 
240    fprintf(stderr, "radeonsi: replace shader %u by %s\n", num, p);
241 
242    f = fopen(p, "r");
243    if (!f) {
244       perror("radeonsi: failed to open file");
245       goto out_free;
246    }
247 
248    if (fseek(f, 0, SEEK_END) != 0)
249       goto file_error;
250 
251    filesize = ftell(f);
252    if (filesize < 0)
253       goto file_error;
254 
255    if (fseek(f, 0, SEEK_SET) != 0)
256       goto file_error;
257 
258    binary->elf_buffer = MALLOC(filesize);
259    if (!binary->elf_buffer) {
260       fprintf(stderr, "out of memory\n");
261       goto out_close;
262    }
263 
264    nread = fread((void *)binary->elf_buffer, 1, filesize, f);
265    if (nread != filesize) {
266       FREE((void *)binary->elf_buffer);
267       binary->elf_buffer = NULL;
268       goto file_error;
269    }
270 
271    binary->elf_size = nread;
272    replaced = true;
273 
274 out_close:
275    fclose(f);
276 out_free:
277    free(copy);
278    return replaced;
279 
280 file_error:
281    perror("radeonsi: reading shader");
282    goto out_close;
283 }
284 
285 /* Parsed IBs are difficult to read without colors. Use "less -R file" to
286  * read them, or use "aha -b -f file" to convert them to html.
287  */
288 #define COLOR_RESET  "\033[0m"
289 #define COLOR_RED    "\033[31m"
290 #define COLOR_GREEN  "\033[1;32m"
291 #define COLOR_YELLOW "\033[1;33m"
292 #define COLOR_CYAN   "\033[1;36m"
293 
si_dump_mmapped_reg(struct si_context * sctx,FILE * f,unsigned offset)294 static void si_dump_mmapped_reg(struct si_context *sctx, FILE *f, unsigned offset)
295 {
296    struct radeon_winsys *ws = sctx->ws;
297    uint32_t value;
298 
299    if (ws->read_registers(ws, offset, 1, &value))
300       ac_dump_reg(f, sctx->chip_class, offset, value, ~0);
301 }
302 
si_dump_debug_registers(struct si_context * sctx,FILE * f)303 static void si_dump_debug_registers(struct si_context *sctx, FILE *f)
304 {
305    if (!sctx->screen->info.has_read_registers_query)
306       return;
307 
308    fprintf(f, "Memory-mapped registers:\n");
309    si_dump_mmapped_reg(sctx, f, R_008010_GRBM_STATUS);
310 
311    /* No other registers can be read on DRM < 3.1.0. */
312    if (!sctx->screen->info.is_amdgpu || sctx->screen->info.drm_minor < 1) {
313       fprintf(f, "\n");
314       return;
315    }
316 
317    si_dump_mmapped_reg(sctx, f, R_008008_GRBM_STATUS2);
318    si_dump_mmapped_reg(sctx, f, R_008014_GRBM_STATUS_SE0);
319    si_dump_mmapped_reg(sctx, f, R_008018_GRBM_STATUS_SE1);
320    si_dump_mmapped_reg(sctx, f, R_008038_GRBM_STATUS_SE2);
321    si_dump_mmapped_reg(sctx, f, R_00803C_GRBM_STATUS_SE3);
322    si_dump_mmapped_reg(sctx, f, R_00D034_SDMA0_STATUS_REG);
323    si_dump_mmapped_reg(sctx, f, R_00D834_SDMA1_STATUS_REG);
324    if (sctx->chip_class <= GFX8) {
325       si_dump_mmapped_reg(sctx, f, R_000E50_SRBM_STATUS);
326       si_dump_mmapped_reg(sctx, f, R_000E4C_SRBM_STATUS2);
327       si_dump_mmapped_reg(sctx, f, R_000E54_SRBM_STATUS3);
328    }
329    si_dump_mmapped_reg(sctx, f, R_008680_CP_STAT);
330    si_dump_mmapped_reg(sctx, f, R_008674_CP_STALLED_STAT1);
331    si_dump_mmapped_reg(sctx, f, R_008678_CP_STALLED_STAT2);
332    si_dump_mmapped_reg(sctx, f, R_008670_CP_STALLED_STAT3);
333    si_dump_mmapped_reg(sctx, f, R_008210_CP_CPC_STATUS);
334    si_dump_mmapped_reg(sctx, f, R_008214_CP_CPC_BUSY_STAT);
335    si_dump_mmapped_reg(sctx, f, R_008218_CP_CPC_STALLED_STAT1);
336    si_dump_mmapped_reg(sctx, f, R_00821C_CP_CPF_STATUS);
337    si_dump_mmapped_reg(sctx, f, R_008220_CP_CPF_BUSY_STAT);
338    si_dump_mmapped_reg(sctx, f, R_008224_CP_CPF_STALLED_STAT1);
339    fprintf(f, "\n");
340 }
341 
342 struct si_log_chunk_cs {
343    struct si_context *ctx;
344    struct si_saved_cs *cs;
345    bool dump_bo_list;
346    unsigned gfx_begin, gfx_end;
347    unsigned compute_begin, compute_end;
348 };
349 
si_log_chunk_type_cs_destroy(void * data)350 static void si_log_chunk_type_cs_destroy(void *data)
351 {
352    struct si_log_chunk_cs *chunk = data;
353    si_saved_cs_reference(&chunk->cs, NULL);
354    free(chunk);
355 }
356 
si_parse_current_ib(FILE * f,struct radeon_cmdbuf * cs,unsigned begin,unsigned end,int * last_trace_id,unsigned trace_id_count,const char * name,enum chip_class chip_class)357 static void si_parse_current_ib(FILE *f, struct radeon_cmdbuf *cs, unsigned begin, unsigned end,
358                                 int *last_trace_id, unsigned trace_id_count, const char *name,
359                                 enum chip_class chip_class)
360 {
361    unsigned orig_end = end;
362 
363    assert(begin <= end);
364 
365    fprintf(f, "------------------ %s begin (dw = %u) ------------------\n", name, begin);
366 
367    for (unsigned prev_idx = 0; prev_idx < cs->num_prev; ++prev_idx) {
368       struct radeon_cmdbuf_chunk *chunk = &cs->prev[prev_idx];
369 
370       if (begin < chunk->cdw) {
371          ac_parse_ib_chunk(f, chunk->buf + begin, MIN2(end, chunk->cdw) - begin, last_trace_id,
372                            trace_id_count, chip_class, NULL, NULL);
373       }
374 
375       if (end <= chunk->cdw)
376          return;
377 
