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Searched defs:sweep (Results 1 – 25 of 36) sorted by relevance

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/external/skia/samplecode/
DSampleArc.cpp46 void setSweep(SkScalar sweep) { in setSweep()
95 static void DrawLabel(SkCanvas* canvas, const SkRect& rect, SkScalar start, SkScalar sweep) { in DrawLabel()
/external/skqp/samplecode/
DSampleArc.cpp47 void setSweep(SkScalar sweep) { in setSweep()
106 static void DrawLabel(SkCanvas* canvas, const SkRect& rect, SkScalar start, SkScalar sweep) { in DrawLabel()
/external/skia/docs/examples/
DBlendModes.cpp14 auto sweep = SkGradientShader::MakeSweep(128, 128, sweepColors, nullptr, 7, 0, &rotMtx); in drawBG() local
DColor_Wheel.cpp13 SkPaint sweep; in draw_color_wheel() local
/external/fonttools/Lib/fontTools/svgLib/path/
Darc.py23 def __init__(self, current_point, rx, ry, rotation, large, sweep, target_point): argument
/external/rust/crates/criterion/src/
Dkde.rs5 pub fn sweep( in sweep() function
/external/androidplot/AndroidPlot-Core/src/main/java/com/androidplot/pie/
DPieRenderer.java69 float sweep = (float) (scale * (values[i]) * 360); in onRender() local
80 float rad, float startAngle, float sweep) { in drawSegment()
/external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/
DShadowPathParser.java497 double sweep = (eta1 - eta0); in drawArc() local
539 double sweep) { in arcToBezier()
/external/skqp/tests/
DPathOpsAngleIdeas.cpp130 SkDVector sweep[2], tweep[2]; in checkParallel() local
165 SkDVector sweep[2], tweep[2]; in quadHullsOverlap() local
211 double sweep = end - start; in radianSweep() local
829 SkDVector sweep[2], tweep[2]; in DEF_TEST() local
/external/skia/tests/
DPathOpsAngleIdeas.cpp130 SkDVector sweep[2], tweep[2]; in checkParallel() local
165 SkDVector sweep[2], tweep[2]; in quadHullsOverlap() local
211 double sweep = end - start; in radianSweep() local
829 SkDVector sweep[2], tweep[2]; in DEF_TEST() local
/external/skqp/src/utils/
DSkParsePath.cpp167 SkScalar angle, largeArc, sweep; in FromSVGString() local
/external/skia/src/utils/
DSkParsePath.cpp167 SkScalar angle, largeArc, sweep; in FromSVGString() local
/external/skqp/src/pathops/
DSkOpAngle.cpp337 const SkDVector* sweep, * tweep; in checkParallel() local
437 const SkDVector* sweep = this->fPart.fSweep; in convexHullOverlaps() local
1127 const SkDVector* sweep = fPart.fSweep; in tangentsDiverge() local
/external/skia/src/pathops/
DSkOpAngle.cpp337 const SkDVector* sweep, * tweep; in checkParallel() local
437 const SkDVector* sweep = this->fPart.fSweep; in convexHullOverlaps() local
1127 const SkDVector* sweep = fPart.fSweep; in tangentsDiverge() local
/external/skia/gm/
Daddarc.cpp219 SkScalar sweep = ccw ? end - start : start - end; local
Dcirculararcs.cpp59 for (auto sweep : kSweeps) { in draw_arcs() local
/external/skqp/gm/
Daddarc.cpp211 SkScalar sweep = ccw ? end - start : start - end; local
Dcirculararcs.cpp42 for (auto sweep : kSweeps) { in draw_arcs() local
/external/skia/modules/pathkit/
Dpathkit_wasm_bindings.cpp315 const auto sweep = SkRadiansToDegrees(endAngle - startAngle) - 360 * ccw; in ApplyAddArc() local
326 const auto sweep = SkRadiansToDegrees(endAngle - startAngle) - (360 * ccw); in ApplyEllipse() local
/external/skqp/modules/pathkit/
Dpathkit_wasm_bindings.cpp328 const auto sweep = SkRadiansToDegrees(endAngle - startAngle) - 360 * ccw; in ApplyAddArc() local
339 const auto sweep = SkRadiansToDegrees(endAngle - startAngle) - (360 * ccw); in ApplyEllipse() local
/external/skqp/include/core/
DSkPath.h930 SkPath& arcTo(const SkPoint r, SkScalar xAxisRotate, ArcSize largeArc, Direction sweep, in arcTo()
/external/skia/include/core/
DSkPath.h949 SkPath& arcTo(const SkPoint r, SkScalar xAxisRotate, ArcSize largeArc, SkPathDirection sweep, in arcTo()
/external/swiftshader/src/OpenGL/libGLESv2/
DTexture.cpp470 void Texture2D::sweep() in sweep() function in es2::Texture2D
967 void TextureCubeMap::sweep() in sweep() function in es2::TextureCubeMap
1511 void Texture3D::sweep() in sweep() function in es2::Texture3D
/external/skqp/src/core/
DSkColorSpaceXformCanvas.cpp76 void onDrawArc(const SkRect& oval, SkScalar start, SkScalar sweep, bool useCenter, in onDrawArc()
/external/swiftshader/src/OpenGL/libGLES_CM/
DTexture.cpp364 void Texture2D::sweep() in sweep() function in es1::Texture2D

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