/external/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/ |
D | RuntimeShaderBuilder.java | 16 public RuntimeShaderBuilder(String sksl) { in RuntimeShaderBuilder() 42 private static native long nCreate(String sksl); in nCreate()
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/external/skia/src/core/ |
D | SkRuntimeEffectPriv.h | 25 const char* sksl) { in SkMakeCachedRuntimeEffect()
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D | SkRuntimeEffect.cpp | 133 SkRuntimeEffect::Result SkRuntimeEffect::Make(SkString sksl, const Options& options, in Make() 163 SkRuntimeEffect::Result SkRuntimeEffect::Make(SkString sksl, in Make() 275 SkRuntimeEffect::Result SkRuntimeEffect::MakeForColorFilter(SkString sksl, const Options& options) { in MakeForColorFilter() 281 SkRuntimeEffect::Result SkRuntimeEffect::MakeForShader(SkString sksl, const Options& options) { in MakeForShader() 299 sk_sp<SkRuntimeEffect> SkMakeCachedRuntimeEffect(SkRuntimeEffect::Result (*make)(SkString sksl), in SkMakeCachedRuntimeEffect() 364 SkRuntimeEffect::SkRuntimeEffect(SkString sksl, in SkRuntimeEffect() 668 SkString sksl; in CreateProc() local 832 SkString sksl; in CreateProc() local
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/external/skia/tests/ |
D | SkRuntimeEffectTest.cpp | 79 auto test_valid_es3 = [](skiatest::Reporter* r, const char* sksl) { in DEF_TEST() 92 auto test_valid = [r](const char* sksl) { in DEF_TEST() 97 auto test_invalid = [r](const char* sksl, const char* expected) { in DEF_TEST() 172 auto test_valid = [r](const char* sksl) { in DEF_TEST() 177 auto test_invalid = [r](const char* sksl, const char* expected) { in DEF_TEST()
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/external/skia/modules/canvaskit/ |
D | rt_shader.js | 7 CanvasKit.RuntimeEffect.Make = function(sksl, errorCallback) { argument
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D | canvaskit_bindings.cpp | 1701 )->sk_sp<SkRuntimeEffect> { in EMSCRIPTEN_BINDINGS()
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/external/skqp/src/gpu/effects/ |
D | GrSkSLFP.cpp | 17 GrSkSLFPFactory::GrSkSLFPFactory(const char* name, const GrShaderCaps* shaderCaps, const char* sksl) in GrSkSLFPFactory() 235 const char* sksl, const void* inputs, in Make() 243 int index, const char* name, const char* sksl, const void* inputs, in GrSkSLFP()
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/external/skqp/src/gpu/gl/builders/ |
D | GrGLShaderStringBuilder.cpp | 40 SkSL::String sksl = GrSKSLPrettyPrint::PrettyPrint(skslStrings, lengths, count, false); local 81 SkSL::String sksl; in GrSkSLtoGLSL() local
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/external/skia/gm/ |
D | runtimeeffectimage.cpp | 28 SkString sksl(R"( in onOnceBeforeDraw() local
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D | runtimeshader.cpp | 29 RuntimeShaderGM(const char* name, SkISize size, const char* sksl, uint32_t flags = 0) in RuntimeShaderGM()
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/external/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 248 SkSL::String* sksl[kGrShaderTypeCount] = { in finalize() local 492 SkSL::String* sksl[], const SkSL::String glsl[]) { in checkLinkStatus() 579 auto compileShader = [&](SkSL::ProgramKind kind, const SkSL::String& sksl, GrGLenum type) { in PrecompileProgram()
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D | GrGLShaderStringBuilder.cpp | 22 const SkSL::String& sksl, in GrSkSLtoGLSL()
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/external/skia/src/gpu/vk/ |
D | GrVkPipelineStateBuilder.cpp | 75 const SkSL::String& sksl, in createVkShaderModule() 248 SkSL::String* sksl[kGrShaderTypeCount] = { in finalize() local
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/external/skia/include/effects/ |
D | SkRuntimeEffect.h | 123 static Result MakeForColorFilter(SkString sksl) { in MakeForColorFilter() 126 static Result MakeForShader(SkString sksl) { in MakeForShader()
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/external/skia/tools/viewer/ |
D | SkSLSlide.cpp | 85 SkString sksl("uniform float3 iResolution;\n" in rebuild() local
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D | Viewer.cpp | 2366 bool sksl = params.fGrContextOptions.fShaderCacheStrategy == in drawImGui() local 2564 SkSL::String sksl(gShaderErrorHandler.fShaders[i].c_str()); in drawImGui() local
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/external/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 143 const SkSL::String& sksl, in compileD3DProgram() 611 SkSL::String* sksl[kGrShaderTypeCount] = { in finalize() local
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/external/skqp/src/sksl/ |
D | SkSLCPPCodeGenerator.cpp | 631 String sksl = skslBuffer->str(); in flushEmittedCode() local
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/external/skia/src/sksl/codegen/ |
D | SkSLCPPCodeGenerator.cpp | 729 String sksl = skslBuffer->str(); in flushEmittedCode() local
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/external/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 3105 SkSL::String sksl(vshaderTxt.c_str(), vshaderTxt.size()); in createCopyProgram() local 3259 SkSL::String sksl(vshaderTxt.c_str(), vshaderTxt.size()); in createMipmapProgram() local
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