378       if (begin < chunk->cdw)
379          fprintf(f, "\n---------- Next %s Chunk ----------\n\n", name);
380 
381       begin -= MIN2(begin, chunk->cdw);
382       end -= chunk->cdw;
383    }
384 
385    assert(end <= cs->current.cdw);
386 
387    ac_parse_ib_chunk(f, cs->current.buf + begin, end - begin, last_trace_id, trace_id_count,
388                      chip_class, NULL, NULL);
389 
390    fprintf(f, "------------------- %s end (dw = %u) -------------------\n\n", name, orig_end);
391 }
392 
si_log_chunk_type_cs_print(void * data,FILE * f)393 static void si_log_chunk_type_cs_print(void *data, FILE *f)
394 {
395    struct si_log_chunk_cs *chunk = data;
396    struct si_context *ctx = chunk->ctx;
397    struct si_saved_cs *scs = chunk->cs;
398    int last_trace_id = -1;
399    int last_compute_trace_id = -1;
400 
401    /* We are expecting that the ddebug pipe has already
402     * waited for the context, so this buffer should be idle.
403     * If the GPU is hung, there is no point in waiting for it.
404     */
405    uint32_t *map = ctx->ws->buffer_map(scs->trace_buf->buf, NULL,
406                                        PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_READ);
407    if (map) {
408       last_trace_id = map[0];
409       last_compute_trace_id = map[1];
410    }
411 
412    if (chunk->gfx_end != chunk->gfx_begin) {
413       if (chunk->gfx_begin == 0) {
414          if (ctx->cs_preamble_state)
415             ac_parse_ib(f, ctx->cs_preamble_state->pm4, ctx->cs_preamble_state->ndw, NULL, 0,
416                         "IB2: Init config", ctx->chip_class, NULL, NULL);
417 
418          if (ctx->cs_preamble_gs_rings)
419             ac_parse_ib(f, ctx->cs_preamble_gs_rings->pm4, ctx->cs_preamble_gs_rings->ndw, NULL, 0,
420                         "IB2: Init GS rings", ctx->chip_class, NULL, NULL);
421       }
422 
423       if (scs->flushed) {
424          ac_parse_ib(f, scs->gfx.ib + chunk->gfx_begin, chunk->gfx_end - chunk->gfx_begin,
425                      &last_trace_id, map ? 1 : 0, "IB", ctx->chip_class, NULL, NULL);
426       } else {
427          si_parse_current_ib(f, ctx->gfx_cs, chunk->gfx_begin, chunk->gfx_end, &last_trace_id,
428                              map ? 1 : 0, "IB", ctx->chip_class);
429       }
430    }
431 
432    if (chunk->compute_end != chunk->compute_begin) {
433       assert(ctx->prim_discard_compute_cs);
434 
435       if (scs->flushed) {
436          ac_parse_ib(f, scs->compute.ib + chunk->compute_begin,
437                      chunk->compute_end - chunk->compute_begin, &last_compute_trace_id, map ? 1 : 0,
438                      "Compute IB", ctx->chip_class, NULL, NULL);
439       } else {
440          si_parse_current_ib(f, ctx->prim_discard_compute_cs, chunk->compute_begin,
441                              chunk->compute_end, &last_compute_trace_id, map ? 1 : 0, "Compute IB",
442                              ctx->chip_class);
443       }
444    }
445 
446    if (chunk->dump_bo_list) {
447       fprintf(f, "Flushing. Time: ");
448       util_dump_ns(f, scs->time_flush);
449       fprintf(f, "\n\n");
450       si_dump_bo_list(ctx, &scs->gfx, f);
451    }
452 }
453 
454 static const struct u_log_chunk_type si_log_chunk_type_cs = {
455    .destroy = si_log_chunk_type_cs_destroy,
456    .print = si_log_chunk_type_cs_print,
457 };
458 
si_log_cs(struct si_context * ctx,struct u_log_context * log,bool dump_bo_list)459 static void si_log_cs(struct si_context *ctx, struct u_log_context *log, bool dump_bo_list)
460 {
461    assert(ctx->current_saved_cs);
462 
463    struct si_saved_cs *scs = ctx->current_saved_cs;
464    unsigned gfx_cur = ctx->gfx_cs->prev_dw + ctx->gfx_cs->current.cdw;
465    unsigned compute_cur = 0;
466 
467    if (ctx->prim_discard_compute_cs)
468       compute_cur =
469          ctx->prim_discard_compute_cs->prev_dw + ctx->prim_discard_compute_cs->current.cdw;
470 
471    if (!dump_bo_list && gfx_cur == scs->gfx_last_dw && compute_cur == scs->compute_last_dw)
472       return;
473 
474    struct si_log_chunk_cs *chunk = calloc(1, sizeof(*chunk));
475 
476    chunk->ctx = ctx;
477    si_saved_cs_reference(&chunk->cs, scs);
478    chunk->dump_bo_list = dump_bo_list;
479 
480    chunk->gfx_begin = scs->gfx_last_dw;
481    chunk->gfx_end = gfx_cur;
482    scs->gfx_last_dw = gfx_cur;
483 
484    chunk->compute_begin = scs->compute_last_dw;
485    chunk->compute_end = compute_cur;
486    scs->compute_last_dw = compute_cur;
487 
488    u_log_chunk(log, &si_log_chunk_type_cs, chunk);
489 }
490 
si_auto_log_cs(void * data,struct u_log_context * log)491 void si_auto_log_cs(void *data, struct u_log_context *log)
492 {
493    struct si_context *ctx = (struct si_context *)data;
494    si_log_cs(ctx, log, false);
495 }
496 
si_log_hw_flush(struct si_context * sctx)497 void si_log_hw_flush(struct si_context *sctx)
498 {
499    if (!sctx->log)
500       return;
501 
502    si_log_cs(sctx, sctx->log, true);
503 
504    if (&sctx->b == sctx->screen->aux_context) {
505       /* The aux context isn't captured by the ddebug wrapper,
506        * so we dump it on a flush-by-flush basis here.
