Searched defs:sy0 (Results 1 – 11 of 11) sorted by relevance
213 float sy0 = (float)srcRect.fTop; in copySurfaceAsDraw() local
281 const int sy0 = scissorRect.y(); in applyScissor() local
559 const deInt64 sy0 = toSubpixelCoord(y0, m_subpixelBits) + halfPixel; in rasterizeSingleSample() local730 const deInt64 sy0 = toSubpixelCoord(y0, m_subpixelBits); in rasterizeMultiSample() local
323 float sy0 = (float)(y+0) / (float)gridSizeY; in computePositions() local
484 float sy0 = (float)(y+0) / (float)gridSizeY; in computePositions() local
676 float sy0 = y0 * (float)height; in computeVertexReference() local
748 float sy0 = y0 * (float)height; in computeVertexReference() local
2372 const float sy0 = y0 * (float)height; in computeVertexReference() local
3338 GrGLfloat sy0 = (GrGLfloat)srcRect.fTop; in copySurfaceAsDraw() local
3646 GrGLfloat sy0 = (GrGLfloat)srcRect.fTop; in copySurfaceAsDraw() local
2998 float sy0,sy1; in stbtt__fill_active_edges_new() local