1 /*
2 * Copyright 2013 Advanced Micro Devices, Inc.
3 * All Rights Reserved.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #include "radeonsi/si_pipe.h"
26 #include "util/u_memory.h"
27 #include "util/u_transfer.h"
28 #include "util/u_upload_mgr.h"
29
30 #include <inttypes.h>
31 #include <stdio.h>
32
si_rings_is_buffer_referenced(struct si_context * sctx,struct pb_buffer * buf,enum radeon_bo_usage usage)33 bool si_rings_is_buffer_referenced(struct si_context *sctx, struct pb_buffer *buf,
34 enum radeon_bo_usage usage)
35 {
36 if (sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs, buf, usage)) {
37 return true;
38 }
39 if (radeon_emitted(sctx->sdma_cs, 0) &&
40 sctx->ws->cs_is_buffer_referenced(sctx->sdma_cs, buf, usage)) {
41 return true;
42 }
43 return false;
44 }
45
si_buffer_map_sync_with_rings(struct si_context * sctx,struct si_resource * resource,unsigned usage)46 void *si_buffer_map_sync_with_rings(struct si_context *sctx, struct si_resource *resource,
47 unsigned usage)
48 {
49 enum radeon_bo_usage rusage = RADEON_USAGE_READWRITE;
50 bool busy = false;
51
52 assert(!(resource->flags & RADEON_FLAG_SPARSE));
53
54 if (usage & PIPE_MAP_UNSYNCHRONIZED) {
55 return sctx->ws->buffer_map(resource->buf, NULL, usage);
56 }
57
58 if (!(usage & PIPE_MAP_WRITE)) {
59 /* have to wait for the last write */
60 rusage = RADEON_USAGE_WRITE;
61 }
62
63 if (radeon_emitted(sctx->gfx_cs, sctx->initial_gfx_cs_size) &&
64 sctx->ws->cs_is_buffer_referenced(sctx->gfx_cs, resource->buf, rusage)) {
65 if (usage & PIPE_MAP_DONTBLOCK) {
66 si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
67 return NULL;
68 } else {
69 si_flush_gfx_cs(sctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
70 busy = true;
71 }
72 }
73 if (radeon_emitted(sctx->sdma_cs, 0) &&
74 sctx->ws->cs_is_buffer_referenced(sctx->sdma_cs, resource->buf, rusage)) {
75 if (usage & PIPE_MAP_DONTBLOCK) {
76 si_flush_dma_cs(sctx, PIPE_FLUSH_ASYNC, NULL);
77 return NULL;
78 } else {
79 si_flush_dma_cs(sctx, 0, NULL);
80 busy = true;
81 }
82 }
83
84 if (busy || !sctx->ws->buffer_wait(resource->buf, 0, rusage)) {
85 if (usage & PIPE_MAP_DONTBLOCK) {
86 return NULL;
87 } else {
88 /* We will be wait for the GPU. Wait for any offloaded
89 * CS flush to complete to avoid busy-waiting in the winsys. */
90 sctx->ws->cs_sync_flush(sctx->gfx_cs);
91 if (sctx->sdma_cs)
92 sctx->ws->cs_sync_flush(sctx->sdma_cs);
93 }
94 }
95
96 /* Setting the CS to NULL will prevent doing checks we have done already. */
97 return sctx->ws->buffer_map(resource->buf, NULL, usage);
98 }
99
si_init_resource_fields(struct si_screen * sscreen,struct si_resource * res,uint64_t size,unsigned alignment)100 void si_init_resource_fields(struct si_screen *sscreen, struct si_resource *res, uint64_t size,
101 unsigned alignment)
102 {
103 struct si_texture *tex = (struct si_texture *)res;
104
105 res->bo_size = size;
106 res->bo_alignment = alignment;
107 res->flags = 0;
108 res->texture_handle_allocated = false;
109 res->image_handle_allocated = false;
110
111 switch (res->b.b.usage) {
112 case PIPE_USAGE_STREAM:
113 res->flags = RADEON_FLAG_GTT_WC;
114 /* fall through */
115 case PIPE_USAGE_STAGING:
116 /* Transfers are likely to occur more often with these
117 * resources. */
118 res->domains = RADEON_DOMAIN_GTT;
119 break;
120 case PIPE_USAGE_DYNAMIC:
121 /* Older kernels didn't always flush the HDP cache before
122 * CS execution
123 */
124 if (!sscreen->info.kernel_flushes_hdp_before_ib) {
125 res->domains = RADEON_DOMAIN_GTT;
126 res->flags |= RADEON_FLAG_GTT_WC;
127 break;
128 }
129 /* fall through */
130 case PIPE_USAGE_DEFAULT:
131 case PIPE_USAGE_IMMUTABLE:
132 default:
133 /* Not listing GTT here improves performance in some
134 * apps. */
135 res->domains = RADEON_DOMAIN_VRAM;
136 res->flags |= RADEON_FLAG_GTT_WC;
137 break;
138 }
139
140 if (res->b.b.target == PIPE_BUFFER && res->b.b.flags & PIPE_RESOURCE_FLAG_MAP_PERSISTENT) {
141 /* Use GTT for all persistent mappings with older
142 * kernels, because they didn't always flush the HDP
143 * cache before CS execution.
