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Searched defs:subroutine_name (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/compiler/
Dglsl_types.cpp194 glsl_type::glsl_type(const char *subroutine_name) : in glsl_type()
1403 glsl_type::get_subroutine_instance(const char *subroutine_name) in get_subroutine_instance()
/external/deqp/external/openglcts/modules/common/
DglcViewportArrayTests.cpp452 GLuint Utils::program::getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_st… in getSubroutineIndex() argument
3786 const GLchar* subroutine_name = (0 == draw_call_index) ? "four" : "five"; in prepareUniforms() local
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderSubroutineTests.cpp442 GLuint Utils::program::getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_st… in getSubroutineIndex() argument
3215 GLuint FunctionalTest3_4::getSubroutineIndex(GLuint program_id, const glw::GLchar* subroutine_name, in getSubroutineIndex()
3350 const GLchar* subroutine_name = subroutine_names[subroutine]; in inspectProgramResourceiv() local
Dgl4cShadingLanguage420PackTests.cpp18231 GLuint Utils::program::getSubroutineIndex(const glw::GLchar* subroutine_name, glw::GLenum shader_st… in getSubroutineIndex() argument