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1 /**********************************************************
2  * Copyright 2008-2009 VMware, Inc.  All rights reserved.
3  *
4  * Permission is hereby granted, free of charge, to any person
5  * obtaining a copy of this software and associated documentation
6  * files (the "Software"), to deal in the Software without
7  * restriction, including without limitation the rights to use, copy,
8  * modify, merge, publish, distribute, sublicense, and/or sell copies
9  * of the Software, and to permit persons to whom the Software is
10  * furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be
13  * included in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
16  * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
17  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
18  * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
19  * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
20  * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21  * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  *
24  **********************************************************/
25 
26 #include "util/u_framebuffer.h"
27 #include "util/u_inlines.h"
28 #include "util/u_pstipple.h"
29 
30 #include "svga_cmd.h"
31 #include "svga_context.h"
32 #include "svga_screen.h"
33 #include "svga_surface.h"
34 #include "svga_resource_texture.h"
35 
36 
37 static void
svga_set_scissor_states(struct pipe_context * pipe,unsigned start_slot,unsigned num_scissors,const struct pipe_scissor_state * scissors)38 svga_set_scissor_states(struct pipe_context *pipe,
39                         unsigned start_slot,
40                         unsigned num_scissors,
41                         const struct pipe_scissor_state *scissors)
42 {
43    ASSERTED struct svga_screen *svgascreen = svga_screen(pipe->screen);
44    struct svga_context *svga = svga_context(pipe);
45    unsigned i, num_sc;
46 
47    assert(start_slot + num_scissors <= svgascreen->max_viewports);
48 
49    for (i = 0, num_sc = start_slot; i < num_scissors; i++)  {
50       svga->curr.scissor[num_sc++] = scissors[i]; /* struct copy */
51    }
52 
53    svga->dirty |= SVGA_NEW_SCISSOR;
54 }
55 
56 
57 static void
svga_set_polygon_stipple(struct pipe_context * pipe,const struct pipe_poly_stipple * stipple)58 svga_set_polygon_stipple(struct pipe_context *pipe,
59                          const struct pipe_poly_stipple *stipple)
60 {
61    struct svga_context *svga = svga_context(pipe);
62 
63    /* release old texture */
64    pipe_resource_reference(&svga->polygon_stipple.texture, NULL);
65 
66    /* release old sampler view */
67    if (svga->polygon_stipple.sampler_view) {
68       pipe->sampler_view_destroy(pipe,
69                                  &svga->polygon_stipple.sampler_view->base);
70    }
71 
72    /* create new stipple texture */
73    svga->polygon_stipple.texture =
74       util_pstipple_create_stipple_texture(pipe, stipple->stipple);
75 
76    /* create new sampler view */
77    svga->polygon_stipple.sampler_view =
78       (struct svga_pipe_sampler_view *)
79       util_pstipple_create_sampler_view(pipe,
80                                         svga->polygon_stipple.texture);
81 
82    /* allocate sampler state, if first time */
83    if (!svga->polygon_stipple.sampler) {
84       svga->polygon_stipple.sampler = util_pstipple_create_sampler(pipe);
85    }
86 
87    svga->dirty |= SVGA_NEW_STIPPLE;
88 }
89 
90 
91 void
svga_cleanup_framebuffer(struct svga_context * svga)92 svga_cleanup_framebuffer(struct svga_context *svga)
93 {
94    struct svga_screen *svgascreen = svga_screen(svga->pipe.screen);
95    struct pipe_framebuffer_state *curr = &svga->curr.framebuffer;
96    struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer;
97    unsigned i;
98 
99    for (i = 0; i < svgascreen->max_color_buffers; i++) {
100       pipe_surface_reference(&curr->cbufs[i], NULL);
101       pipe_surface_reference(&hw->cbufs[i], NULL);
102    }
103 
104    pipe_surface_reference(&curr->zsbuf, NULL);
105    pipe_surface_reference(&hw->zsbuf, NULL);
106 }
107 
108 
109 #define DEPTH_BIAS_SCALE_FACTOR_D16    ((float)(1<<15))
110 #define DEPTH_BIAS_SCALE_FACTOR_D24S8  ((float)(1<<23))
111 #define DEPTH_BIAS_SCALE_FACTOR_D32    ((float)(1<<31))
112 
113 
114 static void
svga_set_framebuffer_state(struct pipe_context * pipe,const struct pipe_framebuffer_state * fb)115 svga_set_framebuffer_state(struct pipe_context *pipe,
116                            const struct pipe_framebuffer_state *fb)
117 {
118    struct svga_context *svga = svga_context(pipe);
119    struct pipe_framebuffer_state *dst = &svga->curr.framebuffer;
120    unsigned i;
121 
122    /* make sure any pending drawing calls are flushed before changing
123     * the framebuffer state
124     */
125    svga_hwtnl_flush_retry(svga);
126 
127    dst->width = fb->width;
128    dst->height = fb->height;
129    dst->nr_cbufs = fb->nr_cbufs;
130 
131    /* Check that all surfaces are the same size.