144 *
145 * Write-combined CPU mappings are fine, the kernel
146 * ensures all CPU writes finish before the GPU
147 * executes a command stream.
148 *
149 * radeon doesn't have good BO move throttling, so put all
150 * persistent buffers into GTT to prevent VRAM CPU page faults.
151 */
152 if (!sscreen->info.kernel_flushes_hdp_before_ib || !sscreen->info.is_amdgpu)
153 res->domains = RADEON_DOMAIN_GTT;
154 }
155
156 /* Tiled textures are unmappable. Always put them in VRAM. */
157 if ((res->b.b.target != PIPE_BUFFER && !tex->surface.is_linear) ||
158 res->b.b.flags & SI_RESOURCE_FLAG_UNMAPPABLE) {
159 res->domains = RADEON_DOMAIN_VRAM;
160 res->flags |= RADEON_FLAG_NO_CPU_ACCESS | RADEON_FLAG_GTT_WC;
161 }
162
163 /* Displayable and shareable surfaces are not suballocated. */
164 if (res->b.b.bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT))
165 res->flags |= RADEON_FLAG_NO_SUBALLOC; /* shareable */
166 else
167 res->flags |= RADEON_FLAG_NO_INTERPROCESS_SHARING;
168
169 if (res->b.b.bind & PIPE_BIND_PROTECTED ||
170 /* Force scanout/depth/stencil buffer allocation to be encrypted */
171 (sscreen->debug_flags & DBG(TMZ) &&
172 res->b.b.bind & (PIPE_BIND_SCANOUT | PIPE_BIND_DEPTH_STENCIL)))
173 res->flags |= RADEON_FLAG_ENCRYPTED;
174
175 if (res->b.b.flags & PIPE_RESOURCE_FLAG_ENCRYPTED)
176 res->flags |= RADEON_FLAG_ENCRYPTED;
177
178 if (sscreen->debug_flags & DBG(NO_WC))
179 res->flags &= ~RADEON_FLAG_GTT_WC;
180
181 if (res->b.b.flags & SI_RESOURCE_FLAG_READ_ONLY)
182 res->flags |= RADEON_FLAG_READ_ONLY;
183
184 if (res->b.b.flags & SI_RESOURCE_FLAG_32BIT)
185 res->flags |= RADEON_FLAG_32BIT;
186
187 if (res->b.b.flags & SI_RESOURCE_FLAG_DRIVER_INTERNAL)
188 res->flags |= RADEON_FLAG_DRIVER_INTERNAL;
189
190 /* For higher throughput and lower latency over PCIe assuming sequential access.
191 * Only CP DMA, SDMA, and optimized compute benefit from this.
192 * GFX8 and older don't support RADEON_FLAG_UNCACHED.
