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1 /*
2  * Copyright (C) 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "Properties.h"
18 
19 #include "Debug.h"
20 #include "log/log_main.h"
21 #ifdef __ANDROID__
22 #include "HWUIProperties.sysprop.h"
23 #endif
24 #include "SkTraceEventCommon.h"
25 
26 #include <algorithm>
27 #include <cstdlib>
28 #include <optional>
29 
30 #include <android-base/properties.h>
31 #include <cutils/compiler.h>
32 #include <log/log.h>
33 
34 namespace android {
35 namespace uirenderer {
36 
37 #ifndef __ANDROID__ // Layoutlib does not compile HWUIProperties.sysprop as it depends on cutils properties
use_vulkan()38 std::optional<bool> use_vulkan() {
39     return base::GetBoolProperty("ro.hwui.use_vulkan", false);
40 }
41 
render_ahead()42 std::optional<std::int32_t> render_ahead() {
43     return base::GetIntProperty("ro.hwui.render_ahead", 0);
44 }
45 #endif
46 
47 bool Properties::debugLayersUpdates = false;
48 bool Properties::debugOverdraw = false;
49 bool Properties::showDirtyRegions = false;
50 bool Properties::skipEmptyFrames = true;
51 bool Properties::useBufferAge = true;
52 bool Properties::enablePartialUpdates = true;
53 bool Properties::enableRenderEffectCache = false;
54 
55 DebugLevel Properties::debugLevel = kDebugDisabled;
56 OverdrawColorSet Properties::overdrawColorSet = OverdrawColorSet::Default;
57 
58 float Properties::overrideLightRadius = -1.0f;
59 float Properties::overrideLightPosY = -1.0f;
60 float Properties::overrideLightPosZ = -1.0f;
61 float Properties::overrideAmbientRatio = -1.0f;
62 int Properties::overrideAmbientShadowStrength = -1;
63 int Properties::overrideSpotShadowStrength = -1;
64 
65 ProfileType Properties::sProfileType = ProfileType::None;
66 bool Properties::sDisableProfileBars = false;
67 RenderPipelineType Properties::sRenderPipelineType = RenderPipelineType::NotInitialized;
68 bool Properties::enableHighContrastText = false;
69 
70 bool Properties::waitForGpuCompletion = false;
71 bool Properties::forceDrawFrame = false;
72 
73 bool Properties::filterOutTestOverhead = false;
74 bool Properties::disableVsync = false;
75 bool Properties::skpCaptureEnabled = false;
76 bool Properties::enableRTAnimations = true;
77 
78 bool Properties::runningInEmulator = false;
79 bool Properties::debuggingEnabled = false;
80 bool Properties::isolatedProcess = false;
81 
82 int Properties::contextPriority = 0;
83 float Properties::defaultSdrWhitePoint = 200.f;
84 
85 bool Properties::useHintManager = true;
86 int Properties::targetCpuTimePercentage = 70;
87 
88 bool Properties::enableWebViewOverlays = false;
89 
90 StretchEffectBehavior Properties::stretchEffectBehavior = StretchEffectBehavior::ShaderHWUI;
91 
load()92 bool Properties::load() {
93     bool prevDebugLayersUpdates = debugLayersUpdates;
94     bool prevDebugOverdraw = debugOverdraw;
95 
96     debugOverdraw = false;
97     std::string debugOverdrawProperty = base::GetProperty(PROPERTY_DEBUG_OVERDRAW, "");
98     if (debugOverdrawProperty != "") {
99         INIT_LOGD("  Overdraw debug enabled: %s", debugOverdrawProperty);
100         if (debugOverdrawProperty == "show") {
101             debugOverdraw = true;
102             overdrawColorSet = OverdrawColorSet::Default;
103         } else if (debugOverdrawProperty == "show_deuteranomaly") {
104             debugOverdraw = true;
105             overdrawColorSet = OverdrawColorSet::Deuteranomaly;
106         }
107     }
108 
109     sProfileType = ProfileType::None;
110     std::string profileProperty = base::GetProperty(PROPERTY_PROFILE, "");
111     if (profileProperty != "") {
112         if (profileProperty == PROPERTY_PROFILE_VISUALIZE_BARS) {
113             sProfileType = ProfileType::Bars;
114         } else if (profileProperty == "true") {
115             sProfileType = ProfileType::Console;
116         }
117     }
118 
119     debugLayersUpdates = base::GetBoolProperty(PROPERTY_DEBUG_LAYERS_UPDATES, false);
120     INIT_LOGD("  Layers updates debug enabled: %d", debugLayersUpdates);
121 
122     showDirtyRegions = base::GetBoolProperty(PROPERTY_DEBUG_SHOW_DIRTY_REGIONS, false);
123 
124     debugLevel = (DebugLevel)base::GetIntProperty(PROPERTY_DEBUG, (int)kDebugDisabled);
125 
126     skipEmptyFrames = base::GetBoolProperty(PROPERTY_SKIP_EMPTY_DAMAGE, true);
127     useBufferAge = base::GetBoolProperty(PROPERTY_USE_BUFFER_AGE, true);