507        */
508       FILE *f = dd_get_debug_file(false);
509       if (!f) {
510          fprintf(stderr, "radeonsi: error opening aux context dump file.\n");
511       } else {
512          dd_write_header(f, &sctx->screen->b, 0);
513 
514          fprintf(f, "Aux context dump:\n\n");
515          u_log_new_page_print(sctx->log, f);
516 
517          fclose(f);
518       }
519    }
520 }
521 
priority_to_string(enum radeon_bo_priority priority)522 static const char *priority_to_string(enum radeon_bo_priority priority)
523 {
524 #define ITEM(x) [RADEON_PRIO_##x] = #x
525    static const char *table[64] = {
526       ITEM(FENCE),
527       ITEM(TRACE),
528       ITEM(SO_FILLED_SIZE),
529       ITEM(QUERY),
530       ITEM(IB1),
531       ITEM(IB2),
532       ITEM(DRAW_INDIRECT),
533       ITEM(INDEX_BUFFER),
534       ITEM(CP_DMA),
535       ITEM(CONST_BUFFER),
536       ITEM(DESCRIPTORS),
537       ITEM(BORDER_COLORS),
538       ITEM(SAMPLER_BUFFER),
539       ITEM(VERTEX_BUFFER),
540       ITEM(SHADER_RW_BUFFER),
541       ITEM(COMPUTE_GLOBAL),
542       ITEM(SAMPLER_TEXTURE),
543       ITEM(SHADER_RW_IMAGE),
544       ITEM(SAMPLER_TEXTURE_MSAA),
545       ITEM(COLOR_BUFFER),
546       ITEM(DEPTH_BUFFER),
547       ITEM(COLOR_BUFFER_MSAA),
548       ITEM(DEPTH_BUFFER_MSAA),
549       ITEM(SEPARATE_META),
550       ITEM(SHADER_BINARY),
551       ITEM(SHADER_RINGS),
552       ITEM(SCRATCH_BUFFER),
553    };
554 #undef ITEM
555 
556    assert(priority < ARRAY_SIZE(table));
557    return table[priority];
558 }
559 
bo_list_compare_va(const struct radeon_bo_list_item * a,const struct radeon_bo_list_item * b)560 static int bo_list_compare_va(const struct radeon_bo_list_item *a,
561                               const struct radeon_bo_list_item *b)
562 {
563    return a->vm_address < b->vm_address ? -1 : a->vm_address > b->vm_address ? 1 : 0;
564 }
565 
si_dump_bo_list(struct si_context * sctx,const struct radeon_saved_cs * saved,FILE * f)566 static void si_dump_bo_list(struct si_context *sctx, const struct radeon_saved_cs *saved, FILE *f)
567 {
568    unsigned i, j;
569 
570    if (!saved->bo_list)
571       return;
572 
573    /* Sort the list according to VM adddresses first. */
574    qsort(saved->bo_list, saved->bo_count, sizeof(saved->bo_list[0]), (void *)bo_list_compare_va);
575 
576    fprintf(f, "Buffer list (in units of pages = 4kB):\n" COLOR_YELLOW
577               "        Size    VM start page         "
578               "VM end page           Usage" COLOR_RESET "\n");
579 
580    for (i = 0; i < saved->bo_count; i++) {
581       /* Note: Buffer sizes are expected to be aligned to 4k by the winsys. */
582       const unsigned page_size = sctx->screen->info.gart_page_size;
583       uint64_t va = saved->bo_list[i].vm_address;
584       uint64_t size = saved->bo_list[i].bo_size;
585       bool hit = false;
586 
587       /* If there's unused virtual memory between 2 buffers, print it. */
588       if (i) {
589          uint64_t previous_va_end =
590             saved->bo_list[i - 1].vm_address + saved->bo_list[i - 1].bo_size;
591 
592          if (va > previous_va_end) {
593             fprintf(f, "  %10" PRIu64 "    -- hole --\n", (va - previous_va_end) / page_size);
594          }
595       }
596 
597       /* Print the buffer. */
598       fprintf(f, "  %10" PRIu64 "    0x%013" PRIX64 "       0x%013" PRIX64 "       ",
599               size / page_size, va / page_size, (va + size) / page_size);
600 
601       /* Print the usage. */
602       for (j = 0; j < 32; j++) {
603          if (!(saved->bo_list[i].priority_usage & (1u << j)))
604             continue;
605 
606          fprintf(f, "%s%s", !hit ? "" : ", ", priority_to_string(j));
607          hit = true;
608       }
609       fprintf(f, "\n");
610    }
611    fprintf(f, "\nNote: The holes represent memory not used by the IB.\n"
612               "      Other buffers can still be allocated there.\n\n");
613 }
614 
si_dump_framebuffer(struct si_context * sctx,struct u_log_context * log)615 static void si_dump_framebuffer(struct si_context *sctx, struct u_log_context *log)
616 {
617    struct pipe_framebuffer_state *state = &sctx->framebuffer.state;
618    struct si_texture *tex;
619    int i;
620 
621    for (i = 0; i < state->nr_cbufs; i++) {
622       if (!state->cbufs[i])
623          continue;
624 
625       tex = (struct si_texture *)state->cbufs[i]->texture;
626       u_log_printf(log, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i);
627       si_print_texture_info(sctx->screen, tex, log);
628       u_log_printf(log, "\n");
629    }
630 
631    if (state->zsbuf) {
632       tex = (struct si_texture *)state->zsbuf->texture;
633       u_log_printf(log, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n");
634       si_print_texture_info(sctx->screen, tex, log);