193 */
194 if (sscreen->info.chip_class >= GFX9 &&
195 res->b.b.flags & SI_RESOURCE_FLAG_UNCACHED)
196 res->flags |= RADEON_FLAG_UNCACHED;
197
198 /* Set expected VRAM and GART usage for the buffer. */
199 res->vram_usage = 0;
200 res->gart_usage = 0;
201 res->max_forced_staging_uploads = 0;
202 res->b.max_forced_staging_uploads = 0;
203
204 if (res->domains & RADEON_DOMAIN_VRAM) {
205 res->vram_usage = size;
206
207 res->max_forced_staging_uploads = res->b.max_forced_staging_uploads =
208 sscreen->info.has_dedicated_vram && size >= sscreen->info.vram_vis_size / 4 ? 1 : 0;
209 } else if (res->domains & RADEON_DOMAIN_GTT) {
210 res->gart_usage = size;
211 }
212 }
213
si_alloc_resource(struct si_screen * sscreen,struct si_resource * res)214 bool si_alloc_resource(struct si_screen *sscreen, struct si_resource *res)
215 {
216 struct pb_buffer *old_buf, *new_buf;
217
218 /* Allocate a new resource. */
219 new_buf = sscreen->ws->buffer_create(sscreen->ws, res->bo_size, res->bo_alignment, res->domains,
220 res->flags);
221 if (!new_buf) {
222 return false;
223 }
224
225 /* Replace the pointer such that if res->buf wasn't NULL, it won't be
226 * NULL. This should prevent crashes with multiple contexts using
227 * the same buffer where one of the contexts invalidates it while
228 * the others are using it. */
229 old_buf = res->buf;
230 res->buf = new_buf; /* should be atomic */
231 res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);
232
233 if (res->flags & RADEON_FLAG_32BIT) {
234 uint64_t start = res->gpu_address;
235 uint64_t last = start + res->bo_size - 1;
236 (void)start;
237 (void)last;
238
239 assert((start >> 32) == sscreen->info.address32_hi);
240 assert((last >> 32) == sscreen->info.address32_hi);
241 }
242
243 pb_reference(&old_buf, NULL);
244
245 util_range_set_empty(&res->valid_buffer_range);
246 res->TC_L2_dirty = false;
247
248 /* Print debug information. */
249 if (sscreen->debug_flags & DBG(VM) && res->b.b.target == PIPE_BUFFER) {
250 fprintf(stderr, "VM start=0x%" PRIX64 " end=0x%" PRIX64 " | Buffer %" PRIu64 " bytes\n",
251 res->gpu_address, res->gpu_address + res->buf->size, res->buf->size);
252 }
253
254 if (res->b.b.flags & SI_RESOURCE_FLAG_CLEAR)
255 si_screen_clear_buffer(sscreen, &res->b.b, 0, res->bo_size, 0);
256
257 return true;
258 }
259
si_buffer_destroy(struct pipe_screen * screen,struct pipe_resource * buf)260 static void si_buffer_destroy(struct pipe_screen *screen, struct pipe_resource *buf)
261 {
262 struct si_resource *buffer = si_resource(buf);
263
264 threaded_resource_deinit(buf);
265 util_range_destroy(&buffer->valid_buffer_range);
266 pb_reference(&buffer->buf, NULL);
267 FREE(buffer);
268 }
269
270 /* Reallocate the buffer a update all resource bindings where the buffer is
271 * bound.
272 *
273 * This is used to avoid CPU-GPU synchronizations, because it makes the buffer
274 * idle by discarding its contents.
275 */
si_invalidate_buffer(struct si_context * sctx,struct si_resource * buf)276 static bool si_invalidate_buffer(struct si_context *sctx, struct si_resource *buf)
277 {
278 /* Shared buffers can't be reallocated. */
279 if (buf->b.is_shared)
280 return false;
281
282 /* Sparse buffers can't be reallocated. */
283 if (buf->flags & RADEON_FLAG_SPARSE)
284 return false;
285
286 /* In AMD_pinned_memory, the user pointer association only gets
287 * broken when the buffer is explicitly re-allocated.
288 */
289 if (buf->b.is_user_ptr)
290 return false;
291
292 /* Check if mapping this buffer would cause waiting for the GPU. */
293 if (si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
294 !sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) {
295 /* Reallocate the buffer in the same pipe_resource. */
296 si_alloc_resource(sctx->screen, buf);
297 si_rebind_buffer(sctx, &buf->b.b);
298 } else {
299 util_range_set_empty(&buf->valid_buffer_range);
300 }
301
302 return true;
303 }
304
305 /* Replace the storage of dst with src. */
si_replace_buffer_storage(struct pipe_context * ctx,struct pipe_resource * dst,struct pipe_resource * src)306 void si_replace_buffer_storage(struct pipe_context *ctx, struct pipe_resource *dst,
307 struct pipe_resource *src)
308 {
