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1 /*
2  * Copyright (C) 2017 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 
18 #define LOG_TAG "AAudioServiceEndpointShared"
19 //#define LOG_NDEBUG 0
20 #include <utils/Log.h>
21 
22 #include <iomanip>
23 #include <iostream>
24 #include <sstream>
25 
26 #include "binding/AAudioServiceMessage.h"
27 #include "client/AudioStreamInternal.h"
28 #include "client/AudioStreamInternalPlay.h"
29 #include "core/AudioStreamBuilder.h"
30 
31 #include "AAudioServiceEndpointShared.h"
32 #include "AAudioServiceStreamShared.h"
33 #include "AAudioServiceStreamMMAP.h"
34 #include "AAudioMixer.h"
35 #include "AAudioService.h"
36 
37 using namespace android;
38 using namespace aaudio;
39 
40 // This is the maximum size in frames. The effective size can be tuned smaller at runtime.
41 #define DEFAULT_BUFFER_CAPACITY   (48 * 8)
42 
AAudioServiceEndpointShared(AudioStreamInternal * streamInternal)43 AAudioServiceEndpointShared::AAudioServiceEndpointShared(AudioStreamInternal *streamInternal)
44     : mStreamInternal(streamInternal) {}
45 
dump() const46 std::string AAudioServiceEndpointShared::dump() const {
47     std::stringstream result;
48 
49     result << "  SHARED: sharing exclusive stream with handle = 0x"
50            << std::setfill('0') << std::setw(8)
51            << std::hex << mStreamInternal->getServiceHandle()
52            << std::dec << std::setfill(' ');
53     result << ", XRuns = " << mStreamInternal->getXRunCount();
54     result << "\n";
55     result << "    Running Stream Count: " << mRunningStreamCount << "\n";
56 
57     result << AAudioServiceEndpoint::dump();
58     return result.str();
59 }
60 
61 // Share an AudioStreamInternal.
open(const aaudio::AAudioStreamRequest & request)62 aaudio_result_t AAudioServiceEndpointShared::open(const aaudio::AAudioStreamRequest &request) {
63     aaudio_result_t result = AAUDIO_OK;
64     const AAudioStreamConfiguration &configuration = request.getConstantConfiguration();
65 
66     copyFrom(configuration);
67     mRequestedDeviceId = configuration.getDeviceId();
68 
69     AudioStreamBuilder builder;
70     builder.copyFrom(configuration);
71 
72     builder.setSharingMode(AAUDIO_SHARING_MODE_EXCLUSIVE);
73     // Don't fall back to SHARED because that would cause recursion.
74     builder.setSharingModeMatchRequired(true);
75 
76     builder.setBufferCapacity(DEFAULT_BUFFER_CAPACITY);
77 
78     result = mStreamInternal->open(builder);
79 
80     setSampleRate(mStreamInternal->getSampleRate());
81     setSamplesPerFrame(mStreamInternal->getSamplesPerFrame());
82     setDeviceId(mStreamInternal->getDeviceId());
83     setSessionId(mStreamInternal->getSessionId());
84     setFormat(AUDIO_FORMAT_PCM_FLOAT); // force for mixer
85     mFramesPerBurst = mStreamInternal->getFramesPerBurst();
86 
87     return result;
88 }
89 
close()90 void AAudioServiceEndpointShared::close() {
91     stopSharingThread();
92     getStreamInternal()->safeReleaseClose();
93 }
94 
95 // Glue between C and C++ callbacks.
aaudio_endpoint_thread_proc(void * arg)96 static void *aaudio_endpoint_thread_proc(void *arg) {
97     assert(arg != nullptr);
98     ALOGD("%s() called", __func__);
99 
100     // Prevent the stream from being deleted while being used.
101     // This is just for extra safety. It is probably not needed because
102     // this callback should be joined before the stream is closed.
103     AAudioServiceEndpointShared *endpointPtr =
104         static_cast<AAudioServiceEndpointShared *>(arg);
105     android::sp<AAudioServiceEndpointShared> endpoint(endpointPtr);
106     // Balance the incStrong() in startSharingThread_l().
107     endpoint->decStrong(nullptr);
108 
109     void *result = endpoint->callbackLoop();
110     // Close now so that the HW resource is freed and we can open a new device.
111     if (!endpoint->isConnected()) {
112         ALOGD("%s() call safeReleaseCloseFromCallback()", __func__);
113         // Release and close under a lock with no check for callback collisions.
114         endpoint->getStreamInternal()->safeReleaseCloseInternal();
115     }
116 
117     return result;
118 }
119 
startSharingThread_l()120 aaudio_result_t aaudio::AAudioServiceEndpointShared::startSharingThread_l() {
121     // Launch the callback loop thread.
