Searched defs:stage_flags (Results 1 – 7 of 7) sorted by relevance
67 VkShaderStageFlagBits stage_flags = zink_shader_stage(i); in create_desc_set_layout() local
607 VkPipelineStageFlags *stage_flags = NULL; in wsi_common_queue_present() local
378 void PipelineBuilder::add_desc_binding(VkShaderStageFlags stage_flags, uint32_t layout, in add_desc_binding()
294 auto stage_flags = bindings_[bi_itr->second].stageFlags; in IsNextBindingConsistent() local
5530 …std::vector<VkShaderStageFlags> stage_flags = {VK_SHADER_STAGE_VERTEX_BIT, VK_SHADER_STAGE_FRAGMEN… in GetDescriptorCountMaxPerStage() local
4972 …VkPipelineStageFlags stage_flags = VK_PIPELINE_STAGE_MESH_SHADER_BIT_NV | VK_PIPELINE_STAGE_TASK_S… in TEST_F() local
572 VkPipelineStageFlags stage_flags = VK_IMAGE_ASPECT_FLAG_BITS_MAX_ENUM; in TEST_F() local