635       u_log_printf(log, "\n");
636    }
637 }
638 
639 typedef unsigned (*slot_remap_func)(unsigned);
640 
641 struct si_log_chunk_desc_list {
642    /** Pointer to memory map of buffer where the list is uploader */
643    uint32_t *gpu_list;
644    /** Reference of buffer where the list is uploaded, so that gpu_list
645     * is kept live. */
646    struct si_resource *buf;
647 
648    const char *shader_name;
649    const char *elem_name;
650    slot_remap_func slot_remap;
651    enum chip_class chip_class;
652    unsigned element_dw_size;
653    unsigned num_elements;
654 
655    uint32_t list[0];
656 };
657 
si_log_chunk_desc_list_destroy(void * data)658 static void si_log_chunk_desc_list_destroy(void *data)
659 {
660    struct si_log_chunk_desc_list *chunk = data;
661    si_resource_reference(&chunk->buf, NULL);
662    FREE(chunk);
663 }
664 
si_log_chunk_desc_list_print(void * data,FILE * f)665 static void si_log_chunk_desc_list_print(void *data, FILE *f)
666 {
667    struct si_log_chunk_desc_list *chunk = data;
668    unsigned sq_img_rsrc_word0 =
669       chunk->chip_class >= GFX10 ? R_00A000_SQ_IMG_RSRC_WORD0 : R_008F10_SQ_IMG_RSRC_WORD0;
670 
671    for (unsigned i = 0; i < chunk->num_elements; i++) {
672       unsigned cpu_dw_offset = i * chunk->element_dw_size;
673       unsigned gpu_dw_offset = chunk->slot_remap(i) * chunk->element_dw_size;
674       const char *list_note = chunk->gpu_list ? "GPU list" : "CPU list";
675       uint32_t *cpu_list = chunk->list + cpu_dw_offset;
676       uint32_t *gpu_list = chunk->gpu_list ? chunk->gpu_list + gpu_dw_offset : cpu_list;
677 
678       fprintf(f, COLOR_GREEN "%s%s slot %u (%s):" COLOR_RESET "\n", chunk->shader_name,
679               chunk->elem_name, i, list_note);
680 
681       switch (chunk->element_dw_size) {
682       case 4:
683          for (unsigned j = 0; j < 4; j++)
684             ac_dump_reg(f, chunk->chip_class, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[j],
685                         0xffffffff);
686          break;
687       case 8:
688          for (unsigned j = 0; j < 8; j++)
689             ac_dump_reg(f, chunk->chip_class, sq_img_rsrc_word0 + j * 4, gpu_list[j], 0xffffffff);
690 
691          fprintf(f, COLOR_CYAN "    Buffer:" COLOR_RESET "\n");
692          for (unsigned j = 0; j < 4; j++)
693             ac_dump_reg(f, chunk->chip_class, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[4 + j],
694                         0xffffffff);
695          break;
696       case 16:
697          for (unsigned j = 0; j < 8; j++)
698             ac_dump_reg(f, chunk->chip_class, sq_img_rsrc_word0 + j * 4, gpu_list[j], 0xffffffff);
699 
700          fprintf(f, COLOR_CYAN "    Buffer:" COLOR_RESET "\n");
701          for (unsigned j = 0; j < 4; j++)
702             ac_dump_reg(f, chunk->chip_class, R_008F00_SQ_BUF_RSRC_WORD0 + j * 4, gpu_list[4 + j],
703                         0xffffffff);
704 
705          fprintf(f, COLOR_CYAN "    FMASK:" COLOR_RESET "\n");
706          for (unsigned j = 0; j < 8; j++)
707             ac_dump_reg(f, chunk->chip_class, sq_img_rsrc_word0 + j * 4, gpu_list[8 + j],
708                         0xffffffff);
709 
710          fprintf(f, COLOR_CYAN "    Sampler state:" COLOR_RESET "\n");
711          for (unsigned j = 0; j < 4; j++)
712             ac_dump_reg(f, chunk->chip_class, R_008F30_SQ_IMG_SAMP_WORD0 + j * 4, gpu_list[12 + j],
713                         0xffffffff);
714          break;
715       }
716 
717       if (memcmp(gpu_list, cpu_list, chunk->element_dw_size * 4) != 0) {
718          fprintf(f, COLOR_RED "!!!!! This slot was corrupted in GPU memory !!!!!" COLOR_RESET "\n");
719       }
720 
721       fprintf(f, "\n");
722    }
723 }
724 
725 static const struct u_log_chunk_type si_log_chunk_type_descriptor_list = {
726    .destroy = si_log_chunk_desc_list_destroy,
727    .print = si_log_chunk_desc_list_print,
728 };
729 
si_dump_descriptor_list(struct si_screen * screen,struct si_descriptors * desc,const char * shader_name,const char * elem_name,unsigned element_dw_size,unsigned num_elements,slot_remap_func slot_remap,struct u_log_context * log)730 static void si_dump_descriptor_list(struct si_screen *screen, struct si_descriptors *desc,
731                                     const char *shader_name, const char *elem_name,
732                                     unsigned element_dw_size, unsigned num_elements,
733                                     slot_remap_func slot_remap, struct u_log_context *log)
734 {
735    if (!desc->list)
736       return;
737 
738    /* In some cases, the caller doesn't know how many elements are really
739     * uploaded. Reduce num_elements to fit in the range of active slots. */
740    unsigned active_range_dw_begin = desc->first_active_slot * desc->element_dw_size;