309 struct si_context *sctx = (struct si_context *)ctx;
310 struct si_resource *sdst = si_resource(dst);
311 struct si_resource *ssrc = si_resource(src);
312
313 pb_reference(&sdst->buf, ssrc->buf);
314 sdst->gpu_address = ssrc->gpu_address;
315 sdst->b.b.bind = ssrc->b.b.bind;
316 sdst->b.max_forced_staging_uploads = ssrc->b.max_forced_staging_uploads;
317 sdst->max_forced_staging_uploads = ssrc->max_forced_staging_uploads;
318 sdst->flags = ssrc->flags;
319
320 assert(sdst->vram_usage == ssrc->vram_usage);
321 assert(sdst->gart_usage == ssrc->gart_usage);
322 assert(sdst->bo_size == ssrc->bo_size);
323 assert(sdst->bo_alignment == ssrc->bo_alignment);
324 assert(sdst->domains == ssrc->domains);
325
326 si_rebind_buffer(sctx, dst);
327 }
328
si_invalidate_resource(struct pipe_context * ctx,struct pipe_resource * resource)329 static void si_invalidate_resource(struct pipe_context *ctx, struct pipe_resource *resource)
330 {
331 struct si_context *sctx = (struct si_context *)ctx;
332 struct si_resource *buf = si_resource(resource);
333
334 /* We currently only do anyting here for buffers */
335 if (resource->target == PIPE_BUFFER)
336 (void)si_invalidate_buffer(sctx, buf);
337 }
338
si_buffer_get_transfer(struct pipe_context * ctx,struct pipe_resource * resource,unsigned usage,const struct pipe_box * box,struct pipe_transfer ** ptransfer,void * data,struct si_resource * staging,unsigned offset)339 static void *si_buffer_get_transfer(struct pipe_context *ctx, struct pipe_resource *resource,
340 unsigned usage, const struct pipe_box *box,
341 struct pipe_transfer **ptransfer, void *data,
342 struct si_resource *staging, unsigned offset)
343 {
344 struct si_context *sctx = (struct si_context *)ctx;
345 struct si_transfer *transfer;
346
347 if (usage & PIPE_MAP_THREAD_SAFE)
348 transfer = malloc(sizeof(*transfer));
349 else if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
350 transfer = slab_alloc(&sctx->pool_transfers_unsync);
351 else
352 transfer = slab_alloc(&sctx->pool_transfers);
353
354 transfer->b.b.resource = NULL;
355 pipe_resource_reference(&transfer->b.b.resource, resource);
356 transfer->b.b.level = 0;
357 transfer->b.b.usage = usage;
358 transfer->b.b.box = *box;
359 transfer->b.b.stride = 0;
360 transfer->b.b.layer_stride = 0;
361 transfer->b.staging = NULL;
362 transfer->offset = offset;
363 transfer->staging = staging;
364 *ptransfer = &transfer->b.b;
365 return data;
366 }
367
si_buffer_transfer_map(struct pipe_context * ctx,struct pipe_resource * resource,unsigned level,unsigned usage,const struct pipe_box * box,struct pipe_transfer ** ptransfer)368 static void *si_buffer_transfer_map(struct pipe_context *ctx, struct pipe_resource *resource,
369 unsigned level, unsigned usage, const struct pipe_box *box,
370 struct pipe_transfer **ptransfer)
371 {
372 struct si_context *sctx = (struct si_context *)ctx;
373 struct si_resource *buf = si_resource(resource);
374 uint8_t *data;
375
376 assert(box->x + box->width <= resource->width0);
377
378 /* From GL_AMD_pinned_memory issues:
379 *
380 * 4) Is glMapBuffer on a shared buffer guaranteed to return the
381 * same system address which was specified at creation time?
382 *
383 * RESOLVED: NO. The GL implementation might return a different
384 * virtual mapping of that memory, although the same physical
385 * page will be used.
386 *
387 * So don't ever use staging buffers.
388 */
389 if (buf->b.is_user_ptr)
390 usage |= PIPE_MAP_PERSISTENT;
391
392 /* See if the buffer range being mapped has never been initialized,
393 * in which case it can be mapped unsynchronized. */
394 if (!(usage & (PIPE_MAP_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) &&
395 usage & PIPE_MAP_WRITE && !buf->b.is_shared &&
396 !util_ranges_intersect(&buf->valid_buffer_range, box->x, box->x + box->width)) {
397 usage |= PIPE_MAP_UNSYNCHRONIZED;
398 }
399
400 /* If discarding the entire range, discard the whole resource instead. */
401 if (usage & PIPE_MAP_DISCARD_RANGE && box->x == 0 && box->width == resource->width0) {
402 usage |= PIPE_MAP_DISCARD_WHOLE_RESOURCE;
403 }
404
405 /* If a buffer in VRAM is too large and the range is discarded, don't
406 * map it directly. This makes sure that the buffer stays in VRAM.