122     int64_t periodNanos = getStreamInternal()->getFramesPerBurst()
123                           * AAUDIO_NANOS_PER_SECOND
124                           / getSampleRate();
125     mCallbackEnabled.store(true);
126     // Prevent this object from getting deleted before the thread has a chance to create
127     // its strong pointer. Assume the thread will call decStrong().
128     this->incStrong(nullptr);
129     aaudio_result_t result = getStreamInternal()->createThread(periodNanos,
130                                                                aaudio_endpoint_thread_proc,
131                                                                this);
132     if (result != AAUDIO_OK) {
133         this->decStrong(nullptr); // Because the thread won't do it.
134     }
135     return result;
136 }
137 
stopSharingThread()138 aaudio_result_t aaudio::AAudioServiceEndpointShared::stopSharingThread() {
139     mCallbackEnabled.store(false);
140     return getStreamInternal()->joinThread(NULL);
141 }
142 
startStream(sp<AAudioServiceStreamBase> sharedStream,audio_port_handle_t * clientHandle)143 aaudio_result_t AAudioServiceEndpointShared::startStream(
144         sp<AAudioServiceStreamBase> sharedStream,
145         audio_port_handle_t *clientHandle)
146         NO_THREAD_SAFETY_ANALYSIS {
147     aaudio_result_t result = AAUDIO_OK;
148 
149     {
150         std::lock_guard<std::mutex> lock(mLockStreams);
151         if (++mRunningStreamCount == 1) { // atomic
152             result = getStreamInternal()->systemStart();
153             if (result != AAUDIO_OK) {
154                 --mRunningStreamCount;
155             } else {
156                 result = startSharingThread_l();
157                 if (result != AAUDIO_OK) {
158                     getStreamInternal()->systemStopFromApp();
159                     --mRunningStreamCount;
160                 }
161             }
162         }
163     }
164 
165     if (result == AAUDIO_OK) {
166         const audio_attributes_t attr = getAudioAttributesFrom(sharedStream.get());
167         result = getStreamInternal()->startClient(
168                 sharedStream->getAudioClient(), &attr, clientHandle);
169         if (result != AAUDIO_OK) {
170             if (--mRunningStreamCount == 0) { // atomic
171                 stopSharingThread();
172                 getStreamInternal()->systemStopFromApp();
173             }
174         }
175     }
176 
177     return result;
178 }
179 
stopStream(sp<AAudioServiceStreamBase> sharedStream,audio_port_handle_t clientHandle)180 aaudio_result_t AAudioServiceEndpointShared::stopStream(sp<AAudioServiceStreamBase> sharedStream,
181                                                         audio_port_handle_t clientHandle) {
182     // Ignore result.
183     (void) getStreamInternal()->stopClient(clientHandle);
184 
185     if (--mRunningStreamCount == 0) { // atomic
186         stopSharingThread(); // the sharing thread locks mLockStreams
187         getStreamInternal()->systemStopFromApp();
188     }
189     return AAUDIO_OK;
190 }
191 
192 // Get timestamp that was written by the real-time service thread, eg. mixer.
getFreeRunningPosition(int64_t * positionFrames,int64_t * timeNanos)193 aaudio_result_t AAudioServiceEndpointShared::getFreeRunningPosition(int64_t *positionFrames,
194                                                                   int64_t *timeNanos) {
195     if (mAtomicEndpointTimestamp.isValid()) {
196         Timestamp timestamp = mAtomicEndpointTimestamp.read();
197         *positionFrames = timestamp.getPosition();
198         *timeNanos = timestamp.getNanoseconds();
199         return AAUDIO_OK;
200     } else {
201         return AAUDIO_ERROR_UNAVAILABLE;
202     }
203 }
204 
getTimestamp(int64_t * positionFrames,int64_t * timeNanos)205 aaudio_result_t AAudioServiceEndpointShared::getTimestamp(int64_t *positionFrames,
206                                                           int64_t *timeNanos) {
207     aaudio_result_t result = mStreamInternal->getTimestamp(CLOCK_MONOTONIC, positionFrames, timeNanos);
208     if (result == AAUDIO_ERROR_INVALID_STATE) {
209         // getTimestamp() can return AAUDIO_ERROR_INVALID_STATE if the stream has
210         // not completely started. This can cause a race condition that kills the
211         // timestamp service thread.  So we reduce the error to a less serious one
212         // that allows the timestamp thread to continue.
213         result = AAUDIO_ERROR_UNAVAILABLE;
214     }
215     return result;
216 }
217