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Searched defs:stateTarget (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp2650 GLenum stateTarget = target; in s_glTexImage2D() local
2781 GLenum stateTarget = target; in s_glCopyTexImage2D() local
3402 GLenum stateTarget = target; in s_glCompressedTexImage2D() local
3442 GLenum stateTarget = target; in s_glCompressedTexSubImage2D() local
4454 GLenum stateTarget = target; in s_glCompressedTexSubImage3D() local
5144 GLenum stateTarget = target; in s_glGenerateMipmap() local
/device/generic/goldfish-opengl/shared/OpenglCodecCommon/
DGLClientState.cpp1641 void GLClientState::addTextureCubeMapImage(GLenum stateTarget, GLenum cubeTarget) { in addTextureCubeMapImage()