407 */
408 bool force_discard_range = false;
409 if (usage & (PIPE_MAP_DISCARD_WHOLE_RESOURCE | PIPE_MAP_DISCARD_RANGE) &&
410 !(usage & PIPE_MAP_PERSISTENT) &&
411 /* Try not to decrement the counter if it's not positive. Still racy,
412 * but it makes it harder to wrap the counter from INT_MIN to INT_MAX. */
413 buf->max_forced_staging_uploads > 0 &&
414 p_atomic_dec_return(&buf->max_forced_staging_uploads) >= 0) {
415 usage &= ~(PIPE_MAP_DISCARD_WHOLE_RESOURCE | PIPE_MAP_UNSYNCHRONIZED);
416 usage |= PIPE_MAP_DISCARD_RANGE;
417 force_discard_range = true;
418 }
419
420 if (usage & PIPE_MAP_DISCARD_WHOLE_RESOURCE &&
421 !(usage & (PIPE_MAP_UNSYNCHRONIZED | TC_TRANSFER_MAP_NO_INVALIDATE))) {
422 assert(usage & PIPE_MAP_WRITE);
423
424 if (si_invalidate_buffer(sctx, buf)) {
425 /* At this point, the buffer is always idle. */
426 usage |= PIPE_MAP_UNSYNCHRONIZED;
427 } else {
428 /* Fall back to a temporary buffer. */
429 usage |= PIPE_MAP_DISCARD_RANGE;
430 }
431 }
432
433 if (usage & PIPE_MAP_FLUSH_EXPLICIT &&
434 buf->b.b.flags & SI_RESOURCE_FLAG_UPLOAD_FLUSH_EXPLICIT_VIA_SDMA) {
435 usage &= ~(PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_PERSISTENT);
436 usage |= PIPE_MAP_DISCARD_RANGE;
437 force_discard_range = true;
438 }
439
440 if (usage & PIPE_MAP_DISCARD_RANGE &&
441 ((!(usage & (PIPE_MAP_UNSYNCHRONIZED | PIPE_MAP_PERSISTENT))) ||
442 (buf->flags & RADEON_FLAG_SPARSE))) {
443 assert(usage & PIPE_MAP_WRITE);
444
445 /* Check if mapping this buffer would cause waiting for the GPU.
446 */
447 if (buf->flags & RADEON_FLAG_SPARSE || force_discard_range ||
448 si_rings_is_buffer_referenced(sctx, buf->buf, RADEON_USAGE_READWRITE) ||
449 !sctx->ws->buffer_wait(buf->buf, 0, RADEON_USAGE_READWRITE)) {
450 /* Do a wait-free write-only transfer using a temporary buffer. */
451 struct u_upload_mgr *uploader;
452 struct si_resource *staging = NULL;
453 unsigned offset;
454
455 /* If we are not called from the driver thread, we have
456 * to use the uploader from u_threaded_context, which is
457 * local to the calling thread.
458 */
459 if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
460 uploader = sctx->tc->base.stream_uploader;
461 else
462 uploader = sctx->b.stream_uploader;
463
464 u_upload_alloc(uploader, 0, box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT),
465 sctx->screen->info.tcc_cache_line_size, &offset,
466 (struct pipe_resource **)&staging, (void **)&data);
467
468 if (staging) {
469 data += box->x % SI_MAP_BUFFER_ALIGNMENT;
470 return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging,
471 offset);
472 } else if (buf->flags & RADEON_FLAG_SPARSE) {
473 return NULL;
474 }
475 } else {
476 /* At this point, the buffer is always idle (we checked it above). */
477 usage |= PIPE_MAP_UNSYNCHRONIZED;
478 }
479 }
480 /* Use a staging buffer in cached GTT for reads. */
481 else if (((usage & PIPE_MAP_READ) && !(usage & PIPE_MAP_PERSISTENT) &&
482 (buf->domains & RADEON_DOMAIN_VRAM || buf->flags & RADEON_FLAG_GTT_WC)) ||
483 (buf->flags & RADEON_FLAG_SPARSE)) {
484 struct si_resource *staging;
485
486 assert(!(usage & (TC_TRANSFER_MAP_THREADED_UNSYNC | PIPE_MAP_THREAD_SAFE)));
487 staging = si_aligned_buffer_create(ctx->screen,
488 SI_RESOURCE_FLAG_UNCACHED | SI_RESOURCE_FLAG_DRIVER_INTERNAL,
489 PIPE_USAGE_STAGING,
490 box->width + (box->x % SI_MAP_BUFFER_ALIGNMENT), 256);
491 if (staging) {
492 /* Copy the VRAM buffer to the staging buffer. */
493 si_sdma_copy_buffer(sctx, &staging->b.b, resource, box->x % SI_MAP_BUFFER_ALIGNMENT,
494 box->x, box->width);
495
496 data = si_buffer_map_sync_with_rings(sctx, staging, usage & ~PIPE_MAP_UNSYNCHRONIZED);
497 if (!data) {
498 si_resource_reference(&staging, NULL);
499 return NULL;
500 }
501 data += box->x % SI_MAP_BUFFER_ALIGNMENT;
502
503 return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, staging, 0);
504 } else if (buf->flags & RADEON_FLAG_SPARSE) {
505 return NULL;
506 }
507 }
508
509 data = si_buffer_map_sync_with_rings(sctx, buf, usage);
510 if (!data) {
511 return NULL;
512 }
513 data += box->x;
514
515 return si_buffer_get_transfer(ctx, resource, usage, box, ptransfer, data, NULL, 0);
516 }
517
si_buffer_do_flush_region(struct pipe_context * ctx,struct pipe_transfer * transfer,const struct pipe_box * box)518 static void si_buffer_do_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer,
519 const struct pipe_box *box)
520 {
521 struct si_context *sctx = (struct si_context *)ctx;
522 struct si_transfer *stransfer = (struct si_transfer *)transfer;
523 struct si_resource *buf = si_resource(transfer->resource);
524
525 if (stransfer->staging) {
526 unsigned src_offset =
527 stransfer->offset + transfer->box.x % SI_MAP_BUFFER_ALIGNMENT + (box->x - transfer->box.x);
528
529 if (buf->b.b.flags & SI_RESOURCE_FLAG_UPLOAD_FLUSH_EXPLICIT_VIA_SDMA) {
530 /* This should be true for all uploaders. */
531 assert(transfer->box.x == 0);
532
533 /* Find a previous upload and extend its range. The last
534 * upload is likely to be at the end of the list.