741    unsigned active_range_dw_end =
742       active_range_dw_begin + desc->num_active_slots * desc->element_dw_size;
743 
744    while (num_elements > 0) {
745       int i = slot_remap(num_elements - 1);
746       unsigned dw_begin = i * element_dw_size;
747       unsigned dw_end = dw_begin + element_dw_size;
748 
749       if (dw_begin >= active_range_dw_begin && dw_end <= active_range_dw_end)
750          break;
751 
752       num_elements--;
753    }
754 
755    struct si_log_chunk_desc_list *chunk =
756       CALLOC_VARIANT_LENGTH_STRUCT(si_log_chunk_desc_list, 4 * element_dw_size * num_elements);
757    chunk->shader_name = shader_name;
758    chunk->elem_name = elem_name;
759    chunk->element_dw_size = element_dw_size;
760    chunk->num_elements = num_elements;
761    chunk->slot_remap = slot_remap;
762    chunk->chip_class = screen->info.chip_class;
763 
764    si_resource_reference(&chunk->buf, desc->buffer);
765    chunk->gpu_list = desc->gpu_list;
766 
767    for (unsigned i = 0; i < num_elements; ++i) {
768       memcpy(&chunk->list[i * element_dw_size], &desc->list[slot_remap(i) * element_dw_size],
769              4 * element_dw_size);
770    }
771 
772    u_log_chunk(log, &si_log_chunk_type_descriptor_list, chunk);
773 }
774 
si_identity(unsigned slot)775 static unsigned si_identity(unsigned slot)
776 {
777    return slot;
778 }
779 
si_dump_descriptors(struct si_context * sctx,gl_shader_stage stage,const struct si_shader_info * info,struct u_log_context * log)780 static void si_dump_descriptors(struct si_context *sctx, gl_shader_stage stage,
781                                 const struct si_shader_info *info, struct u_log_context *log)
782 {
783    enum pipe_shader_type processor = pipe_shader_type_from_mesa(stage);
784    struct si_descriptors *descs =
785       &sctx->descriptors[SI_DESCS_FIRST_SHADER + processor * SI_NUM_SHADER_DESCS];
786    static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"};
787    const char *name = shader_name[processor];
788    unsigned enabled_constbuf, enabled_shaderbuf, enabled_samplers;
789    unsigned enabled_images;
790 
791    if (info) {
792       enabled_constbuf = u_bit_consecutive(0, info->base.num_ubos);
793       enabled_shaderbuf = u_bit_consecutive(0, info->base.num_ssbos);
794       enabled_samplers = info->base.textures_used;
795       enabled_images = u_bit_consecutive(0, info->base.num_images);
796    } else {
797       enabled_constbuf =
798          sctx->const_and_shader_buffers[processor].enabled_mask >> SI_NUM_SHADER_BUFFERS;
799       enabled_shaderbuf = sctx->const_and_shader_buffers[processor].enabled_mask &
800                           u_bit_consecutive64(0, SI_NUM_SHADER_BUFFERS);
801       enabled_shaderbuf = 0;
802       for (int i = 0; i < SI_NUM_SHADER_BUFFERS; i++) {
803          enabled_shaderbuf |=
804             (sctx->const_and_shader_buffers[processor].enabled_mask &
805              1llu << (SI_NUM_SHADER_BUFFERS - i - 1)) << i;
806       }
807       enabled_samplers = sctx->samplers[processor].enabled_mask;
808       enabled_images = sctx->images[processor].enabled_mask;
809    }
810 
811    if (stage == MESA_SHADER_VERTEX && sctx->vb_descriptors_buffer &&
812        sctx->vb_descriptors_gpu_list && sctx->vertex_elements) {
813       assert(info); /* only CS may not have an info struct */
814       struct si_descriptors desc = {};
815 
816       desc.buffer = sctx->vb_descriptors_buffer;
817       desc.list = sctx->vb_descriptors_gpu_list;
818       desc.gpu_list = sctx->vb_descriptors_gpu_list;
819       desc.element_dw_size = 4;
820       desc.num_active_slots = sctx->vertex_elements->vb_desc_list_alloc_size / 16;
821 
822       si_dump_descriptor_list(sctx->screen, &desc, name, " - Vertex buffer", 4, info->num_inputs,
823                               si_identity, log);
824    }
825 
826    si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name,
827                            " - Constant buffer", 4, util_last_bit(enabled_constbuf),
828                            si_get_constbuf_slot, log);
829    si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name,
830                            " - Shader buffer", 4, util_last_bit(enabled_shaderbuf),
831                            si_get_shaderbuf_slot, log);
832    si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name,
833                            " - Sampler", 16, util_last_bit(enabled_samplers), si_get_sampler_slot,
834                            log);
835    si_dump_descriptor_list(sctx->screen, &descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name,
836                            " - Image", 8, util_last_bit(enabled_images), si_get_image_slot, log);
837 }
838 