132     * Actually, the virtual hardware may support rendertargets with
133     * different size, depending on the host API and driver,
134     */
135    {
136       int width = 0, height = 0;
137       if (fb->zsbuf) {
138          width = fb->zsbuf->width;
139          height = fb->zsbuf->height;
140       }
141       for (i = 0; i < fb->nr_cbufs; ++i) {
142          if (fb->cbufs[i]) {
143             if (width && height) {
144                if (fb->cbufs[i]->width != width ||
145                    fb->cbufs[i]->height != height) {
146                   debug_warning("Mixed-size color and depth/stencil surfaces "
147                                 "may not work properly");
148                }
149             }
150             else {
151                width = fb->cbufs[i]->width;
152                height = fb->cbufs[i]->height;
153             }
154          }
155       }
156    }
157 
158    util_copy_framebuffer_state(dst, fb);
159 
160    if (svga->curr.framebuffer.zsbuf) {
161       switch (svga->curr.framebuffer.zsbuf->format) {
162       case PIPE_FORMAT_Z16_UNORM:
163          svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D16;
164          break;
165       case PIPE_FORMAT_Z24_UNORM_S8_UINT:
166       case PIPE_FORMAT_Z24X8_UNORM:
167       case PIPE_FORMAT_S8_UINT_Z24_UNORM:
168       case PIPE_FORMAT_X8Z24_UNORM:
169          svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D24S8;
170          break;
171       case PIPE_FORMAT_Z32_UNORM:
172          svga->curr.depthscale = 1.0f / DEPTH_BIAS_SCALE_FACTOR_D32;
173          break;
174       case PIPE_FORMAT_Z32_FLOAT:
175          svga->curr.depthscale = 1.0f / ((float)(1<<23));
176          break;
177       default:
178          svga->curr.depthscale = 0.0f;
179          break;
180       }
181    }
182    else {
183       svga->curr.depthscale = 0.0f;
184    }
185 
186    svga->dirty |= SVGA_NEW_FRAME_BUFFER;
187 }
188 
189 
190 static void
svga_set_clip_state(struct pipe_context * pipe,const struct pipe_clip_state * clip)191 svga_set_clip_state(struct pipe_context *pipe,
192                     const struct pipe_clip_state *clip)
193 {
194    struct svga_context *svga = svga_context(pipe);
195 
196    svga->curr.clip = *clip; /* struct copy */
197 
198    svga->dirty |= SVGA_NEW_CLIP;
199 }
200 
201 
202 static void
svga_set_viewport_states(struct pipe_context * pipe,unsigned start_slot,unsigned num_viewports,const struct pipe_viewport_state * viewports)203 svga_set_viewport_states(struct pipe_context *pipe,
204                          unsigned start_slot,
205                          unsigned num_viewports,
206                          const struct pipe_viewport_state *viewports)
207 {
208    struct svga_context *svga = svga_context(pipe);
209    ASSERTED struct svga_screen *svgascreen = svga_screen(pipe->screen);
210    unsigned i, num_vp;
211 
212    assert(start_slot + num_viewports <= svgascreen->max_viewports);
213 
214    for (i = 0, num_vp = start_slot; i < num_viewports; i++)  {
215       svga->curr.viewport[num_vp++] = viewports[i]; /* struct copy */
216    }
217 
218    svga->dirty |= SVGA_NEW_VIEWPORT;
219 }
220 
221 
222 /**
223  * Called by state tracker to specify a callback function the driver
224  * can use to report info back to the gallium frontend.
225  */
226 static void
svga_set_debug_callback(struct pipe_context * pipe,const struct pipe_debug_callback * cb)227 svga_set_debug_callback(struct pipe_context *pipe,
228                         const struct pipe_debug_callback *cb)
229 {
230    struct svga_context *svga = svga_context(pipe);
231 
232    if (cb) {
233       svga->debug.callback = *cb;
234       svga->swc->debug_callback = &svga->debug.callback;
235    } else {
236       memset(&svga->debug.callback, 0, sizeof(svga->debug.callback));
237       svga->swc->debug_callback = NULL;
238    }
239 }
240 
241 
242 void
svga_init_misc_functions(struct svga_context * svga)243 svga_init_misc_functions(struct svga_context *svga)
244 {
245    svga->pipe.set_scissor_states = svga_set_scissor_states;
246    svga->pipe.set_polygon_stipple = svga_set_polygon_stipple;
247    svga->pipe.set_framebuffer_state = svga_set_framebuffer_state;
248    svga->pipe.set_clip_state = svga_set_clip_state;
249    svga->pipe.set_viewport_states = svga_set_viewport_states;
250    svga->pipe.set_debug_callback = svga_set_debug_callback;
251 }
252