535 */
536 for (int i = sctx->num_sdma_uploads - 1; i >= 0; i--) {
537 struct si_sdma_upload *up = &sctx->sdma_uploads[i];
538
539 if (up->dst != buf)
540 continue;
541
542 assert(up->src == stransfer->staging);
543 assert(box->x > up->dst_offset);
544 up->size = box->x + box->width - up->dst_offset;
545 return;
546 }
547
548 /* Enlarge the array if it's full. */
549 if (sctx->num_sdma_uploads == sctx->max_sdma_uploads) {
550 unsigned size;
551
552 sctx->max_sdma_uploads += 4;
553 size = sctx->max_sdma_uploads * sizeof(sctx->sdma_uploads[0]);
554 sctx->sdma_uploads = realloc(sctx->sdma_uploads, size);
555 }
556
557 /* Add a new upload. */
558 struct si_sdma_upload *up = &sctx->sdma_uploads[sctx->num_sdma_uploads++];
559 up->dst = up->src = NULL;
560 si_resource_reference(&up->dst, buf);
561 si_resource_reference(&up->src, stransfer->staging);
562 up->dst_offset = box->x;
563 up->src_offset = src_offset;
564 up->size = box->width;
565 return;
566 }
567
568 /* Copy the staging buffer into the original one. */
569 si_copy_buffer(sctx, transfer->resource, &stransfer->staging->b.b, box->x, src_offset,
570 box->width);
571 }
572
573 util_range_add(&buf->b.b, &buf->valid_buffer_range, box->x, box->x + box->width);
574 }
575
si_buffer_flush_region(struct pipe_context * ctx,struct pipe_transfer * transfer,const struct pipe_box * rel_box)576 static void si_buffer_flush_region(struct pipe_context *ctx, struct pipe_transfer *transfer,
577 const struct pipe_box *rel_box)
578 {
579 unsigned required_usage = PIPE_MAP_WRITE | PIPE_MAP_FLUSH_EXPLICIT;
580
581 if ((transfer->usage & required_usage) == required_usage) {
582 struct pipe_box box;
583
584 u_box_1d(transfer->box.x + rel_box->x, rel_box->width, &box);
585 si_buffer_do_flush_region(ctx, transfer, &box);
586 }
587 }
588
si_buffer_transfer_unmap(struct pipe_context * ctx,struct pipe_transfer * transfer)589 static void si_buffer_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer *transfer)
590 {
591 struct si_context *sctx = (struct si_context *)ctx;
592 struct si_transfer *stransfer = (struct si_transfer *)transfer;
593
594 if (transfer->usage & PIPE_MAP_WRITE && !(transfer->usage & PIPE_MAP_FLUSH_EXPLICIT))
595 si_buffer_do_flush_region(ctx, transfer, &transfer->box);
596
597 si_resource_reference(&stransfer->staging, NULL);
598 assert(stransfer->b.staging == NULL); /* for threaded context only */
599 pipe_resource_reference(&transfer->resource, NULL);
600
601 if (transfer->usage & PIPE_MAP_THREAD_SAFE) {
602 free(transfer);
603 } else {
604 /* Don't use pool_transfers_unsync. We are always in the driver
605 * thread. Freeing an object into a different pool is allowed.