si_dump_gfx_descriptors(struct si_context * sctx,const struct si_shader_ctx_state * state,struct u_log_context * log)839 static void si_dump_gfx_descriptors(struct si_context *sctx,
840                                     const struct si_shader_ctx_state *state,
841                                     struct u_log_context *log)
842 {
843    if (!state->cso || !state->current)
844       return;
845 
846    si_dump_descriptors(sctx, state->cso->info.stage, &state->cso->info, log);
847 }
848 
si_dump_compute_descriptors(struct si_context * sctx,struct u_log_context * log)849 static void si_dump_compute_descriptors(struct si_context *sctx, struct u_log_context *log)
850 {
851    if (!sctx->cs_shader_state.program)
852       return;
853 
854    si_dump_descriptors(sctx, MESA_SHADER_COMPUTE, NULL, log);
855 }
856 
857 struct si_shader_inst {
858    const char *text; /* start of disassembly for this instruction */
859    unsigned textlen;
860    unsigned size; /* instruction size = 4 or 8 */
861    uint64_t addr; /* instruction address */
862 };
863 
864 /**
865  * Open the given \p binary as \p rtld_binary and split the contained
866  * disassembly string into instructions and add them to the array
867  * pointed to by \p instructions, which must be sufficiently large.
868  *
869  * Labels are considered to be part of the following instruction.
870  *
871  * The caller must keep \p rtld_binary alive as long as \p instructions are
872  * used and then close it afterwards.
873  */
si_add_split_disasm(struct si_screen * screen,struct ac_rtld_binary * rtld_binary,struct si_shader_binary * binary,uint64_t * addr,unsigned * num,struct si_shader_inst * instructions,gl_shader_stage stage,unsigned wave_size)874 static void si_add_split_disasm(struct si_screen *screen, struct ac_rtld_binary *rtld_binary,
875                                 struct si_shader_binary *binary, uint64_t *addr, unsigned *num,
876                                 struct si_shader_inst *instructions,
877                                 gl_shader_stage stage, unsigned wave_size)
878 {
879    if (!ac_rtld_open(rtld_binary, (struct ac_rtld_open_info){
880                                      .info = &screen->info,
881                                      .shader_type = stage,
882                                      .wave_size = wave_size,
883                                      .num_parts = 1,
884                                      .elf_ptrs = &binary->elf_buffer,
885                                      .elf_sizes = &binary->elf_size}))
886       return;
887 
888    const char *disasm;
889    size_t nbytes;
890    if (!ac_rtld_get_section_by_name(rtld_binary, ".AMDGPU.disasm", &disasm, &nbytes))
891       return;
892 
893    const char *end = disasm + nbytes;
894    while (disasm < end) {
895       const char *semicolon = memchr(disasm, ';', end - disasm);
896       if (!semicolon)
897          break;
898 
899       struct si_shader_inst *inst = &instructions[(*num)++];
900       const char *inst_end = memchr(semicolon + 1, '\n', end - semicolon - 1);
901       if (!inst_end)
902          inst_end = end;
903 
904       inst->text = disasm;
905       inst->textlen = inst_end - disasm;
906 
907       inst->addr = *addr;
908       /* More than 16 chars after ";" means the instruction is 8 bytes long. */
909       inst->size = inst_end - semicolon > 16 ? 8 : 4;
910       *addr += inst->size;
911 
912       if (inst_end == end)
913          break;
914       disasm = inst_end + 1;
915    }
916 }
917 
918 /* If the shader is being executed, print its asm instructions, and annotate
919  * those that are being executed right now with information about waves that
920  * execute them. This is most useful during a GPU hang.
921  */
si_print_annotated_shader(struct si_shader * shader,struct ac_wave_info * waves,unsigned num_waves,FILE * f)922 static void si_print_annotated_shader(struct si_shader *shader, struct ac_wave_info *waves,
923                                       unsigned num_waves, FILE *f)
924 {
925    if (!shader)
926       return;
927 
928    struct si_screen *screen = shader->selector->screen;
929    gl_shader_stage stage = shader->selector->info.stage;
930    uint64_t start_addr = shader->bo->gpu_address;
931    uint64_t end_addr = start_addr + shader->bo->b.b.width0;
932    unsigned i;
933 
934    /* See if any wave executes the shader. */
935    for (i = 0; i < num_waves; i++) {
936       if (start_addr <= waves[i].pc && waves[i].pc <= end_addr)
937          break;
938    }
939    if (i == num_waves)
940       return; /* the shader is not being executed */
941 
942    /* Remember the first found wave. The waves are sorted according to PC. */
943    waves = &waves[i];
944    num_waves -= i;
945 
946    /* Get the list of instructions.
947     * Buffer size / 4 is the upper bound of the instruction count.
