Searched defs:specialized (Results 1 – 10 of 10) sorted by relevance
543 FunctionDef specialized; in TEST_F() local628 FunctionDef specialized; in TEST_F() local688 FunctionDef specialized; in TEST_F() local
76 std::unique_ptr<SkSL::Program> specialized = fCompiler.specialize(*fBaseProgram, inputMap); in getSpecialization() local289 const SkSL::Program* specialized = fFactory->getSpecialization(fKey, fInputs.get(), fInputSize); in onCreateGLSLInstance() local
43 mod specialized; module
158 Invokable<T, R1> specialized = (Invokable<T, R1>) this; in returning() local
162 Invokable<T, R1> specialized = (Invokable<T, R1>) this; in returning() local
352 std::string specialized = specializeShader(shader_count, shader_string); in shaderSourceSpecialized() local
1577 const FunctionDef& specialized = output.library().function(0); in TEST_F() local1646 const FunctionDef& specialized = output.library().function(0); in TEST_F() local
75 vector<RequiredExtension> specialized; in checkAndSpecializeExtensions() local
42 constexpr uint32_t PackTypeInfo(GLuint bytes, bool specialized) in PackTypeInfo()
379 pub fn specialized(&self) -> Option<Cursor> { in specialized() method