606 */
607 slab_free(&sctx->pool_transfers, transfer);
608 }
609 }
610
si_buffer_subdata(struct pipe_context * ctx,struct pipe_resource * buffer,unsigned usage,unsigned offset,unsigned size,const void * data)611 static void si_buffer_subdata(struct pipe_context *ctx, struct pipe_resource *buffer,
612 unsigned usage, unsigned offset, unsigned size, const void *data)
613 {
614 struct pipe_transfer *transfer = NULL;
615 struct pipe_box box;
616 uint8_t *map = NULL;
617
618 usage |= PIPE_MAP_WRITE;
619
620 if (!(usage & PIPE_MAP_DIRECTLY))
621 usage |= PIPE_MAP_DISCARD_RANGE;
622
623 u_box_1d(offset, size, &box);
624 map = si_buffer_transfer_map(ctx, buffer, 0, usage, &box, &transfer);
625 if (!map)
626 return;
627
628 memcpy(map, data, size);
629 si_buffer_transfer_unmap(ctx, transfer);
630 }
631
632 static const struct u_resource_vtbl si_buffer_vtbl = {
633 NULL, /* get_handle */
634 si_buffer_destroy, /* resource_destroy */
635 si_buffer_transfer_map, /* transfer_map */
636 si_buffer_flush_region, /* transfer_flush_region */
637 si_buffer_transfer_unmap, /* transfer_unmap */
638 };
639
si_alloc_buffer_struct(struct pipe_screen * screen,const struct pipe_resource * templ)640 static struct si_resource *si_alloc_buffer_struct(struct pipe_screen *screen,
641 const struct pipe_resource *templ)
642 {
643 struct si_resource *buf;
644
645 buf = MALLOC_STRUCT(si_resource);
646
647 buf->b.b = *templ;
648 buf->b.b.next = NULL;
649 pipe_reference_init(&buf->b.b.reference, 1);
650 buf->b.b.screen = screen;
651
652 buf->b.vtbl = &si_buffer_vtbl;
653 threaded_resource_init(&buf->b.b);
654
655 buf->buf = NULL;
656 buf->bind_history = 0;
657 buf->TC_L2_dirty = false;
658 util_range_init(&buf->valid_buffer_range);
659 return buf;
660 }
661
si_buffer_create(struct pipe_screen * screen,const struct pipe_resource * templ,unsigned alignment)662 static struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
663 const struct pipe_resource *templ, unsigned alignment)
664 {
665 struct si_screen *sscreen = (struct si_screen *)screen;
666 struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
667
668 if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
669 buf->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
670
671 si_init_resource_fields(sscreen, buf, templ->width0, alignment);
672
673 if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
674 buf->flags |= RADEON_FLAG_SPARSE;
675
676 if (!si_alloc_resource(sscreen, buf)) {
677 FREE(buf);
678 return NULL;
679 }
680 return &buf->b.b;
681 }
682
pipe_aligned_buffer_create(struct pipe_screen * screen,unsigned flags,unsigned usage,unsigned size,unsigned alignment)683 struct pipe_resource *pipe_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,
684 unsigned usage, unsigned size, unsigned alignment)
685 {
686 struct pipe_resource buffer;
687
688 memset(&buffer, 0, sizeof buffer);
689 buffer.target = PIPE_BUFFER;
690 buffer.format = PIPE_FORMAT_R8_UNORM;
691 buffer.bind = 0;
692 buffer.usage = usage;
693 buffer.flags = flags;
694 buffer.width0 = size;
695 buffer.height0 = 1;
696 buffer.depth0 = 1;
697 buffer.array_size = 1;
698 return si_buffer_create(screen, &buffer, alignment);
699 }
700
si_aligned_buffer_create(struct pipe_screen * screen,unsigned flags,unsigned usage,unsigned size,unsigned alignment)701 struct si_resource *si_aligned_buffer_create(struct pipe_screen *screen, unsigned flags,
702 unsigned usage, unsigned size, unsigned alignment)
703 {
704 return si_resource(pipe_aligned_buffer_create(screen, flags, usage, size, alignment));
705 }
706
si_buffer_from_user_memory(struct pipe_screen * screen,const struct pipe_resource * templ,void * user_memory)707 static struct pipe_resource *si_buffer_from_user_memory(struct pipe_screen *screen,
708 const struct pipe_resource *templ,
709 void *user_memory)
710 {
711 struct si_screen *sscreen = (struct si_screen *)screen;
712 struct radeon_winsys *ws = sscreen->ws;
713 struct si_resource *buf = si_alloc_buffer_struct(screen, templ);
714
715 buf->domains = RADEON_DOMAIN_GTT;
716 buf->flags = 0;
717 buf->b.is_user_ptr = true;
718 util_range_add(&buf->b.b, &buf->valid_buffer_range, 0, templ->width0);