948     */
949    unsigned num_inst = 0;
950    uint64_t inst_addr = start_addr;
951    unsigned wave_size = si_get_shader_wave_size(shader);
952    struct ac_rtld_binary rtld_binaries[5] = {};
953    struct si_shader_inst *instructions =
954       calloc(shader->bo->b.b.width0 / 4, sizeof(struct si_shader_inst));
955 
956    if (shader->prolog) {
957       si_add_split_disasm(screen, &rtld_binaries[0], &shader->prolog->binary, &inst_addr, &num_inst,
958                           instructions, stage, wave_size);
959    }
960    if (shader->previous_stage) {
961       si_add_split_disasm(screen, &rtld_binaries[1], &shader->previous_stage->binary, &inst_addr,
962                           &num_inst, instructions, stage, wave_size);
963    }
964    if (shader->prolog2) {
965       si_add_split_disasm(screen, &rtld_binaries[2], &shader->prolog2->binary, &inst_addr,
966                           &num_inst, instructions, stage, wave_size);
967    }
968    si_add_split_disasm(screen, &rtld_binaries[3], &shader->binary, &inst_addr, &num_inst,
969                        instructions, stage, wave_size);
970    if (shader->epilog) {
971       si_add_split_disasm(screen, &rtld_binaries[4], &shader->epilog->binary, &inst_addr, &num_inst,
972                           instructions, stage, wave_size);
973    }
974 
975    fprintf(f, COLOR_YELLOW "%s - annotated disassembly:" COLOR_RESET "\n",
976            si_get_shader_name(shader));
977 
978    /* Print instructions with annotations. */
979    for (i = 0; i < num_inst; i++) {
980       struct si_shader_inst *inst = &instructions[i];
981 
982       fprintf(f, "%.*s [PC=0x%" PRIx64 ", size=%u]\n", inst->textlen, inst->text, inst->addr,
983               inst->size);
984 
985       /* Print which waves execute the instruction right now. */
986       while (num_waves && inst->addr == waves->pc) {
987          fprintf(f,
988                  "          " COLOR_GREEN "^ SE%u SH%u CU%u "
989                  "SIMD%u WAVE%u  EXEC=%016" PRIx64 "  ",
990                  waves->se, waves->sh, waves->cu, waves->simd, waves->wave, waves->exec);
991 
992          if (inst->size == 4) {
993             fprintf(f, "INST32=%08X" COLOR_RESET "\n", waves->inst_dw0);
994          } else {
995             fprintf(f, "INST64=%08X %08X" COLOR_RESET "\n", waves->inst_dw0, waves->inst_dw1);
996          }
997 
998          waves->matched = true;
999          waves = &waves[1];
1000          num_waves--;
1001       }
1002    }
1003 
1004    fprintf(f, "\n\n");
1005    free(instructions);
1006    for (unsigned i = 0; i < ARRAY_SIZE(rtld_binaries); ++i)
1007       ac_rtld_close(&rtld_binaries[i]);
1008 }
1009 
si_dump_annotated_shaders(struct si_context * sctx,FILE * f)1010 static void si_dump_annotated_shaders(struct si_context *sctx, FILE *f)
1011 {
1012    struct ac_wave_info waves[AC_MAX_WAVES_PER_CHIP];
1013    unsigned num_waves = ac_get_wave_info(sctx->chip_class, waves);
1014 
1015    fprintf(f, COLOR_CYAN "The number of active waves = %u" COLOR_RESET "\n\n", num_waves);
1016 
1017    si_print_annotated_shader(sctx->vs_shader.current, waves, num_waves, f);
1018    si_print_annotated_shader(sctx->tcs_shader.current, waves, num_waves, f);
1019    si_print_annotated_shader(sctx->tes_shader.current, waves, num_waves, f);
1020    si_print_annotated_shader(sctx->gs_shader.current, waves, num_waves, f);
1021    si_print_annotated_shader(sctx->ps_shader.current, waves, num_waves, f);
1022 
1023    /* Print waves executing shaders that are not currently bound. */
1024    unsigned i;
1025    bool found = false;
1026    for (i = 0; i < num_waves; i++) {
1027       if (waves[i].matched)
1028          continue;
1029 
1030       if (!found) {
1031          fprintf(f, COLOR_CYAN "Waves not executing currently-bound shaders:" COLOR_RESET "\n");
1032          found = true;
1033       }
1034       fprintf(f,
1035               "    SE%u SH%u CU%u SIMD%u WAVE%u  EXEC=%016" PRIx64 "  INST=%08X %08X  PC=%" PRIx64
1036               "\n",
1037               waves[i].se, waves[i].sh, waves[i].cu, waves[i].simd, waves[i].wave, waves[i].exec,
1038               waves[i].inst_dw0, waves[i].inst_dw1, waves[i].pc);
1039    }
1040    if (found)
1041       fprintf(f, "\n\n");
1042 }
1043 
si_dump_command(const char * title,const char * command,FILE * f)1044 static void si_dump_command(const char *title, const char *command, FILE *f)
1045 {
1046    char line[2000];
1047 
1048    FILE *p = popen(command, "r");
1049    if (!p)
1050       return;
1051 
1052    fprintf(f, COLOR_YELLOW "%s: " COLOR_RESET "\n", title);
1053    while (fgets(line, sizeof(line), p))
1054       fputs(line, f);
1055    fprintf(f, "\n\n");
1056    pclose(p);
1057 }
1058 
si_dump_debug_state(struct pipe_context * ctx,FILE * f,unsigned flags)1059 static void si_dump_debug_state(struct pipe_context *ctx, FILE *f, unsigned flags)
1060 {
1061    struct si_context *sctx = (struct si_context *)ctx;