128     enablePartialUpdates = base::GetBoolProperty(PROPERTY_ENABLE_PARTIAL_UPDATES, true);
129 
130     filterOutTestOverhead = base::GetBoolProperty(PROPERTY_FILTER_TEST_OVERHEAD, false);
131 
132     skpCaptureEnabled = debuggingEnabled && base::GetBoolProperty(PROPERTY_CAPTURE_SKP_ENABLED, false);
133 
134     SkAndroidFrameworkTraceUtil::setEnableTracing(
135             base::GetBoolProperty(PROPERTY_SKIA_ATRACE_ENABLED, false));
136 
137     runningInEmulator = base::GetBoolProperty(PROPERTY_IS_EMULATOR, false);
138 
139     useHintManager = base::GetBoolProperty(PROPERTY_USE_HINT_MANAGER, true);
140     targetCpuTimePercentage = base::GetIntProperty(PROPERTY_TARGET_CPU_TIME_PERCENTAGE, 70);
141     if (targetCpuTimePercentage <= 0 || targetCpuTimePercentage > 100) targetCpuTimePercentage = 70;
142 
143     enableWebViewOverlays = base::GetBoolProperty(PROPERTY_WEBVIEW_OVERLAYS_ENABLED, false);
144 
145     return (prevDebugLayersUpdates != debugLayersUpdates) || (prevDebugOverdraw != debugOverdraw);
146 }
147 
overrideProperty(const char * name,const char * value)148 void Properties::overrideProperty(const char* name, const char* value) {
149     if (!strcmp(name, "disableProfileBars")) {
150         sDisableProfileBars = !strcmp(value, "true");
151         ALOGD("profile bars %s", sDisableProfileBars ? "disabled" : "enabled");
152         return;
153     } else if (!strcmp(name, "ambientRatio")) {
154         overrideAmbientRatio = std::min(std::max(atof(value), 0.0), 10.0);
155         ALOGD("ambientRatio = %.2f", overrideAmbientRatio);
156         return;
157     } else if (!strcmp(name, "lightRadius")) {
158         overrideLightRadius = std::min(std::max(atof(value), 0.0), 3000.0);
159         ALOGD("lightRadius = %.2f", overrideLightRadius);
160         return;
161     } else if (!strcmp(name, "lightPosY")) {
162         overrideLightPosY = std::min(std::max(atof(value), 0.0), 3000.0);
163         ALOGD("lightPos Y = %.2f", overrideLightPosY);
164         return;
165     } else if (!strcmp(name, "lightPosZ")) {
166         overrideLightPosZ = std::min(std::max(atof(value), 0.0), 3000.0);
167         ALOGD("lightPos Z = %.2f", overrideLightPosZ);
168         return;
169     } else if (!strcmp(name, "ambientShadowStrength")) {
170         overrideAmbientShadowStrength = atoi(value);
171         ALOGD("ambient shadow strength = 0x%x out of 0xff", overrideAmbientShadowStrength);
172         return;
173     } else if (!strcmp(name, "spotShadowStrength")) {
174         overrideSpotShadowStrength = atoi(value);
175         ALOGD("spot shadow strength = 0x%x out of 0xff", overrideSpotShadowStrength);
176         return;
177     }
178     ALOGD("failed overriding property %s to %s", name, value);
179 }
180 
getProfileType()181 ProfileType Properties::getProfileType() {
182     if (CC_UNLIKELY(sDisableProfileBars && sProfileType == ProfileType::Bars))
183         return ProfileType::None;
184     return sProfileType;
185 }
186 
peekRenderPipelineType()187 RenderPipelineType Properties::peekRenderPipelineType() {
188     // If sRenderPipelineType has been locked, just return the locked type immediately.
189     if (sRenderPipelineType != RenderPipelineType::NotInitialized) {
190         return sRenderPipelineType;
191     }
192     bool useVulkan = use_vulkan().value_or(false);
193     std::string rendererProperty = base::GetProperty(PROPERTY_RENDERER, useVulkan ? "skiavk" : "skiagl");
194     if (rendererProperty == "skiavk") {
195         return RenderPipelineType::SkiaVulkan;
196     }
197     return RenderPipelineType::SkiaGL;
198 }
199 
getRenderPipelineType()200 RenderPipelineType Properties::getRenderPipelineType() {
201     sRenderPipelineType = peekRenderPipelineType();
202     return sRenderPipelineType;
203 }
204 
overrideRenderPipelineType(RenderPipelineType type,bool inUnitTest)205 void Properties::overrideRenderPipelineType(RenderPipelineType type, bool inUnitTest) {
206     // If we're doing actual rendering then we can't change the renderer after it's been set.
207     // Unit tests can freely change this as often as it wants.
208     LOG_ALWAYS_FATAL_IF(sRenderPipelineType != RenderPipelineType::NotInitialized &&
209                                 sRenderPipelineType != type && !inUnitTest,
210                         "Trying to change pipeline but it's already set.");
211     sRenderPipelineType = type;
212 }
213 
214 }  // namespace uirenderer
215 }  // namespace android
216