719 util_range_add(&buf->b.b, &buf->b.valid_buffer_range, 0, templ->width0);
720
721 /* Convert a user pointer to a buffer. */
722 buf->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
723 if (!buf->buf) {
724 FREE(buf);
725 return NULL;
726 }
727
728 buf->gpu_address = ws->buffer_get_virtual_address(buf->buf);
729 buf->vram_usage = 0;
730 buf->gart_usage = templ->width0;
731
732 return &buf->b.b;
733 }
734
si_buffer_from_winsys_buffer(struct pipe_screen * screen,const struct pipe_resource * templ,struct pb_buffer * imported_buf,bool dedicated)735 struct pipe_resource *si_buffer_from_winsys_buffer(struct pipe_screen *screen,
736 const struct pipe_resource *templ,
737 struct pb_buffer *imported_buf,
738 bool dedicated)
739 {
740 struct si_screen *sscreen = (struct si_screen *)screen;
741 struct si_resource *res = si_alloc_buffer_struct(screen, templ);
742
743 if (!res)
744 return 0;
745
746 res->buf = imported_buf;
747 res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);
748 res->bo_size = imported_buf->size;
749 res->bo_alignment = imported_buf->alignment;
750 res->domains = sscreen->ws->buffer_get_initial_domain(res->buf);
751
752 if (res->domains & RADEON_DOMAIN_VRAM)
753 res->vram_usage = res->bo_size;
754 else if (res->domains & RADEON_DOMAIN_GTT)
755 res->gart_usage = res->bo_size;
756
757 if (sscreen->ws->buffer_get_flags)
758 res->flags = sscreen->ws->buffer_get_flags(res->buf);
759
760 if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE) {
761 res->b.b.flags |= SI_RESOURCE_FLAG_UNMAPPABLE;
762 res->flags |= RADEON_FLAG_SPARSE;
763 }
764
765 return &res->b.b;
766 }
767
si_resource_create(struct pipe_screen * screen,const struct pipe_resource * templ)768 static struct pipe_resource *si_resource_create(struct pipe_screen *screen,
769 const struct pipe_resource *templ)
770 {
771 if (templ->target == PIPE_BUFFER) {
772 return si_buffer_create(screen, templ, 256);
773 } else {
774 return si_texture_create(screen, templ);
775 }
776 }
777
si_resource_commit(struct pipe_context * pctx,struct pipe_resource * resource,unsigned level,struct pipe_box * box,bool commit)778 static bool si_resource_commit(struct pipe_context *pctx, struct pipe_resource *resource,
779 unsigned level, struct pipe_box *box, bool commit)
780 {
781 struct si_context *ctx = (struct si_context *)pctx;
782 struct si_resource *res = si_resource(resource);
783
784 /*
785 * Since buffer commitment changes cannot be pipelined, we need to
786 * (a) flush any pending commands that refer to the buffer we're about
787 * to change, and
788 * (b) wait for threaded submit to finish, including those that were
789 * triggered by some other, earlier operation.
790 */
791 if (radeon_emitted(ctx->gfx_cs, ctx->initial_gfx_cs_size) &&
792 ctx->ws->cs_is_buffer_referenced(ctx->gfx_cs, res->buf, RADEON_USAGE_READWRITE)) {
793 si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL);
794 }
795 if (radeon_emitted(ctx->sdma_cs, 0) &&
796 ctx->ws->cs_is_buffer_referenced(ctx->sdma_cs, res->buf, RADEON_USAGE_READWRITE)) {
797 si_flush_dma_cs(ctx, PIPE_FLUSH_ASYNC, NULL);
798 }
799
800 if (ctx->sdma_cs)
801 ctx->ws->cs_sync_flush(ctx->sdma_cs);
802 ctx->ws->cs_sync_flush(ctx->gfx_cs);
803
804 assert(resource->target == PIPE_BUFFER);
805
806 return ctx->ws->buffer_commit(res->buf, box->x, box->width, commit);
807 }
808
si_init_screen_buffer_functions(struct si_screen * sscreen)809 void si_init_screen_buffer_functions(struct si_screen *sscreen)
810 {
811 sscreen->b.resource_create = si_resource_create;
812 sscreen->b.resource_destroy = u_resource_destroy_vtbl;
813 sscreen->b.resource_from_user_memory = si_buffer_from_user_memory;
814 }
815
si_init_buffer_functions(struct si_context * sctx)816 void si_init_buffer_functions(struct si_context *sctx)
817 {
818 sctx->b.invalidate_resource = si_invalidate_resource;
819 sctx->b.transfer_map = u_transfer_map_vtbl;
820 sctx->b.transfer_flush_region = u_transfer_flush_region_vtbl;
821 sctx->b.transfer_unmap = u_transfer_unmap_vtbl;
822 sctx->b.texture_subdata = u_default_texture_subdata;
823 sctx->b.buffer_subdata = si_buffer_subdata;
824 sctx->b.resource_commit = si_resource_commit;
825 }
826