1062 
1063    if (sctx->log)
1064       u_log_flush(sctx->log);
1065 
1066    if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) {
1067       si_dump_debug_registers(sctx, f);
1068 
1069       si_dump_annotated_shaders(sctx, f);
1070       si_dump_command("Active waves (raw data)", "umr -O halt_waves -wa | column -t", f);
1071       si_dump_command("Wave information", "umr -O halt_waves,bits -wa", f);
1072    }
1073 }
1074 
si_log_draw_state(struct si_context * sctx,struct u_log_context * log)1075 void si_log_draw_state(struct si_context *sctx, struct u_log_context *log)
1076 {
1077    struct si_shader_ctx_state *tcs_shader;
1078 
1079    if (!log)
1080       return;
1081 
1082    tcs_shader = &sctx->tcs_shader;
1083    if (sctx->tes_shader.cso && !sctx->tcs_shader.cso)
1084       tcs_shader = &sctx->fixed_func_tcs_shader;
1085 
1086    si_dump_framebuffer(sctx, log);
1087 
1088    si_dump_gfx_shader(sctx, &sctx->vs_shader, log);
1089    si_dump_gfx_shader(sctx, tcs_shader, log);
1090    si_dump_gfx_shader(sctx, &sctx->tes_shader, log);
1091    si_dump_gfx_shader(sctx, &sctx->gs_shader, log);
1092    si_dump_gfx_shader(sctx, &sctx->ps_shader, log);
1093 
1094    si_dump_descriptor_list(sctx->screen, &sctx->descriptors[SI_DESCS_RW_BUFFERS], "", "RW buffers",
1095                            4, sctx->descriptors[SI_DESCS_RW_BUFFERS].num_active_slots, si_identity,
1096                            log);
1097    si_dump_gfx_descriptors(sctx, &sctx->vs_shader, log);
1098    si_dump_gfx_descriptors(sctx, tcs_shader, log);
1099    si_dump_gfx_descriptors(sctx, &sctx->tes_shader, log);
1100    si_dump_gfx_descriptors(sctx, &sctx->gs_shader, log);
1101    si_dump_gfx_descriptors(sctx, &sctx->ps_shader, log);
1102 }
1103 
si_log_compute_state(struct si_context * sctx,struct u_log_context * log)1104 void si_log_compute_state(struct si_context *sctx, struct u_log_context *log)
1105 {
1106    if (!log)
1107       return;
1108 
1109    si_dump_compute_shader(sctx, log);
1110    si_dump_compute_descriptors(sctx, log);
1111 }
1112 
si_dump_dma(struct si_context * sctx,struct radeon_saved_cs * saved,FILE * f)1113 static void si_dump_dma(struct si_context *sctx, struct radeon_saved_cs *saved, FILE *f)
1114 {
1115    static const char ib_name[] = "sDMA IB";
1116    unsigned i;
1117 
1118    si_dump_bo_list(sctx, saved, f);
1119 
1120    fprintf(f, "------------------ %s begin ------------------\n", ib_name);
1121 
1122    for (i = 0; i < saved->num_dw; ++i) {
1123       fprintf(f, " %08x\n", saved->ib[i]);
1124    }
1125 
1126    fprintf(f, "------------------- %s end -------------------\n", ib_name);
1127    fprintf(f, "\n");
1128 
1129    fprintf(f, "SDMA Dump Done.\n");
1130 }
1131 
si_check_vm_faults(struct si_context * sctx,struct radeon_saved_cs * saved,enum ring_type ring)1132 void si_check_vm_faults(struct si_context *sctx, struct radeon_saved_cs *saved, enum ring_type ring)
1133 {
1134    struct pipe_screen *screen = sctx->b.screen;
1135    FILE *f;
1136    uint64_t addr;
1137    char cmd_line[4096];
1138 
1139    if (!ac_vm_fault_occured(sctx->chip_class, &sctx->dmesg_timestamp, &addr))
1140       return;
1141 
1142    f = dd_get_debug_file(false);
1143    if (!f)
1144       return;
1145 
1146    fprintf(f, "VM fault report.\n\n");
1147    if (os_get_command_line(cmd_line, sizeof(cmd_line)))
1148       fprintf(f, "Command: %s\n", cmd_line);
1149    fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen));
1150    fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen));
1151    fprintf(f, "Device name: %s\n\n", screen->get_name(screen));
1152    fprintf(f, "Failing VM page: 0x%08" PRIx64 "\n\n", addr);
1153 
1154    if (sctx->apitrace_call_number)
1155       fprintf(f, "Last apitrace call: %u\n\n", sctx->apitrace_call_number);
1156 
1157    switch (ring) {
1158    case RING_GFX: {
1159       struct u_log_context log;
1160       u_log_context_init(&log);
1161 
1162       si_log_draw_state(sctx, &log);
1163       si_log_compute_state(sctx, &log);
1164       si_log_cs(sctx, &log, true);
1165 
1166       u_log_new_page_print(&log, f);
1167       u_log_context_destroy(&log);
1168       break;
1169    }
1170    case RING_DMA:
1171       si_dump_dma(sctx, saved, f);
1172       break;
1173 
1174    default:
1175       break;
1176    }
1177 
1178    fclose(f);
1179 
1180    fprintf(stderr, "Detected a VM fault, exiting...\n");
1181    exit(0);
1182 }
1183 
si_init_debug_functions(struct si_context * sctx)1184 void si_init_debug_functions(struct si_context *sctx)
1185 {
1186    sctx->b.dump_debug_state = si_dump_debug_state;
1187 
1188    /* Set the initial dmesg timestamp for this context, so that
1189     * only new messages will be checked for VM faults.
1190     */
1191    if (sctx->screen->debug_flags & DBG(CHECK_VM))
1192       ac_vm_fault_occured(sctx->chip_class, &sctx->dmesg_timestamp, NULL);
1193 }
1194